This article, Hikari Maebure, is property of LordGalvatron. |
Hikari Maebure | |
Race | Ashin |
Type | Exalted |
Birthday | 21 June |
Age | 30 (Physical) ~6500 years (Actual) |
Gender | Male |
Height | 190.5 cm (6'3") |
Weight | 81.16 kg (178 lb.) |
Blood Type | AB- |
Professional Status | |
---|---|
Affiliation | Himself |
Previous Affiliation | Soul King |
Previous Position | Balancer of Souls |
Partner | Zetsubō Usuguraiboshi Tōru Yōshanai |
Base of Operations | Hell |
Personal Status | |
Relatives | Mitsuo Maebure† (Father) Aiko Maebure† (Wife) Akihiko Maebure† (Son) Kimiko Kōtaku (Illegitimate daughter) Haruka Mewokuramasu (Great-granddaughter) |
Abilities | |
First Appearance | |
Story Debut | Spectre of the Past: Dawn |
Roleplay Debut | Chiaroscuro: Trepidation |
Voices | |
Japanese Voice | Eiji Takemoto |
English Voice | Crispin Freeman |
"I admire your determination. Resolve is as vital as power or skill. However, you lack severely in other important regards. I have already adjusted myself to your fighting style. You will never be able to lay a finger on me anymore." |
Hikari Daikōki Maebure (前触れ光大弘毅, "Great Noble Harbinger of Light") is an Exalted Ashin, originally an ancient Sōzōshin and a temporary Tsumikami.
He is also known as "The Black Sun" (黒陽, Kurohi). During his stay in Hell he has earned the moniker "Doomweaver" (織工の薨去, Okō no Kōkyo) for his unparalleled prowess in the art of Kidō.
Appearance[]
Hikari is a very tall man outwardly in his early 30s. As a result of his strenuous training, he is lean and possesses an excellently toned physique. His overall stature is very proportional and imposing, a testament of his ancient Sōzōshin heritage. However, this noble visage is corrupted by the traits he has acquired as Tsumikami, leaving him with an unhealthy, ashen complexion and an elusive firmness of features that is more intimidating than dignified.
His jet black hair is medium length and unkempt. The irides of his eyes are intense, sometimes gleaming scarlet in colour, and his pupils are somewhat slit-like in shape. In general, the features of his face are handsome, but solemn and sharp, with prominent high cheekbones and an aquiline nose.
Markedly, there are two long scars intersecting his countenance that cross in an almost perpendicular manner just below his right eye. The horizontal one terminates below the left eye, whereas the vertical one reaches all the way down to the right side of his lips and up to his superciliary ridge, splitting the eyebrow.
He dons a black, rather tight-fitting kimono, a burnt orange nagajuban and black leather boots. In addition, he wears a black cape with a hood over the kimono, and his former Togabito chain wrapped around his waist instead of a belt. The sheath of his Karadawaru is attached to the chain.
Personality[]
Maebure is a member of an ancient noble Sōzōshin family, and frequently behaves with an air of solemnity and pride that could be expected from a person of such high position. Under normal circumstances he is a very collected person who is not easily surprised or irritated. Quite level-headed, he usually maintains a considerable level of composure even during battle. Somewhat surprisingly, he is also genuinely concerned about the remnants of his family. He repeatedly seeks to reconcile himself with Haruka Mewokuramasu, his great-granddaughter, and displays both pride and mercy after the battle with his illegitimate daughter, Kimiko Kōtaku.
Nonetheless, currently his august demeanour is mostly a remainder of his old, former self, a mask he wears to conceal his true nature. In fact, he is an unrelenting, callous individual determined to achieve his goals by any means necessary. Ever since his return from oblivion and subsequent conversion into a Tsumikami some negative aspects of his attitude have become more pronounced, particularly when in his Meikai state. Highly malicious, he enjoys intimidating and harming his opponents equally with words and his techniques. Even when he commends somebody, he either maintains a relatively condescending tone or words his praises in a peculiar, ambiguous manner that implies contempt. Often nonchalant and laid-back in a deliberately spiteful manner, he indulges in displays of dark humour and histrionic reactions intended to aggravate people.
Moreover, he is a remarkably devious and cunning person skilfull at subtle manipulation. No longer a total recluse, he readily exploits others to further his own agendas. His intellect is undeniably remarkable, and he displays superb ingenuity even whilst in the thick of intense combat. He is extraordinarily driven as well, working strenuously and methodically to accomplish his goals. However, in spite of his impressive resolve, his signature composure may erode when under high stress. Still a proud noble at heart, he is easily offended when others underestimate or outright ignore him, to the point he might metaphorically explode in a fit of violent fury.
Notably, he has a penchant for varios kinds of "countdowns" during combat, and usually progresses through increasingly more powerful transformations and techniques in a very orderly, gradual manner. Another prominent quirk of his is the tendency to make one-word qualitative remarks, such as exclaiming "magnificent" or "splendid" whenever something goes well, or saying "intriguing" when something piques his curiosity.
Last, but definitely not least, there is a singular purpose that has kept Hikari going for several millennia, despite all the hardships and death he has endured. Ostensibly, he intends to claim the Soul King's throne for himself by personally defeating him. However, it is in fact only a means to an end. Maebure views the Soul Society as hopelessly stagnant and flawed. Consequently, he decided to turn against the entire world and introduce change, forcefully if need be. He plays the role of a villain extremely deliberately. Should he win, he could use his exceptional power to assume the mantle of the Soul King and fix the Soul Society according to his own ideas. Should he lose, he would leave behind such devastation that the winners would have no other choice but to introduce some changes themselves in a struggle to keep the Soul Society in a functioning condition. This purpose is the reason he was able to recruit two powerful former Shinigami who similarly do not have any qualms doing anything it takes to enforce change. Tōru Yōshanai, whose family members were murdered or estranged from him, wishes to destroy the current Soul Society so that a new, better one can arise from the ashes. Zetsubō Usuguraiboshi, who lived a horrible life full of torment and conflict greatly exacerbated by his inherent ability to experience the suffering of others, wishes to drastically alter the way Soul Society functions so that there would be less suffering. Together, the three view themselves as the necessary evil who shall pry the spiritual world from the claws of stagnation and do everything in their power to instigate change for the better, whatever that entails.
History[]
The Sōzōshin were a powerful, near-human race of spiritual beings and the original Balancers. Long before the human-derived Shinigami began to appear, they had maintained the distribution of Souls between the dimensions.
However, they were always few and far between, and over time, due to countless wars and feuds, their number dwindled drastically. Hikari Maebure was born during that period to a high noble clan; he witnessed first-hand the peak of the Sōzōshin's golden age and the subsequent decline into near non-existence.
While still a young warrior, soon after achieving his Bankai Maebure participated in a large battle. Overconfident due to his newfound power, he challenged the enemy leader to a duel, in which he was soundly beaten in full view of the participating armies.
Some decades later he took part in a bloody campaign led by his own father, Mitsuo Maebure. He was devastated at the news of his father's death during one of the battles, and all he managed to do was to find his dead body slumped in a heap of nameless corpses[1].
Some of the remaining Sōzōshin, the Royal Family amongst them, decided to train the Shinigami, so that the latter could eventually completely take over their duties. The others, however, were sorely embittered by their impending doom: too few of them remained to maintain the pureblood race, and unions with Shinigami merely prolonged the inevitable and diluted their lineage.
The heavy losses suffered by his kin in numerous wars, his father's death chief amongst them, made Maebure question the state of Soul Society and the unwelcome changes that were inevitably taking place. Hikari, the last head of his family, eventually decided to restore his kin's waning glory by force, usurping the leadership of the entire Soul Society.
Over 2,000 years ago he assembled his followers and a brief but intense war broke out. All Sōzōshin, both faithful and rogue, were mutually exterminated in the conflict. Maebure's wife, Aiko, perished in the final battle, whereas his firstborn son, Akihiko, betrayed him and joined the Shinigami. Hikari himself confronted Eijisai Shigekuni Yamamoto in a heated duel which almost resulted in his own death[2][3].
Believed to be dead by everyone else, he subsequently went into hiding, the last full blood member of his race. For a long time he wandered aimlessly, crippled emotionally by what he had done. However, after some time the thought of vengeance entered his mind, and provided him with a new source of motivation to prevail and improve in order to one day make his wish of ruling the Soul Society true[4].
Some decades before the short-lived war between Hollows and Gotei 13, Hikari visited Hueco Mundo and exterminated a considerable amount of its Hollow inhabitants. He was soon confronted by a group of Vasto Lorde-class Menos, but defeated all of them simultaneously with the use of his Sinsaeng Jeongsu. Tinieblas was the only survivor of the pack; Hikari had damaged her Hollow mask and departed, leaving her alive, inadvertently helping her become a natural-born Arrancar[5].
