Greetings one and all, old-timers, newcomers and happy pumpkins! Today I've decided to bring up an important matter with you all, as well as providing the means to fix it. As is well known, Energy Expenditure is a pretty important balancing point in roleplays, and yet it is all too often brushed aside and ignored.
This is rarely a result of actual deliberate intent to powergame, but is instead done out of habit or forgetfulness, as most people do not actually pay much heed to their characters energy levels, I've been guilty of this myself. Those that do rely on their own personal system, with percentage counting being the most popular.
However, I believe this site, and many other roleplaying sites in general could be best served by a detaile…Read more >
Alright, I've been meaning to write about this issue for a while now, which issue is that you might ask? Well, the issue of Character Design in regards to creating characters with engaging abilities, talents and a role in roleplays. It is my desire to see a wealth of great characters on this wiki, and for every user to have at least one character of good design which they can be proud of and eager to employ in roleplays.
But before we begin, what exactly do I mean when I mention Character Design? Well, I'm primarily talking about Powers & Abilities, as that is the part of the character that is most essential for the purpose of roleplay: given how personalities tend to come by themselves as the character interacts with others.
Now you may be …Read more >
Greetings one and all, it is me, Nanja, here with an update regarding the Coven's ultimate goal and a few different scenarios we might go for. Because at this point it is pretty clear that it was a mistake of me to focus on subtlety when the need for that has long since vanished thanks to their enormous power. Usually, when I'm wondering about story directions, I consult with Void, and he gave me some pretty cool ideas for us to work with, and I've also got some ideas of my own.
Typically I write paragraphs upon paragraphs upon even more paragraphs when I make blogs, but this time, I'll try to be a tad more succinct. We'll see how that works out for me.
Essentially, what I realize needs to happen is that the Coven needs to make good on their…Read more >
Greetings everyone, and welcome to the first installment of a new blog series from me titled "Nanja's Classroom" where I go in detail about a number of roleplaying tips and tricks that I've picked up in my 13 years of roleplaying experience.
In this installment I'll be detailing what is probably one of the most misunderstood topics of roleplaying and character creation: weaknesses.
The common misconception is that weaknesses should be abandoned or at least grow less and less relevant the stronger your character becomes. But that is false, and in this guide I'll attempt to tell you why.
In simple terms, a weakness is a deficiency within your character, a flaw that might be exploited by a cunning foe or in some cases, an ally in order to produc…
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Greetings everyone, and welcome to another installment of Nanja's Grimoire. In this series I'll detail the Eight Schools of Magic. Each of these articles will include a hopefully enlightening explanation of what exactly constitutes a spell within each school. As well as going into depth exactly what that kind of school is all about, I'll also provide canon examples of such spells and noteworthy onsite practitioners. Where it's possible at least.
So it's been several months since I released the last installment in this series, and it detailed the use of Abjuration. Now, with the Fanon Canon underway and people beginning to make members of The Coven it stands to reason that I continue my series to educate you all. And hopefully give you a bet…
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