Plot[]
The Harbinger of Light[]The Spectre of the Past Arc[]Dawn[]One summer evening, Hikari appears unexpectedly on the sky above Seireitei as a shining sphere of light. Observed by multiple Shinigami and citizens, he collides with Shakonmaku and easily pierces the barrier. Subsequently, he lands near Captain Retsu Unohana and Lieutenants Isane Kotetsu and Norio Nishimura. After politely greeting the former, he vanishes in the blink of an eye using Shunpo[6]. During an informal meeting at Captain Haruka Mewokuramasu's Division's Barracks, it is revealed he is actually her great-grandfather[7]. The following morning he appears abruptly in the Tenth Division Barracks as Lieutenant Saburō Watanabe approaches Captain Katsurō Ueno to report that the intruder has not been found, something which he promptly denies. Both of the Shinigami are surprised to find that he has arrived nearby unnoticed. Subsequently, he swiftly strikes down Watanabe and challenges Katsurō whilst casually incapacitating the Tenth Division troops with his overwhelming Reiatsu. Enraged at his adjutant's death, Ueno promptly activates Shikai and attacks. Nevertheless, Hikari proves too strong even without releasing his Zanpakutō, and he mercilessly pierces Katsurō's throat when the Captain attempts to use Bankai. Maebure mourns silently over him as he dies choking on his own blood[8]. Morning[]The next day three top-ranking officers of the Ninth Division, Captain Takeo Danko, Lieutenant Norio Nishimura and Third Seat Officer Yemon Himura are searching Maebure throughout the Seireitei. The Lieutenant uses Bakudō #58, Kakushitsuijaku and unexpectedly pinpoints the Ryoka's location, as he has been just passing by whilst cloaked with Kyokkō. Despite his well-mannered if persistent effort to discourage them from undertaking any action, Hikari is then attacked by the two lower-ranking officers who activate their Shikai outright. Nevertheless, he nonchalantly evades their strikes without even unsheathing his Zanpakutō, and then traps them in a Kidō cage. Subsequently, he is ambushed by their Captain, but manages to swiftly draw his sword and block the attack. Then, they converse briefly about their outlooks on manners in combat[9]. The two introduce themselves to each other and promptly begin a fight. After a fairly short yet intense exchange of strikes Danko quickly deems it necessary to release his Shikai. Still, Maebure quickly adapts to its special ability and easily pushes the Captain back, despite the latter supplementing his attacks with Hakuda and Shunpo manoeuvres. Hikari explains the Captain's Zanpakutō power and informs him that it is insufficient to counter him. Somewhat irritated, Danko eventually activates his Bankai, prompting the ancient Sōzōshin to respond with an immediate release of his Shikai, Tteooleuneun Taeyang. The Ninth Division Captain proceeds to put up a good fight, initially pressing the opponent, but Hikari compensates for this with his remarkable Zankensoki prowess[10]. Maebure epmloys a number of Zanpakutō techniques. Danko is surprised by the rate of fire of the powerful Nikkō Taihō and requires two attacks to pierce the Kōkōtaru Byōtō barrier. Then, he has to defend himself from the shower of destructive energy called forth by Saebyeog: Taeyang Gwangseon. Somehow holding the upper hand, Hikari describes his Zanpakutō with lofty words. The Ninth Division Captain attempts to perform his ultimate technique, but Maebure manages to intercept and blast him with Achim: Sinseonghan Gidung. Still, Danko emerges only lightly injured in the aftermath, and Hikari admits that in spite of his Shikai and Zankensoki prowess, he simply cannot defeat a Bankai at such a level. Before the fight can continue, however, Hikari is suddenly ambushed by Ikiryō Kuragari. The two engage in a brief scuffle. Maebure, irritated by the interruption, attacks with his Zanpakutō. Kuragari evades the rapid swings, grabs the gleaming blade of Hikari's Shikai and delivers a strong kick to the Sōzōshin's face. The Second Division Captain lands softly on the ground, only to find a Nikkō Taihō beam fired into his face. He avoids it narrowly, sustaining a superficial wound to his arm, and moves beside Danko. Whilst the two Captains talk briefly, Hikari complains how difficult it is to fight a proper duel nowadays. Then, further Shinigami reinforcements incite Maebure to depart after temporarily stunning them with a Senkō flash[11]. Noon[]In the evening, Hikari decides to finally confront the Captain-Commander of Gotei 13. Although Captains Fudo Shōdo and Tarō Kinzoku intercept him on his way in the First Division Barracks. Shōdo commands the Sōzōshin to halt and then the Captains attack him with their Shikai released. However, Maebure tricks them with the Maboroshi technique and subsequently binds them with Kuyō Shibari. They are naturally outraged, and Hikari explains that while he too usually prefers a more direct approach to fighting, he has no time for that currently, so he resumes the walk toward Genryūsai Shigekuni Yamamoto's office. Shortly afterward he is confronted by Captain Ayako Fukushima. Stern, Maebure implores her to get out of his way, but Fukushima states she will not let him go easily. After a brief exchange of sword strikes she activates her Shikai. Hikari quickly analyses its special power and even though she manages to stall him for some time, she is ultimately overwhelmed by the Sōzōshin's Kidō prowess. She ends up immobilised like her two colleagues, watching powerlessly as Maebure unhurriedly approaches his target[12]. Soon afterward Hikari meets with Yamamoto in the Captain-Commander's office. The two old adversaries converse briefly. Genryūsai questions Maebure about his recent deeds and his motives. He quickly grows weary of the arrogant Sōzōshin and lashes out at him with Ryūjin Jakka, but Hikari shields himself with a Dankū. Furious, Yamamoto repeats his attack, forcing him to retreat and release his Zanpakutō. Following a brief scuffle during which the office is destroyed, both opponents release their Bankai and continue their fight. The Captain-Commander damages Jeonche Taeyang with the incredibly foccused flames of the Zanka no Tachi and pushing the adversary back with Zanka no Tachi, Minami: Kaka Jūmanokushi Daisōjin. Even though Hikari is surprised by how much has Yamamoto's Zanpakutō changed since the last time they fought, he stands his ground and believes he can win the fight as it is. Regardless, he ultimately decides to display his full might and thus unleashes the fabled Sinsaeng Jeongsu, much to Yamamoto's horror[13]. Maebure wins, leaving Genryūsai heavily wounded but alive[14]. The next day he suddenly appears at an informal Captain meeting at Sixth Division Barracks. In an unusual state of tranquil fury he swiftly, yet non-lethally dispatches Captains Kurokawa Tadayoshi, Ikiryō Kuragari and Takeo Danko. Afterward, he approaches his great-granddaughter, Captain Haruka Mewokuramasu. Then, he attempts to reason with her and requests her to accept him as her ancestor. Haruka remains silent, and in the end Hikari decides to postpone their conversation and meet again in three days[15]. Some indeterminate period of time later Maebure visits his Inner World and converses with his Zanpakutō spirit, Tteooleuneun Taeyang. The old Sōzōshin's resolve wavers due to the recent developments, but the Zanpakutō spirit offers him succour[16]. Zenith[]Three days later, in the morning, Hikari and Haruka meet atop the Sōkyoku Hill. At first, Mewokuramasu asks him several questions regarding his recent actions and motives. Maebure is visibly unsettled, but answers all the questions. When Haruka calls him a war criminal, he retorts by pointing out that the Shinigami are not impeccable either. The Captain is disturbed by his words, and Hikari reminds her of the request to accept him as her ancestor. Once she regains an extent of composure, Haruka responds that while he is not actually a monster, she still cannot forgive him and states that he has to take responsibility for his misdeeds. Subsequently, she uses a pre-arranged Kidō spell to transport him to the outskirts of Soul Society[17]. Hikari materialises in the middle of a vast forest glade. He finds himself surrounded by six Gotei 13 Captains: Tarō Kinzoku, Fudo Shōdo, Ayako Fukushima, Takeo Danko, Kenpachi Kūfuku and Sakamoto Risa, all of them with their Shikai already released. Fukushima announces that this is the last opportunity for Maebure to surrender. After a short period of tense silence, he responds by drawing the Zanpakutō and activating his own Shikai. Kenpachi voices his happiness over the ancient Sōzōshin's decision to fight and promptly plunges at him. Hikari dodges a series of rapid slashes with economic movements. Then, he uses Shunpo to manoeuvre behind the Captain, blasting him with a Nikkō Taihō beam. Captains Shōdo and Kinzoku join in abruptly, attacking with Shikai techniques which Maebure narrowly avoids. Right afterward he is forced to dodge again when he is attacked by Captain Risa. He cuts a large boulder tossed at him by Fukushima and barely blocks Danko's strike, losing balance in the process. The Ninth Division Captain presses on and manages to inflict a superficial wound. Kenpachi returns, swinging his axe to decapitate the Sōzōshin from behind. However, Maebure ducks, conceals himself with a Sekienton and employs Shunpo to gain some distance. Afterward, he showers all Captains with Saebyeog: Taeyang Gwangseon, dealing light damage to Shōdo and Kinzoku. He leaps at Fukushima and engages her in an intense sword-fight to prevent her from using her special abilities. Fortunately for her, Takeo Danko intervenes. Pushed back by his momentum, Hikari is unable to react to an unexpected attack from Kenpachi, which sends him plummeting toward the ground. Once he crash lands on the ground, Kinzoku, Shōdo and Risa attempt to pin him down with ranged Shikai techniques, though he defends himself with Kōkōtaru Byōtō. Subsequently, he counters with Achim: Sinseonghan Gidung, forcing the Captains to disperse. Enraged, Captain Fukushima states he has lost his chance and encourages her colleagues to show him the true might of Gotei 13. Thus, all six Shinigami release their Bankai. Maebure is impressed with the ensuing spectacle and says that he feels obliged to display his own might as well. With the activation of his Bankai he ceases to suppress his Reiatsu. Then, he uses the Taeyang Peulleeo technique to attack with a number of homing energy beams[18]. The Captains attempt to evade, but the beams follow them and strike them with high precision. As Maebure is watching the simultaneous explosions, Takeo Danko emerges abruptly with his ultimate technique ready to hit. Hikari blocks with Kōkōtaru Byōtō. However, Danko's attack pierces the barrier and forces the ancient Sōzōshin to retreat with the use of Shunpo to avoid the ensuing blast of destructive force. He uses the manoeuvre to appear behind the Captain, then smashes him with Meiankyōkaisen, propelling him into the air. Captain Risa lashes at Maebure with a series of water geysers. Hikari dodges them and counters with a Nikkō Taihō, blasting the surprised Shinigami. All of a sudden, Tarō Kinzoku and Kenpachi Kūfuku manage to cut his arms and then proceed to pressure him in close combat. Maebure employs Maboroshi to distract them with a number of phantom copies of himself. Afterward, he exploits the opportunity to blast Kinzoku. Kenpachi attacks. Hikari turns around and tries to launch yet another Nikkō Taihō, though the beam is cut in half by the Eleventh Division Captain. The two lock blades. Kūfuku says that he likes that the Sōzōshin is strong, to which the latter responds that he is more than strong. Subsequently, Maebure throws the opponent off balance, stuns him with a number of Hakuda strikes and blasts away with a Tenran. Fudo Shōdo launches Gōka Mekkyaku. Hikari swats it with Meiankyōkaisen, but leaves himself open to Fukushima's Sōren Sōkatsui and simply watches as it explodes in his face. Shōdo does not give him time to have a breather and actually overwhelms the Sōzōshin with superior physical strength. Although, Hikari succeeds to bind him with Kuyō Shibari before the Captain is able to exploit the brief advantage. Ayako is the only Captain left standing. She showers Maebure with a veritable landslide of boulders levitated by her Bankai, giving him a lot of trouble. In the end, however, he uses Taeyang Peulleeo to regain advantage and incapacitates Fukushima with Sajō Sabaku. Ayako voices her frustration. Hikari seals his sword and proclaims that the Shinigami's plan has failed. He expresses his hope that after such a display of power the Captains will no longer oppose his claims to the Soul King's throne. Fukushima retorts, agreeing that he is powerful but also shockingly short-sighted at the same time. She deems his claims premature, anticipating the arrival of Ikiryō Kuragari and Kurokawa Tadayoshi, rested after their Hollowfication training and ready to fight. Kuragari strikes unexpectedly, barely allowing Hikari to defend, and Kurokawa follows this up with a Shakkahō. Afterward, they greet the Sōzōshin, who observes them with obvious irritation[19]. Kuragari apologises indirectly for coming so late and Tadayoshi announces that the fight is finished, since Maebure cannot possibly win with them after a vicious battle with six other Captains beforehand. Hikari assures them that he has plenty of energy to spare. Then, he prepares to release his Zanpakutō, but Kurokawa immediately dons his Hollow mask and interrupts him with a barrage of Sōkatsui spells. Kuragari charges in, using the cloud of dust stirred by the multiple explosions to conceal his movements. Maebure notes that the Second Division Captain has put on a Hollow mask as well, and the two fight ferociously amongst the shroud of dust. He manages to activate Shikai in the middle of the heated combat. Kuragari counters with Speed Clones, unwilling to lose the upper hand. In the end, the Visored is able to slash the Sōzōshin's back, but leaves himself open to a counter attack. Fortunately for him, Kurokawa anticipates Hikari and engulfs him in a Sōkatsui blast. Enraged, Maebure employs Senkō to momentarily stun the two young Captains and uses that brief opportunity to at last unleash his Sinsaeng Jeongsu, Chosinseong. The release of such incredible spiritual pressure pushes the Visoreds back. They are unable to stop him and watch as Hikari emerges transformed, his form now reminescent of a luminous angel. The Shinigami take off their masks and comment that the fight could not possibly be as easy as they have hoped. Uncertain as to the nature of their peculiar ability, Maebure nonetheless encourages them to put he masks back on, for he cannot promise not to accidentally crush them. The Captains remain fairly composed, activating Bankai. Hikari praises their valiance, only to remind them that he has just defeated six Bankai wielding Captains even without his Sinsaeng Jeongsu and such power might prove insufficient to best him. Kuragari concurs, but then points out that Kurokawa and he are going to win exactly because Maebure has fought such a number of powerful opponents before their battle. With those words, the two friends put on their Hollow masks again[20]. Ikiryō plunges forward. He renews the confrontation with a powerful punch. Afterward, he showers Maebure with Raiōken, and while the Sōzōshin withstands the vicious onslaught, its sheer power severely affects their surroundings. Kuragari ends up deflected, allowing Kurokawa to fire a strong Hadō spell. Hikari shields himself from the technique which causes a large explosion. Ikiryō cannot believe that it has been a simple Sōkatsui, and Maebure takes advantage of the discussion between the two friends to close in and strike unnoticed. The Sōzōshin swats Kuragari away with a powerful sword strike, dodges Tadayoshi's Shakkahō and launches a surprisingly potent Seki to his chest. Both Shinigami find themselves suspended high in the air, where Maebure promptly follows them. Hikari states he has taken the liberty to relocate their fight to allow the Captains to unleash their full potential, suspecting they might have been holding back due to the proximity of their incapacitated friends. Ikiryō and Kurokawa agree they do not have much time left before the Hollowfication becomes too exhausting to sustain. As such, they blast the Sōzōshin with an Ōkasen and Sōkatsui respectively in such an abrupt manner they easily score direct hits. Kuragari prepares to charge in, but is anticipated by Maebure. The latter begins pressing the Second Division Captain with relentless sword strikes. Tadayoshi attempts to hit him with several Byakurai, although Hikari somehow manages to repeatedly deflect the spells. Frustrated, he joins the sword fight. Maebure commends the prowess of his enemies. Subsequently, he strikes Ikiryō's stomach with his elbow and follows up with a roundhouse kick to Kurokawa's chin, sending both of them plummeting toward the ground. They halt in mid-air and decide to raise the stakes, with Kuragari firing a Cero much to Hikari's surprise. Maebure is caught off guard. After a narrow escape and sustaining light damage, he is pinned on the spot by Tadayoshi's Kuyō Shibari. The binding spell lets Ikiryō close the distance and punch Maebure's face with a powerful left hook. After he crashes violently into the ground, Kurokawa blasts him with Raikōhō. With the adversary temporarily stunned, the Captains are about to regroup. However, Hikari emerges quickly from the crater significantly wounded, but very much alive and furious[21]. Empowered by tranquil fury, he tries to overwhelm Ikiryō with Senmaioroshi and actually succeeds after several seconds of an incessant flurry. When Kuragari sways in the aftermath, injured, Maebure blasts him with Hadō #35, Aikadan. Tadayoshi uses his Bankai to augment a Sōren Sōkatsui with which he attacks the ancient Sōzōshin in retaliation for his friend. However, Hikari dispels it with Hidō #1, Shōhi only to immediately launch a Nikkō Taihō. The Grand Kidō Chief barely manages to erect a Dankū which ultimately shatters, letting the resultant shockwave strike down the Shinigami. Ikiryō comes back, firing Kyomu no Ibara and then attacking with Bunkatsu Genjitsu blade. The two clash; Maebure sways, whilst the Second Division Captain is knocked back a considerable distance. Tadayoshi uses this opportunity to unleash a full-powered Hadō #88, Hiryū Gekizoku Shinten Raihō. Alarmed, the Sōzōshin employs Hidō #7, Hikari no Yōsai, to protect himself. The two Captains discuss what to do, but Hikari blasts them away with a Zanpakutō technique. Maebure emerges, seemingly with only light injuries. He admits that he is impressed, and states that he has not fought such powerful Shinigami ever since his fateful duel with younger Shigekuni Yamamoto 2000 years ago. Regardless, he claims they have been able to wound him only because he has underestimated them, and that the battle can have only one conclusion. With those words, he emits powerful Reiatsu and begins performing his ultimate technique. The two young Captains recover somewhat, and are finally able to recognise his spiritual pressure as such. In the meantime, Hikari finishes his preparations - Cheonjeong: Sinseong soars toward the sky and then expands drastically, shaking the entire area with its unearthly might. Unwilling to give up, Kurokawa launches a composite Sōkatsui-Senjū Kōten Taihō and Ikiryō fires Ciero Deshaciendo. The two ultimate techniques of the Shinigami Captains clash with Maebure's own[22]. The combatants reach a dramatic stalemate for a while. Although, the Shinigami are unable to stall Hikari's technique for much longer, prompting Tadayoshi to detonate them all whilst still high above the ground. The resultant explosion ravages a vast area. The two young Captains nearly collapse, injured and exhausted and their Zanpakutō sealed. Conversely, Maebure reappears ostensibly unaffacted, if somewhat frantic. Confused by the fact his enemies are still alive, he attempts to finish them off with a second Cheonjeong: Sinseong. All of a sudden the barely formed technique disperses, as does his Sinsaeng Jeongsu. Now with all the damage accumulated throughout the battle clearly visible and his Zanpakutō returning to its sealed state by itself, Maebure falls to his knees. Now powerless and devastated by his defeat, he is unexpectedly bound by a Bakudō spell fired by Haruka Mewokuramasu. Subsequently, Hikari laments that despite sacrificing everything, he still has failed to achieve the single goal which has been keeping him alive for so long. As such, he requests Haruka to put an end to his misery. With the silent approval of his own materialised Zanpakutō spirit and after some hesitation, she ultimately stabs his heart with her Shikai, ending Hikari Maebure's life[23]. Opposition against the Shiroyasha[]Rather than follow the regular circulation of Souls between the worlds, Hikari becomes suspended in an intermediate plane of existence. He then soon emerges to accept the 20-man challenge of Seireitō Kawahiru, the Grandmaster of Hakuda and Soul King's son, in an alternate universe Soul Society. He arrives upon the battlefield and swears to slay the silver-haired man[24]. Once the fight starts, Maebure promptly releases his Shikai and assaults Kawahiru's massive Hōkōryū construct with a volley of Kidō spells and a Shunpo-empowered sword thrust. However, the barrage of spells is absorbed by the construct, and his physical strike swiftly deflected[25]. Later into the battle, Seireitō at last draws his Zanpakutō and proclaims the battle starts for real. Hikari answers that call by charging at him with the support of his Hidō spells, and together with Kodokuna Okami attacks using Senmaioroshi. Mukei Tsuki attempts to help them, but is interrupted by the unexpected arrival of Raian Getsueikirite[26]. The two-man assault is deflected, and Hikari proceeds to observe how the situation unfolds following the appearance of the Yonkō of Zanjutsu. Deeming him a dangerous nuisance, he activates Bankai and plunges at Raian, but his manoeuvre is flat-out ignored[27]. After the situation grows increasingly desparate, Maebure unleashes his Sinsaeng Jeongsu and fires his ultimate technique, Cheonjeong: Sinseong, at the two Yonkō occupied with tormenting Gekkō Kirameki (FC). However, they escape from it with the use of teleportation and subsequently witness as the devastating explosion is inadvertently weakened by Alex Saoirse's attack. Still, their reaction convinces Maebure that he is actually capable of harming them, provided that he is able to actually land a hit. As such, he temporarily reverts to Bankai and tries to create an opening for one of the other challengers by firing a full-powered and Kakudai-augmented Shōhi spell at Kawahiru. He succeeds, but even though the silver-haired man takes the technique on the chin, he is little affected by its properties[28]. The two Yonkō at last grow weary of the futile efforts of the challengers. As a result, Raian utilises Modified Kidō — Shikakuchūjin to enclose all of the combatants in an extremely durable barrier. Kawahiru follows this up with an enormous cloud of a modified Sekienton spell imbued with his Hakuda prowess. In consequence of Alex's attempt to neutralise the cloud, Raian imprisons every single combatant save himself and Seireitō in separate Shikakuchūjin cages. Acting in a state of tranquil fury, Hikari proceeds to nullify the Sekienton and then pounds on the walls of his prison with Hidō spells. He seemingly frees himself after destroying its weakened surface with a Nikkō Taihō blast. Afterward, he addresses the two Yonkō in an angry speech, recalling his past mistake to underestimate numerous weaker opponents as analogous to the current situation. In the meantime, he enters his Sinsaeng Jeongsu state again and frees Alex from his cage. Raian responds by re-sealing Hikari in the Shikakuchūjin, and then taunts him. He suggests Seireitō to kill Maebure first, but their attention is subsequently drawn by Kodokuna. Hikari uses this opportunity to recite a number of complete incantations in preparation for his one final onslaught. Then, thanks to the lengthy exchange of powerful techniques and acerbic remarks between the Yonkō and their challengers, he is able to set his plan into motion. He begins the first phase with a Kūkanten'i forbidden spell, which allows him to transport himself outside his confines. The moment he appears outside he launches a volley of high-level Hadō spells intended to distract Raian, and conceals himself with a Kidō shroud in order to gain more time. Ere the second phase starts, Hikari utilises Tenteikūra to warn remaining fellow combatants about his upcoming assault and suggests to use it as an opportunity to make their moves. Afterward, he encloses Kawahiru in a very thick cage assembled from Dankū barriers. Four Maboroshi copies materialise around the Shiroyasha and seem ready to strike with their swords, but explode into a highly condensed storm of enhanced Shōhi instead. In the meantime the real Hikari, imprisoned within the cage together with Seireitō, charges another Sinseong and Hidō #8, Myōbatsu, pouring all of his remaining might into the two techniques. With a final farewell he quickly triggers their explosion. As it vapourises his body he feels satisfaction, because despite being unable to compete equally with the Yonkō, he nonetheless has faced them in battle, done his best and died the way he chose to. He perishes instantly in the explosion, whose raw power is sufficient to eradicate the thick Kidō cage and tower over the battlefield in the form of a shining cross[29]. |
The Herald of Darkness[]Maebure spends the decade following his demise in Hell. Whereas intially devastated by his utter defeat, he is convinced by his Zanpakutō spirit to persist. As a result, Hikari is able to free himself, and recognise and subdue his Inner Darkness, which he afterward feeds to the spirit, changing it. Later, he discards his old tachi and creates a new sword from his own spiritual energy. After its blade is forged in the fires of Hell and Maebure's Reiryoku is poured into it, he transforms into a Tsumikami and obtains his Karadawaru. During the next years he trains extensively and learns numerous new things. At some point he becomes aware of Zetsubō Usuguraiboshi's Togabito army and their goal. For some vague reason he decides to support the fellow damned Souls and eventually helps them to stage an invasion on the Soul Society. The Chiaroscuro Arc[]Trepidation[]During a fervent speech given by Zetsubō Usuguraiboshi to his army of Togabito followers, Hikari Maebure appears abruptly and addresses them himself. Then, he uses an arcane technique to break their chains and subsequently open a vast portal, allowing them to escape Hell and assault the Soul Society[30]. Complication[]Once the entire Seireitei becomes the stage of a large battle, Hikari unexpectedly interrupts one of the skirmishes by destroying a retreating squad of Sinners. He then approaches his descendant, Captain Haruka Mewokuramasu, and her Lieutenant, Daiki Ueno. The Captain mistakes him for Zetsubō at first, but he is quick to reveal his true identity[31]. Aggravation[]After confirming his identity, Daiki lashes at the man with his Shikai in retaliation for the death of the young Shinigami's grandfather. In spite of the ferocity of his attack, Maebure emerges unscathed and promptly binds both Gotei 13 officers with a warped Sajō Sabaku. Subsequently, he encloses them in separate Kidō barriers and takes Haruka with him. Whilst on the way, he explains to her some facts behind his return and the invasion on the Soul Society. Then, he halts and releases his Reiatsu in a potent shockwave, trying to gain the attention of some of its defenders. Duo Wen Tian and Kimiko Kōtaku of the Royal Guard come shortly afterward, ready to confront him. Hikari releases his great-granddaughter and bids her farewell before he transports himself and the two Guardsmen far outside the Rukongai. Subsequently, he introduces himself to Wen Tian and her manifested Zanpakutō spirit, Chigusari. Claiming he is in a good mood, he challenges his opponents to force him into drawing his sword right before manifesting its own spirit, Jamansim[32]. Retribution[]After giving them a warning, they all engage in combat. The Royal Guardsmen seize the initiative, attack with a number of strong techniques and even manage to temporarily seal one of his spiritual energy outlets, but Hikari withstands the assault and counters with appropriate force. The combined efforts of the Wen Tian and Chigusari duo coupled with the release of Kimiko's Shikai prompt Maebure to finally draw his sword. After Duo protects her friend from a powerful Karadawaru technique, Kōtaku engages Hikari in a fierce duel. Initially she holds the upper hand, but in the end Maebure increases his Reiatsu and then repels her effortlessly. As such, she activates her Bankai[33]. Kimiko proceeds to pressure Hikari with her Bankai. In the meantime, Chigusari merges with his wielder. Subsequently, Duo attacks the Tsumikami during his retreat and launches him directly into the nebula of crystalline dust summoned by Kōtaku. Maebure survives, but has to regenerate his severe wounds. The fight resumes, but Hikari stands his ground thanks to impressive use of Kidō. He questions his opponents whether they have noticed something peculiar, and eventually explains the principle of Naiteki Eishō, and later Iryoku Ōin. Nevertheless, he soon acknowledges that even his masterly skill in Kidō is not sufficient to combat the two Guardsmen on equal ground, and in consequence releases his Meikai. Wen Tian activates her Bankai during Maebure's transformation, and then uses this opportunity to bind him with an extremely durable tether. When the process finishes, Hikari is visibly irritated by the constraint and challenges his opponents to survive longer than one minute[34]. At first, he targets the one who has bound him, Duo. The two fight briefly utilising high level techniques, and the Royal Guardsman holds her ground. Nevertheless, Maebure quickly resorts to employ #90 spells, and even a hasty intervention from Kimiko is not enough to stop him. Still, Wen Tian manages to pull him inside the Kurohitsugi he has cast on her. Inside, he stabs her with his sabre and attempts to shield himself, but Duo hinders him with the use of her chains. The Hadō takes effect. Wen Tian emerges defeated and unconscious, whereas Maebure has to regenerate extensive damage to his body. Angered, Kōtaku activates her Yūkai and engages him in a vicious one-on-one. She pressures him relentlessly, but the Tsumikami withstands everything she throws at him. In the end, he finally pierces through her crystalline armour and defeats her with two powerful slashes. Rather than finish the Guardsmen off, however, he commends their skills and simply leaves, using an Enkaiō Sakeme portal to return to Hell[35]. The Black Sun[]Evening[]An indeterminate period of time later, Hikari visits the Limbo in search of a challenge. After some time he encounters Ira, a Vasto Lorde, attempting to train fellow Togabito in order to form his own fighting force. The two talk, and after one scathing remark too many, Hikari prompts the Hollow to fight with him. The Tsumikami holds the upper hand throughout the engagement, and despite being surprised by Ira's powerful Cero, he manages to win easily. After dealing the final blow, Maebure casually disposes of the Hollow's retreating followers and departs[36]. Subsequently, he returns to the Ninth Circle. As a form of training, Hikari physically pulls large blocks of black stone on a steep mountain path, which he then plans to utilise whilst building his own miniature fortress. In the meantime, he converses with Jamansim about the sense of purposefully enduring such hardships[37]. Nightfall[]Hikari continues his strenuous training, now in the locked time continuum of the Dangai. Thanks to an unknown binding spell and Kaikyō Kotei, he is able to spend a significant amount of time meditating and improving his connection with the Karadawaru spirit. Once finished, Maebure frees the Kōtotsu and leaves immediately afterward[38]. Later, he seeks further challenge in the grim depth of the Eighth Circle. The heap of slain Togabito grows gradually, and in spite of his efforts to stimulate them, all subsequent challengers met inevitable demise at his hands. After dispatching a sword-wielding individual and a wraith-like woman capable of turning into mist, he is approached by Odayakana Kurushimeru, one of his former allies during the hellish invasion on Soul Society years ago. Whilst the strong Togabito puts up a much better fight than his predecessors, he manages to inflict only one significant wound before being completely dominated and destroyed by the relentless Tsumikami. As soon as their fight finishes, Maebure detects an onlooker and encourages them to show up. It turns out to be Gundan, a Yōkai and the messenger sent by Kōken'nin, the Warden of the Fifth Circle. Gundan informs Hikari about Kōken'nin's challenge and tries to depart, but the Tsumikami prevents him from doing so[39]. The Daemon responds indifferently to Hikari's willingness to fight, but engages him nonetheless. The latter is quick to note Gundan's combat prowess, who stands his ground during an intense sword-fight and showcases the durability of Akuhahen, the Daemon Armour. Nevertheless, the Yōkai is gradually pushed back. At some point he seems to conduct a suicidal manoeuvre at his opponent, but his cleaved "body" disperses, and Maebure realises that the true Daemon has managed to escape, much to his chagrin[40]. Back in the Ninth Circle, Hikari discusses the Yōkai's challenge with Jamansim. The Karadawaru spirit warns him about the substantial risk involved, but Maebure is adamant about accepting the fight, noting that should he fail, his defeat would be justified from the beginning, and that he does not intend to lose[41]. Dusk[]Some time later Hikari comes to the Fifth Circle and briefly reminesces about the invasion he had staged here a few decades earlier. He stands, suspended in the air high above the volcanic landscape, and discharges a moderate amount of Reiatsu to invite his challengers. He is soon ambushed by a group of five Yōkai, consisting of Gundan, Memai, Makkuro, Tanken and Hebi. The group declares that it is high time for Hikari's perdition to be renewed, and then proceeds to swiftly overwhelm him with impressive teamwork. Maebure emerges, injured but very much alive, and states that they have won round one[42]. The fight resumes shortly. Even though Hikari releases more of his power, he is still pushed back by the Daemons, who make extensive use of their special abilities and numerical advantage. As such, the Tsumikami summons Jamansim's shadowy form to aid him and even the odds. The Yōkai are caught by surprise and dealt several strong blows, but in the end they prove to still be too powerful. When it seems that they will be able to defeat Maebure, the Tsumikami surprises them with his good mood and subsequently releases his Meikai[43]. The Daemons become genuinely apprehensive once the transformation is completed. When Hikari tells them about the importance of power and skill, Makkuro is the first to snap out of shock and plunge at him. However, the Tsumikami outmanoeuvres it easily, and then uses Hadō #88 empowered by Mental Incantation to swiftly eradicate the Daemon. The rest of the group are infuriated at the loss of their comrade, whilst Hikari begins a countdown. The Yōkai release their full power and charge at him furiously, but he withstands their assault. While surprised by Hebi's extreme elasticity, Maebure manages to use the ability against the female Daemon and cleaves her in half with his enlarged blade, only to subsequently blast her torso with Hadō #63. The remaining Yōkai attempt to divert Hikari's attention with combined attacks, but fail. The Tsumikami intends to eliminate Gundan next, but he is intercepted by Tanken thanks to Memai's spacial-distortion ability. The one-horned Daemon holds his own in a short duel and lands a powerful blow to Maebure's chest, but is eventually immobilised by a failsafe shield placed by the latter on his back and vapourised by a Kurayami Taihō blast. Gundan attempts to blind-side the enemy, but is outmanoeuvred and sent plummeting with a strong drop kick. Hikari targets Memai, but the Daemon repeatedly redirects him with the use of his powers. Nevertheless, after witnessing them in use so many times, the Tsumikami learns how to overcome the distortions and utilises them against their wielder, throwing him off balance. Memai attempts to protect himself with a desparate punch, but is killed by Hyōga Seiran immediately afterward. The wounded Gundan is the last Yōkai standing. Maebure points out that his team was wrong about his inevitable demise, after which the Daemon charges at him without uttering a single word. He launches a vicious onslaught with heavy use of his cloning ability, but is soon outfought and impaled through the chest. Maebure praises the Yōkai's combativeness, and Gundan responds by assuring him that Kōken'nin will kill him. The Daemon is then obliterated by a Kidō spell[44]. Following the ferocious combat, Hikari takes his time to recover and meditate before the confrontation with the Yōkai leader. He senses the massive release of Kōken'nin's power, and despite Jamansim's warning, he claims that the impending fight is going to be a test. Then, he travels toward the Warden's castle[45]. Nadir[]Once Maebure arrives in the Warden's fortress, the two discuss their opinions about the Yōkai's modus operandi. Kōken'nin threatens the Tsumikami, and the fight begins shortly. The former's immense power quickly impresses Hikari, who expresses his excitement over verifying its full extent. The two powerful beings exchange heavy blows in the castle's throne room, devastating it in the process. Their might soon proves too much for the fortress to handle, and after demolishing its rooftop they continue their fight outdoors[46]. For a time, they seem to be equally matched. Maebure makes use of a variety of techniques, but Kōken'nin still manages to surprise him with his combat prowess. The Warden mocks the Tsumikami's abilities, but the latter reveals he has yet to use any of his higher-level moves. The combat intensifies when Hikari starts using a deadly combination of Zankensoki skills, Karadawaru powers and custom Kidō techniques, to which the powerful Daemon responds with incredible strength, speed, durability and most importantly, battle sense. While he is confused once Maebure utilises Simultaneous Incantation to form composite spells, he subsequently swears to show the Tsumikami the true meaning of Hell[47]. The Warden activates his Super Mode, leaving Maebure temporarily baffled, for he has never before sensed Reiatsu of such magnitude in his entire life. Kōken'nin proceeds to overwhelm the Tsumikami time and again, even though Hikari puts more and more effort to counter-act his enemy's astounding might. After an intense exchange, Maebure regains his composure and declares that the Warden shall be his milestone on the path toward the inevitable rematch with Seireitō Kawahiru. Kōken'nin remains unperturbed, and seems barely affected by the increasingly powerful Hadō and Hidō spells utilised by the Tsumikami[48]. Hikari taps into the vast well of his power and launches extremely strong spells one after another, but it appears that there is no stopping the Warden's relentless advance. After several attempts to bind and blast the enemy fail, Maebure uses a combination of various techniques to blind-side him and at last pierce his amazingly durable armour. He succeeds, but is quickly deflected by the Yōkai. The Tsumikami continues to muster more powerful spells, but to no avail. His energy depleting and his arduous efforts ineffective, he is reminded of his past confrontation with Eijisai Shigekuni Yamamoto. No amount of power and ingenuity seems to work against Kōken'nin, who unexpectedly survives a direct hit with Hadō #92 and manages to inflict a grievous wound to Maebure, prompting him to fall limply to the ground. Suddenly fully aware of his imminent defeat, Hikari reminesces about the few crushing defeats he has suffered throughout his extremely long life. The Warden begins informing him about the cruel plans he has for the Tsumikami. In the meantime, Maebure forces his wounded body to move toward the Daemon, and grabs his ankle. He then thanks Kōken'nin for showing him the true meaning of Hell, and activates Hadō #96, Ittō Kasō by using his scorched left arm as a catalyst. The ungodly power unleashed by the spell proves sufficient to eradicate the Warden[1]. Not long afterward, Maebure once again enters Kōken'nin's castle. This time, he goes straight to its dungeons, where he finds and subsequently frees Zetsubō Usuguraiboshi. He appoints the crazed Togabito as his disciple, and the two depart. About a week later, the two observe the Ninth Circle's landscape from the now finished miniature fortress of Hikari's design. Maebure speaks about his plans regarding the Soul King and his son, and offers to "uplift" Zetsubō to the status of a Tsumikami. Usuguraiboshi accepts, and Hikari smiles at the prospect of power and vengeance awaiting him in the future[49]. Equilibrium[]Restitution[]Due to the disruption of stability between dimensions caused by the events in one of the timelines, the Ninth Circle where Hikari and Zetsubō reside has been shifted to another universe. While it is unclear for how long, Hikari has had some time to acquaint himself with features of the alternate universe transported to his own timeline's Hell. One day the Ninth Circle is visited by four powerful spiritual entities, the Marshals of the ancient Balancers of Souls. Hikari approaches them soon after their arrival, curious about them and their purpose. He attempts to converse with the Balancers, but their reactions range from indifference to hostility. Offended by the words of Sun Zhong, Maebure snaps and attacks the group with an abrupt Higure. A rather chaotic skirmish ensues. During the fight, Mamoru Nakatani identifies Hikari as a Tsumikami and warns his comrades. With the use of teamwork, Hyo Seung, Naoko Murakami and the other two manage to deal several strong blows to the resident of Hell. Maebure summons Jamansim and employs high level Kidō. Still, he finds himself losing ground to the four Marshals. Growing infuriated and desperate, he resorts to use the #95 Hadō before attempting to unleash his Meikai. However, he is interrupted by Nakatani and immobilised by Zhong. Just as it seems that he is about to lose, Zetsubō intervenes. The younger Tsumikami successfully ambushes and defeats Nakatani, allowing Hikari to free himself. The tables seem to turn in their favour, but then a mysterious voice resounds across their minds[50]. Incursion[]Xiang Yu, the Force-Marshal of the Balancers, appears unexpectedly on the battlefield, temporarily paralysing everyone but Zetsubō. Usuguraiboshi approaches the newcomer, asking what she has done, only to be struck and momentarily immobilised by a swift, abrupt blow. Hikari recovers from the torpor shortly afterward when he is addressed by the woman. The two talk briefly, and Maebure deems Xiang's gratitude for unwittingly helping to release her premature. After analysing the situation, the Tsumikami extracts his disciple and plunges him into a portal, which he promptly uses to escape himself[51]. Maebure and Usuguraiboshi evacuate from Hell and move to the alternate dimension's Seireitei, now occupied by the Quincy of the Wandenreich. The two spend a while resting and covertly acquainting themselves with the alternate world. The Tsumikami reveal themselves during a meeting of the Wandenreich, who discuss the recent events and the impending battle with the Balancers. Hikari introduces himself and his disciple, and proceeds to offer their help to the Quincy, with whom they seem to now share a common enemy. In return for their services, Maebure demands access to the Quincy techniques of Reishi manipulation. After some doubts are voiced and some terms decided upon, the Tsumikami and the Wandenreich agree to cooperate[52]. Relapse[]Whilst Zetsubō guides the mission to Hell and the Wandenreich prepare for the inevitable invasion, Hikari spends the time with Vitor Zeferino, a Sternritter historian. After Maebure learns the arts, history and principles of the Quincy, they begin the final ceremony with Roshan Bamshad's help. Hikari drinks a cup of especially prepared blood, thus acquiring traits and special ability befitting a Quincy. However, the two Wandenreich members participating in the ceremony leave right afterward due to the arrival of the enemy forces. When Bamshad off-handedly remarks that Hikari may stick around, the Tsumikami glares at the Quincy Regent's back before he begins to follow him[53]. Maebure, Bamshad and Zeferino are on their way to exit the palace. However, they suddenly detect the presence of two Shinigami deep within the building. Roshan asks Hikari to take care of that unexpected issue. Maebure scans the spiritual pressure signatures and notices that they are oddly familiar. Curious, he decides to investigate[54]. Deterioration[]Ruination[] |
The Demigod of Twilight[] |
Equipment[]
Asauchi (浅打, "Shallow Hit"): After about six thousand years of extensive usage Hikari has ultimately outgrown the need for a Zanpakutō and melded with the spirit that used to dwell within. Thus, he has been left with an empty sword, an asauchi, that he continues to wield for several reasons. The sword remains his sole possession after he lost everything dear to him long ago, serves as a keepsake and a memoir of his most trusted companion. Ever the swordsmanship enthusiast, he also enjoys wielding the sword in battle, still capable of clashing with full-fledged Zanpakutō and other spiritual weapons. But there is a pragmatic cause for this as well. For with the profound power of Gainendō, Maebure is capable of exploiting the malleable template in his hands and bestow the sword with conceptual abilities as he temporarily creates, and chooses between, a selection of mock-Shikai. By default, the asauchi appears as a tachi with an octagonal tsuba and an ivory hilt, with a tassel of the same colour attached to the pommel. Nevertheless, it might adopt an altered form when empowered with Gainendō.
- Mugen Senzai (無限潜在, "Limitless Potential"): It is said that asauchi are in fact the ultimate Zanpakutō, because they have the potential to become anything. While no separate spirit occupies Hikari's sword anymore, it remains a spiritual weapon bonded with him. A blank canvas. And with the ability to tap into whatever concept he wishes, Maebure may temporarily imprint the weapon with any single special ability he wishes. The chikarago of Gainendō serves as the release command that shall dictate the function of the fake Shikai from that point onward. In consequence, the asauchi can be wreathed in torrential flames, turned into solid ice or energised with crackling electricity, cast potent gusts of wind or waves of pressurised water with every swing, among many, many others. For all intents and purposes, the asauchi does become a Shikai for a period of time, and one with the power of a conceptual ability at that. The sword might be used to either channel said ability directly, or to cast empowered spells of the matching category. Needless to say, in spite of not achieving the magnitude of a Bankai this is an extremely powerful weapon owing to its astounding versatility. Whatever effect he wishes to achieve or an enemy weakness to exploit, Hikari is capable of moulding the weapon accordingly to assist him. Nevertheless, while the asauchi does boast the potential to become anything, it can be any single thing at a time only, and to change the state is to cleanse the former and impart another concept later on.
Powers and Abilities[]
Advanced Master Swordsman: In addition to his aptitude for Kidō, Hikari always had a penchant for swordsmanship of the spiritual kind. To wield a Zanpakutō was an opportunity to obtain a reliable companion and a way to weaponise a shard of one's soul to wield in battle. Ever since he had received his asauchi as a child, Maebure continued to wield the tachi throughout his life, ever at his side, for several thousand years. The sword is a simple and effective tool, so much more elegant than purely physical blows and much easier to wield than the abstract displays of magic. So Hikari mastered Zanjutsu to employ as a focal point for his tremendous power. He knows by heart every single waza and kata there is. Sword-fighting is a second nature to him. Effortless, almost subconscious. All he needs is to wish to cut the enemy, and his body, mind and soul unite to make that happen. A seasoned master, he does not require to exert himself, prepare himself to perform some of the more complex manoeuvres of the art. If he wants to perform an attack, the attack immediately transpires. With the facility, swiftness and precision befitting a respectable fencer. So great is his liking and so high his skill in the art that it is currently the sole remaining companion to his magical prowess. Even after the ultimate departure of the soul of his Zanpakutō the weapon remains an asauchi, a spiritual weapon, an additional limb, a malleable template in the hands of a warrior mage. As one of the most proficient swordsmen in the history of Soul Society, Hikari was capable of clashing blades with the likes of Genryūsai Shigekuni Yamamoto or Kimiko Kōtaku and held his own even without the use of magic to supplement his skill in Zanjutsu[10][12][33][34][44].
Wonders of the Blade (斬驚異, kikyōi): Swordsmanship is merely the mundane foundation of Zanjutsu. What separates proficient Shinigami and Sōzōshin from mortal swordsmen is their ability to wield the spiritual weapons that are Zanpakutō, with all that entails. They are physical, tangible shards of their very souls and home to preternatural entities that grant equally unusual abilities. Expert Zanjutsu users come to realise the importance of the spiritual aspect of this combat system, while masters train and meditate to obtain power not unlike magic. Shikai and Bankai are by far the most notable and popular examples of such power, where a simple katana, or tachi, receives vastly different forms and incredible might. But there exist other, more obscure advanced techniques. Ones that are closely tied with the metaphysical aspect of Zanpakutō in general, and ones that embody the concept of swordsmanship as well. They are the ultimate achievement of a genuine Zanjutsu master, an indication of immense experience and outstanding talent. Even though the spirit of Hikari's Zanpakutō has departed the blade he wields, the asauchi that remains is still a spiritual weapon, closely tied with the wielder, like an additional limb he can employ in battle. So does his mastery of spiritual swordsmanship remain to serve as the focusing lens for his divine potential. Consequently, he is capable of performing several so-called Wonders of the Blade, through his own merit rather than with the help of another spiritual being.
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Kaihen (改変, "Alteration"): Kidō is a magnificent art, for it can turn a figment of imagination into an element of reality. Give birth to dreams and ideas as they assume their shapes and forms in the real world to interact with it and its denizens in a tangible manner. So it is a pity to observe while such displays of supernatural skill and boundless creativity end up forced into categories, chained and shackled with arbitrary properties and limitations. Magic is the power to make everything real, so to impose such limits upon it is all but outrageous. Fortunately, only casual practitioners and experts of Kidō are constrained in such a way, for genuine masters strive to sustain the art in its pure, unadulterated form, unrestrained and glorious. For someone like Hikari, who had been observing the art come into existence and develop throughout the history, but who also personally laboured to analyse and dismantle every aspect of magic back to its constituents, it is only natural to wield that true Kidō with utmost facility. When deployed by him all spells, traditional, custom or conceptual, are malleable templates with a single fundamental idea behind them to grant them proper power. Thus, he can shape them readily, adjust their power and scale, or even properties to a degree, as long as they stay true to their core. This includes not only spells whilst they are cast, but also afterward, allowing them to adapt to the ever-changing situation. As a result, most well-known and some obscure countermeasures and tactics might prove inadequate in the face of magic that evolves continuously to overcome any and all obstacles. Kageho (影歩, "Shadow Step"): Some wizards can manage while sacrificing mobility in pursuit of greater knowledge, whether their opponents are unable to exploit the flaw or the former's prowess is so remarkable that their attack power and wards compensate for that flaw. But why make such a needless sacrifice if the very art that causes them to specialise may offer appropriate means of fast travel? Hohō is a skill distantly related to Kidō, as it also revolves around meticulous usage of spiritual energy and pressure, in addition to physical movement many spellcasters are so not keen on. To a warrior mage who is not above a purely physical exertion, but who also seeks to improve every single ability pertinent to combat at their disposal, like is the case with Hikari, there is a way to address the topic of supernatural agility. With an exertion of will through spiritual pressure that is testament to his unparalleled skill, Maebure can warp spacetime between him and his destination point to, for all intents and purposes, remove the distance that separates them[33][55]. What is far away is brought into a single place within a single instant. While this ability is not as susceptible to elaboration and the performance of fancy tricks seasoned masters of Hohō enjoy, Kageho is considered strictly superior to Shunpo. Almost as effortless as employed by Hikari, it allows to strain causality due to dimensional distortions involved and, most importantly, renders conventional ways of interception on the move ineffective. Nothing short of another powerful source of spatiotemporal phenomena can stop Hikari in his tracks, not to mention threaten him as he squeezes his existence through a tunnel of warped reality in nanoseconds, regardless of the actual realspace distance that separates him from the destination point. In fact, such usage causes afterimages to emerge, because for that single moment Hikari is virtually in two different places simultaneously, and the senses of his opponents usually need a while to discern the transition at all. Kengen (顕現, "Manifestation"): In general, Kidō is viewed as a supplementary skillset, respected for its remarkable utility and versatility, the invaluable support it can provide on a battlefield and in a plethora of less dire situations. Or, sometimes more. Nevertheless, many Shinigami do not regard magic as suitable for direct combat, a full-fledged primary choice like Hakuda or Zanjutsu. This is because at basic and moderate levels, Kidō is rather unwieldy. Spells require proper focus, but also spoken chants and names. Those require precious time to recite, while the more physically oriented opponents are practically free to interfere in the meantime. More than that, those who are knowledgeable enough recognise what the mage has in store for them and can deploy appropriate tactics, brace themselves or prepare to dodge a powerful spell to render the caster's effort in vain. Of course, they could simply forgo incantations, or even any utterance at all, but that would mean abandoning the process of much needed concentration and a violation of the principle of kotodama, which dictates that spoken words grant power. An obvious shortcoming that genuine specialists endeavour to overcome with experience and skill. They memorise the feeling and traits associated with their spells, examine them closely, learn the most intricate of details to facilitate the process. With time, they can indeed forgo portions or any utterances without a significant detriment to the spell's quality. They can learn to combine chants, or reinforce a hastily cast spell with a following recitation. But that is not the end. For those mages like Hikari, several thousand years old individuals of tremendous power, outstanding skill, strong resolve and immense experience, acquire the ability to cast spells with natural ease. The concept of magic permeates them, spells are engraved in their psyche, their bodies are rendered focal points for magical energies. Maebure, a spellcaster of unrivalled prowess, does not need to speak a single word to produce unimpeded high-level spells one after another, just as he does not require effort to think or lift his hand. Indeed, he thinks of them, and thus they come to life in all their glory, unabated. He manifests rather than casts them, and reality has little choice but to accept exertion of his will as phenomena not unlike forces of nature at work. Regardless, even that is not the end of his capability in terms of spellcasting. Should he decide to call upon the power of concept, to issue the vocal command to summon and exploit it, the ensuant spell is a truly magnificent display, wholly superior to any example of traditional Kidō in might, efficiency and scope. And, on top of that, to announce that it is none other but the profound art of Gainendō at work, entails the beginnings of a metaphysical calamity, a ground-shattering spectacle of fundamental magic unequalled in what seems to be the actual concept itself heeding the command to assist Maebure in battle. Nagare (流れ, "Flow"): Unlike punches and kicks of Hakuda or slashes and thrusts of Zanjutsu, the spells of Kidō require a supply of spiritual energy instead of physical stamina. More than that, the art of spiritual magic is much more demanding on the whole in comparison to the aforementioned two, especially when high-level spells are concerned. Some of them could threaten to entirely deplete the energy reservoir of the spellcaster after a single use, or, in the most drastic of cases, to extinguish their existence as a result of the exertion. But genuine Kidō specialists do not draw that power solely from their own reserves. Rather, they reach outward and grasp at the ambient spiritual particles that saturate the atmospheres of metaphysical realms such as Soul Society or Hueco Mundo. Tiny bits of shattered wills, without a cause, without a purpose, waiting for somebody to assert dominance and guide them toward a specific target. Even though Hikari boasts a gargantuan amount of innate spiritual energy, he has never underestimated the utility and advantages of tapping into that virtually limitless source of additional energy. Furthermore, to avoid the adverse effects of fatigue after extensive usage of advanced spells, he constantly maintains connection with said reservoir. His body becomes a conduit that actively channels the ambient energy to replenish his own and mould his spells with, time and again. In consequence, to attempt to outlast him or to weather his magic is to struggle against an entire spiritual realm. Shidō (指導, "Guidance"): One of the largest inherent flaws of Kidō is the relatively straightforward nature of most of its spells. Many of them are cast in the direction of the target and proceed accordingly, whether or not the target actually stays in the same place in the meantime. This way even colossal displays of magical devastation may end up completely in vain, provided the opponent is swift enough to avoid damage altogether. That was especially the case with Hikari, whose enormous power had forever been his most signature trait. Intimidated by or wary of said power, his enemies frequently struggled to get out of the path of his earth-shaking attacks, sometimes emerging unscathed in spite of his own exertion. Surely, that was an issue that required a definitive solution. One that had proven logical, undemanding and efficient all at the same time. Once cast, a spell does not have to be "detached" from the original caster. Maebure can maintain strict control of his techniques for as long as they exist, which, obviously, includes their trajectory. Many an opponent overjoyed that one has avoided a potentially crippling attack might soon regret one's premature satisfaction when it turns out the supposedly evaded spell keeps following one closely. Shidō is the means to ensure that the enemy shall not escape the spell in question, easily, or at all. Shōchaku (生着, "Engraftment"): Many spells, especially of the hadō variety, are associated with transient phenomena. Oftentimes, they are charged and cast to take a specific effect, only to fade away or disappear in an explosion of magical energies. The entire process is generally brief, the spells fleeting. But every once in a while such an immediate effect may actually not be what the mage desires. To form elaborate traps, stages in a convoluted plan or to achieve other equally beneficial results, Hikari learnt to engraft spells in any object, place or even person, of his choosing. In this manner it does not have to fulfil its function the moment it is cast. Rather, the spell is embedded in a rock, a building, a tree, or perhaps concealed in a random location somewhere in the air, in the fabric of reality itself. It is fully formed and ready to exert its influence, but waiting until the time is right. This leads to a plethora of possible ambush tactics, distractions, metaphysical booby traps, and more to exploit in combat. The process requires only a proper exertion of will, a thought that bestows the magical effect upon something. Whereas objects and locations do not have will of their own and as such are perfect targets for this ability, individuals, veteran in particular, can offer resistance to this ability. Weaker beings are unable to prevent Maebure from detonating or incinerating their bodies in an instant, but formidable opponents are affected to a much lesser degree, in which case the the engraftment functions more like a magical affliction for them to overcome. This is not the end of the ability's utility, however. For Hikari might designate himself as the target and, completely willing to succumb to the spell, receive its qualities in reward. In a manner of speaking, this means that Maebure is capable of, quite literally, becoming a man-shaped spell himself, a fire, ice or lightning elemental, a nigh-invincible barrier warrior or a deathless mage that regenerates instantly from all but the most grave of damage. And that is just the beginning of the boons he can temporarily acquire in this way, for the magical arsenal of Hikari Meabure is virtually endless. Sōjō Kōka (相乗効果, "Synergy"): With proper understanding of what is truly Kidō, as well as considerable experience and skill, one may treat spells for what they are, pliable templates to shape according to one's will. But Hikari did not stop at that. In pursuit of ever greater versatility and prowess in the art of magic, he first moved back to basics and thoroughly analysed the core of what is a spell, only to progress further and consider the myriad of potential interactions between said spells. All it takes to cast one is a thought so, naturally, it is fairly easy to merge them into peculiar composite constructs of varying qualities. Of course, certain combinations are not meant to be, but that does not really detract from the countless possibilities this skill alone presents for someone of Maebure's skill. Dual-type spells, elaborate ways to channel, reinforce or empower one another, as well as feints and nasty surprises, where a binding spell explodes into flames or what seems to be a stream of highly pressurised water in fact carries a potent electric current with it. The ability functions with conceptual spells, too. In this manner Hikari is capable of accessing some of the more complex ones, such as the power of twilight, necromancy, or spacetime. Versatility is definitely one of the main assets of a seasoned Kidō master. When used by Maebure, Sōjō Kōka increases his magical arsenal exponentially, beyond belief and imagination of any normal Shinigami, rookie or veteran - up to the very limit of the Grandmaster's own creativity. And, seeing as he is a gifted warrior mage with several thousand years of deliberation, meditation and experience under his belt, his capabilities are seemingly endless. Shubidō Master (守備道, "Way of Defence"): The ability to withstand damage during a battle is crucial. Not every single attack can be prevented, blocked, intercepted, or evaded, sometimes even discerned at all. Naturally, Kidō specialists have a wide selection of barriers and fields to choose from and deploy as needed. But this is a merely reactionary approach, and reactions can be anticipated. The senses fooled, and the mage struck with a single devious blow. So those seasoned masters of magic who truly wish to wield it as their primary, or perhaps sole means of combat, devise far superior defences to increase their staying power and compensate for generally low durability. Despite being a physical fighter for a long time, Hikari never managed to improve his overal fitness beyond what could be considered only average for someone of his level, and whatever blow was effective enough to reach him was certain to inflict significant damage. With the power of conceptual spells at his hands he is capable of blocking all but the most absurdly powerful of strikes but only if he reacts fast enough to intercept them. So, obviously, as a part of the self-imposed ordeal to acquire unequalled skill in the art of Kidō, Maebure decided to explore and master the Way of Defence. For a period of time a basic ward proved fairly sufficient as it stopped many a supposed ambush, yet was all but nonexistent in a high-level battle. As such, he decided to design a new ward, the most comprehensive means of defence his mind could fathom - and he succeeded. The art of Shubidō exists entirely above traditional Kidō in terms of complexity, and he has mastered it as well. More than that, he imbued it with the profound might of his own Gainendō to reach completely new heights of prowess.
Gainendō Master (概念道, "Way of the Notion"): One of the greatest flaws Hikari had to overcome during his extremely long life was a lack of proper specialty. There was nothing unique about his skill or fighting style. Nothing exceptional. He mastered all four fields of the Zankensoki, but failed to accomplish anything of note in any one of them. He was neither the best of swordsmen, nor the most talented of mages. In his quest to become the greatest warrior he failed to outclass any genuine master of a given art. His efforts and talent were diluted, his potential hampered, with only raw power to depend on when facing a proper master. That is why he was unable to overcome respectable veterans, groups of weaker but skilled combatants working well together, or the exceedingly rare individuals who had actually reached the level of prowess he always dreamt of. He wanted to be a Grandmaster, to stand above everyone else, but to achieve that goal he had to choose a path, rather than attempt to follow several different ones at the same time. He needed appropriate focus. A way to skilfully wield all of his enormous power. To become outstanding, he required to obtain something outstanding. So, he chose Kidō. Among his many more or less unimpressive, if still masterful skills, Kidō forever was his forte. The single talent he had been so long ignorant of. He was a good swordsman and a swift fighter, with his proficiency in martial arts slightly lacking. But he could always rely upon magic. Spells were the most versatile tool at his disposal, the easiest way to express his power and indignation. In fact, he was able to invent several spells of his own in the form of Hidō, a set of useful custom techniques with specific functions to deploy against high-level threats. The first indication that this was the way he should go, a sign he could accomplish something unique in that field. Ultimately, after a streak of hard-fought victories and humiliating defeats Maebure finally realised the magical potential in him. So he began a literally hellish training, a process of arduous deliberation, meditation and experimentation on the most harsh of battlefields available. By leaps and bounds he surpassed his former level, incessantly strove to improve further, transitioned through progressively more advanced forms of magic and spellcasting techniques. He devoted his entire intellect for the sake of elaborating upon the expansive art of Kidō, the arcane arts of spiritual magic he had himself witnessed come into existence and develop across Soul Society's long history. He considered every single aspect: shapes and forms, function, magnitude, efficiency, casting. He laboured to overcome any and all shortcomings and obstacles, address the most pertinent of issues and find the best solutions. He dismantled the entire art back to its constituents and created anew. In his genius, he excised himself of all mortal limitations and recovered the nucleus of magic, the sole way to imitate gods in all their capacity. Thus, he acquired the power of a god. The power to call upon the most fundamental elements of existence to assist him in battle, the power to wield concepts now at his fingertips. Ultimately, he developed the art known as Gainendō. Gainendō is conceptual magic. This means that it exists wholly above traditional Kidō, superior in each aspect conceivable in comparison. Supreme. There are no arbitrary limitations to hinder Hikari's performance anymore. The fruit of his millennia-long labour is truly astonishing in its scope and horrifying in its magnitude. For the only thing to limit Gainendō is the reality itself, for the art twists and dominates said reality according to Maebure's will. Zanpakutō with conceptual abilities are generally viewed as the most powerful of their kind. Meanwhile, Hikari can employ whichever basic concept he wishes at any time. As if he were wielding a thousand different Zanpakutō without the need for any medium but his very own being to manifest their powers. After a century of extremely intense training to focus and hone his already well-developed talent Hikari has in fact achieved what he dreamt of. Presently, he can incinerate a city in a blazing inferno or encase all of it in perdurable ice with a single thought. He can stir winds that erode entire mountain ranges, produce bolts of lightning that scar the face of earth. Or, unleash the purest form of destructive energy to shatter entire islands with each strike. More than that, he is capable of performing such feats in complete silence just to prove the transcendence of Gainendō. However, the art does exhibit a certain criterion to wield it at its fullest. Word of Power (力語, chikarago) is the metaphysical command to ensure the conceptual spell is complete and, as such, substantially more effective. And yet there is more to that. For should Hikari deem that necessary to announce that it is indeed Gainendō he employs, the result is truly astounding. Frightening. Perplexing. The universe itself seems to submit to his will for that moment, lending an aspect of it for Maebure to wield and use as if it were his own limb. At that point the power of his spells becomes all but immeasurable, for how can one measure the power of a concept? Soul Society fears that none of the spiritual realms could contain the full extent of his Gainendō for long, such is his magical prowess.
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Immense Strength: The signature trait of Hikari is his astronomical spiritual power, not so much physical strength. Nevertheless, the amount of the former has some impact on the extent of the latter. That is because spiritual entities do not rely solely on the strength of their physical vessels, but can also tap into a supply of spiritual energy to invigorate their tendons and muscles far above the feats mere mortals can achieve. Somewhat surprisingly, perhaps, Maebure does not rely on brute force in a sword-fight. However, he has conditioned his body through strict training regimens and countless of battles to his credit. Thus, his physical strength has become considerably greater than the average for a high-level spiritual being. The momentum behind his sword strikes is sufficient to casually cut through and pierce buildings, he may lift and toss giant boulders, and offer considerable resistance to opponents superior in that regard if need be. Formidable Durability: Such is the case with toughness, where spiritual energy permeates the body and acts as a cushion to dampen the damage sustained. And in this case as well Hikari was not content with just the degree he had been naturally granted, but sought to improve with active effort. He has endured hundreds of wars and battles, sustained innumerable wounds, and still bears visible scars as a memoir of the events that changed his entire life. Exposed to harm so many times the body has been toughened on its own, and then reinforced with spiritual energy even further. So that, as a warrior mage rather than a proper wizard, Maebure proves durable enough to subvert the stereotype of fragility usually associated with those who employ magic as their primary means of combat. In terms of toughness, he is more like a mountain than a man, and to wound or destroy him is equivalent to toppling an entire mountain. Not impossible for those of exceptional prowess, but not easy either. Extraordinary Endurance: Great strength and durability do not amount to much if the fighter succumbs to fatigue after a while. One might shake the earth with each strike, withstand such blows almost unfazed, but it is important to be able to maintain peak performance for a period of time adequate to overcome the opposition. Otherwise, one may be defeated by the weakness of their own body rather than any direct action on their enemy's part. Hikari is well aware of that issue and increasing stamina was one of the many goals of his physical conditioning process. Even unaided, his body is capable of remarkable exertion for equally impressive periods of time. Simple swings of a blade tire him not, a volley of thrusts and slashes faster than the eye can see does not sap him of staying power that easily. Furthermore, he exhibits unnatural fortitude as well. With his body battered, perhaps a limb cut off, he can still stand up and continue fighting. With strong resolve and gargantuan reservoir of spiritual energy to rely on, he can circumvent the above average endurance of his physical vessel to become all but tireless and carry on in battle until he succeeds or is utterly destroyed. Eisei (永生, "Eternal Life"): The gift of immortality Hikari obtained as a result of his ascension. A trait definitely suitable for a genuine demigod. His body has been locked in a state of middle-aged appearance to represent the maturity of his mind, not to age a single year from that point anymore, until the end of time. The life-force of his existence is virtually inextinguishable. As a result, his body displays exceptional healing factor. Minor wounds disappear instantly, even severe damage including dismemberment is undone in a matter of moments. Even destruction of his body is insufficient, for he may simply reconstitute himself with the power of his resolve. Maebure is ageless, and while immortality does not necessarily entail invulnerability, he might as well be invincible when his magical prowess is taken into account. One could say, to vanquish his existence is like to snuff out the sun. Only beings of godly status, whether genuine or assumed, may hope to strike the killing blow, for the struggle of a mere mortal, even a very powerful one, is completely futile in that regard. Genius Intellect: In spite of the ostensible, Hikari was never a fool. True, his arrogance, impetuousness and a single-minded approach tended to hamper his outstanding intellect, sometimes with catastrophic results. But when his raw power proved inadequate means of accomplishing his goals several times, Maebure finally realised the folly of his attitude. He matured tremendously and decided to always consider the situation properly, analyse and choose a course of action in a deliberate manner. Certainly, he has the mental acuity to do so successfully. Somewhat paradoxically, one of the things that for millennia hindered his progress was the natural ease with which Hikari understood complex concepts. With no need for long explanations, he did not think much about the skills he acquired. He was able to become an instant expert at anything, but to become a true master he needed more. So that is why he endeavoured to properly explore the arts of Zankensoki, determine his strengths and weaknesses, and undergo training that would yield the most efficient and considerable increments in skill. With his exceptional mind he saw through the intricacies and restrictions of the arts he had been taught, then single-handedly dismantled and improved them. His crowning achievement is the development of Gainendō, conceptual magic, a profound art wholly superior to traditional Kidō and his means of exerting godlike influence on the world. Hikari has the capacity to comprehend everything. Provided he has the sufficient focus, he shall discover and expose the tricks and lies he is treated with, find and exploit the weaknesses of his enemies, select the optimal solution to almost any issue on his way. Senrigan (千里眼, "Clairvoyance"): Another transcendent gift and a quality befitting a demigod. The ability of supernatural perception. Hikari's capacity of discernment is a level above that usually accessible to Shinigami, average and masterful alike. Any and all stimuli received by his senses are instantly analysed, judged and evaluated, in terms of importance, authenticity, quality and possible implications. If there is an opening, Maebure shall see it. If there is a misstep in the enemy's manoeuvre, Maebure shall witness it happen. If there is a slight imperfection in an otherwise extremely convincing illusion, Maebure shall spot that detail immediately. Senrigan is just one step short of actual precognition. While it does not really allow Hikari to perceive events before they transpire, nor does it reveal the true nature of the things he beholds, it is a guide and a focusing lens for and upon his senses, an invaluable skill that exposes everything he should know about so that he is left to decide how to act with such knowledge on his own. Master Strategist & Tactician: Where his father was a diplomat first and a warrior second, Hikari had forever been a warlord. He could not care less about empty words and nuances of politics. He was learned and eloquent, but that was just a matter of nurture. For his nature caused him to hunger for battle. So he participated in countless skirmishes, ambushes, duels, battles, campaigns and wars. For several thousand years he danced the dance of death, balancing at the precipice of defeat with spiritual blade and magical energies at his disposal. The expanse of his combat experience is incomprehensible to modern Shinigami. Maebure is older than several civilisations considered ancient on their own. And most of that time he spent on a battlefield. Honing his skill and refining his fighting style, witnessing numerous abilities, skills and schools of combat used alongside him or against him. His knowledge could fill an entire city block with scrolls and parchments that describe the art of war in all its aspects. Moreover, he can use that knowledge to his advantage. Hikari is aware of general combat types, the ways numerous special abilities work, what counters are optimal in a given situation, what to expect from people of certain disposition and how to guide them toward their doom, oblivious that they are being played or thinking that it does not matter. In order to properly wield a skill as expansive as Kidō Hikari has to act with a plan in mind, display extreme spatial awareness, quick-thinking and problem-solving capacity, concoct sophisticated plans at a moment's notice to destroy the opposition in several stages of magical devastation. And that he can. Unwavering Resolve: Just as stamina is required to keep the body in fighting condition, fortitude and willpower are what reinforces the mind behind that body and allows Hikari to persevere through the most dire of situations. To continue fighting no matter the odds. To recover from humiliating defeats and grave mistakes that left his life, family and status in ruins. To never lose sight of his ultimate goal and strive toward it in spite of all the obstacles on his way. To trample or outlast all his enemies. To exert his influence upon the world in a way that shakes its foundations. To reinforce his techniques and spells so that they can serve as carriers for the power of concepts. Maebure is dauntless, for what may an immortal demigod fear? Intimidation and scare tactics are in vain when deployed against him. He has overcome most of his doubts and bolstered his ego. He knows that he cannot lose, even in the event he is utterly and decisively defeated. He knows that he is the sole being who can change the world for the better, at least in his own opinion, and acts with the attitude that just might make that possible. In order to destroy him, one has to shatter Hikari's resolve. Which is, presently, his greatest strength, the foundation upon which he has built Gainendō and the indefatigable source of his divine power. Transcendent Spiritual Power: The amount of spiritual energy at one's disposal has an enormous impact on their combat capacity. Physical strength, durability, stamina, agility, wit, resolve, skill, experience, they are all essential factors that determine the ability of a spiritual being to exert their influence upon the world and their enemies, to vanquish the opposition and remove obstacles on the path toward one's ultimate goal. However, even a gifted and knowledgeable veteran will not accomplish much with a mediocre reservoir of spiritual energy. All of their qualities are impotent in the face of supreme raw power, provided the disparity is substantial enough. Hikari had for a long time represented the latter, his skill diluted and unrefined whilst his power was usually a full level above any of his enemies. But that was no way to reach and dethrone the Soul King. Whilst he was training strenuously to improve his proficiency, his colossal power continued to grow ever greater. In the end, with his ascension to divinity, he had finally unleashed all of his latent potential to obtain the status of a demigod. Maebure has conditioned his body to achieve fitness more befitting a being of his status. Honed his skill beyond belief as he succeeded to recreate the most pure and profoundly powerful form of Kidō. Reinforced his resolve to never falter so easily again. While somewhat single-minded, he is a genius, with astounding experience and knowledge to depend on. Nevertheless, first and foremost, he relies upon his raw power. Gargantuan power. Beyond the comprehension of any ordinary Soul. One that threatens to eradicate all but the most formidable of foes just through the sheer fact of existing, its weight unbearable to individuals as strong as Captain-class. He was born a Sōzōshin, a prodigy among angels, stronger than most of his noble kind as an adolescent. Presently, he boasts the power nothing short of a god's. Gotei 13 recruits several thousands of well-trained Souls, thirteen powerful individuals leading them to battle. So it is said that the Royal Guard, the top-tier elite and personal enforcers of the Soul King, possess combined power comparable to the entirety of that military organisation. Meanwhile, Hikari Maebure is a divine entity that wields the power rivalling that of the entire Royal Guard at his fingertips. In all of Soul Society there is no person, a Captain or Divine General, who could hope to clash with him in a duel for long, much less so emerge victorious. For Hikari has the power to single-handedly change the world. When exerted, said power saturates reality itself with a distinct aura of scarlet colour.
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Statistics
Offence |
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100/100 | |||
Defence |
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90/100 | |||
Stamina |
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100/100 | |||
Agility |
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100/100 | |||
Intelligence |
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90/100 | |||
Skill |
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100/100 | |||
Total |
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580/600 |
Former Powers and Abilities[]
With the help of Roshan Bamshad and Vitor Zeferino, Hikari has undergone the ritual necessary to become a Sternritter. As a result, he has obtained some Quincy traits. However, due to the fact that he is not only a Soul but also has never been a Human throughout his entire existence, the extent of the abilities bestowed upon him is greatly limited. Still, Maebure treats those powers as a mere addition to his innate abilities. The Schrift granted to him is "The Yonder". Advanced Reishi Manipulation: The main reason Hikari wanted to obtain Quincy powers in the first place. Since their ability to mould, absorb and dominate spiritual particles is unlike that of any other spiritually aware beings, Maebure desired it in order to supplement his Kidō prowess. He does not use this ability like the Quincy, though. Instead, he incorporates it seamlessly in the usage of his Chōetsu Kidō to greatly facilitate the casting of such advanced techniques. In fact, this is the ability which has finally allowed him to transcend the limitations of an ordinary spiritual being. The Yonder (彼方, Kanata): The Schrift bestowed upon Maebure grants him limited ability to distort the perception of his enemies. Consequently, he might alter their sense of direction to the point that whenever an opponent attempts to increase the distance, one approaches him instead. Whilst not spectacular the ability might be used to great effect when employed with no warning and some creative thinking. In addition, once it takes effect it is very difficult to overcome even when one is aware of its influence[56]. |
Jamansim (자만심, "Hubris"): The millennia-spanning corruption of Hikari's soul had resulted in the coalescence of the Inner Darkness, a distinct facet of his being which embodied his negative aspects. When he learnt of its existence Maebure subdued the Inner Darkness and subsequently fed it to his former Zanpakutō spirit. This resulted in a profound change that bore with it the creation of a new spiritual weapon, a Karadawaru. The Karadawaru's physical form appears as a masterfully crafted sabre with a black, gently curved blade. It has an ornate octagonal guard and a burnt orange hilt. There is an engraving on the guard, which spells out "In the ultimate downfall I reach out toward the Sky" (궁극 몰락에서 나는 하늘 향해 다가가려, Gung-geug mollag-eseo naneun haneul hyanghae dagagalyeo).
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Tteooleuneun Taeyang (떠오르는태양, "Rising Sun"): In its sealed form the Zanpakutō appears as a tachi with an octagonal tsuba and an ivory hilt, with a tassel of the same colour attached to the pommel. The Zanpakutō's spirit assumes the form of a winged humanoid entity with uniformly shining, seemingly immaterial body[57].
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Trivia[]
- Silver-Haired Seireitou is the creator of the original concept of the Sōzōshin. Hikari and his race in LordGalvatron's fictional universe are based on that concept, but significantly altered to suit the latter's preferences.
- Hikari Maebure is a Sōsuke Aizen-grade villain in the eyes of his creator. Some of Maebure's actions and words reference the infamous Bleach character, but unlike Aizen he is not completely untouchable to Captain-class opponents in most of his fights. While incredibly powerful and in fact LordGalvatron's strongest character by far, he is firmly kept below the precipice of invincibility.
- After his conversion into a Tsumikami Hikari deliberately rejuvenated his ostensibly middle-aged body back to mid-twenties. This seemed to affect his personality and the manner of speaking significantly, replacing arrogance and solemnity with nonchalance and malice. However, throughout his consecutive appearances he has "aged back" again somewhat and his demeanour is largely back to the pre-conversion state, if slightly darker.
- According to his creator, Hikari would be voiced by Eiji Takemoto, the Japanese voice actor of the Arrancar Aisslinger Wernarr. In English, he would be voiced by Crispin Freeman, the voice actor of Alucard from Hellsing.
- His battle theme is Blue Gender OST - Tactics.
- In Japanese, he would refer to himself with 私 (watakushi) pronoun, which is a sophisticated and polite, but also old-fashioned word. Normally, he speaks in a very polite manner, albeit often with sarcastic or condenscending overtones.
- "Hikari" is actually a feminine Japanese name.
- According to User:Njalm2, Hikari Maebure's Price Level is 127,100, well within the Yonkō-class.
Appearances[]
Bleach: Dark and Light[]
The Dark War Arc[]
- Dark War: Culmination (Indirect mention only)
The Spectre of the Past Arc[]
- Spectre of the Past: Dawn
- Spectre of the Past: Morning
- Spectre of the Past: Noon
- Spectre of the Past: Zenith
The Chiaroscuro Arc[]
- Chiaroscuro: Annihilation (Mentioned only)
- Chiaroscuro: Trepidation
- Chiaroscuro: Complication
- Chiaroscuro: Aggravation
- Chiaroscuro: Retribution
- Chiaroscuro: Conclusion (Mentioned only)
Bleach: The Black Sun[]
The Last Sunset[]
Collaborations[]
Bleach: Equilibrium[]
- Balance of Souls: Restitution
- Balance of Souls: Incursion
- Balance of Souls: Relapse
- Balance of Souls: Deterioration
- Balance of Souls: Ruination
Battles[]
References[]
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