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Fumio Enomoto | |
Race | Soul |
Birthday | December 31 |
Age | 48 (Physical) 300+ (Actual) |
Gender | Male |
Height | 180 cm (5'11") |
Weight | 74 kg (163 lb.) |
Blood Type | 0+ |
Professional Status | |
---|---|
Affiliation | Coven |
Previous Affiliation | Kidō Corps |
Profession | Commander |
Position | Archon |
Previous Position | Kidō Corps Commander Grand Kidō Chief |
Personal Status | |
Mentors | Hachigen Ushōda |
Students | Kazumi Takeda |
Education | Shinō Academy |
Magical Focus | |
Magical Specialty | Tokikūkandō |
Signature Spell | Hiryū Gekizoku Shinten Raihō |
Zanpakutō | |
First Appearance | |
"I am afraid that this is only a matter of time, my friend." |
Fumio Enomoto (榎本文雄, "Scholarly Child Who Lives Beneath the Hackberry Tree") is a male Soul and the former Commander of the Kidō Corps, now an Archon of the Coven.
Appearance[]
Fumio is a fairly tall middle-aged man of average looks. He has a heart-shaped face with prominent high cheekbones and somewhat sunken cheeks. Wrinkles mark his forehead as well as areas next to his eyes and mouth. His complexion is fair. He has relatively short, slicked back dark blond hair with some grey streaks. Notably, there are two distinct, small triangular hair "horns" styled near the back of his head. Together with his sharp ducktail beard they form the Kidō Corps symbol when viewed directly from the front. The colour of his eyes is grey.
The standard attire he wears consists of ordinary Shinigami kimono with an ornate steel blue robe on top. The robe features two symmetrical Kidō Corps insignia on his chest and one larger one on the back, as well as a semi-spread collar.
Personality[]
Scholar through and through, Fumio displays several traits many associate with such kind of person. Erudite and well-mannered he speaks with impressive eloquence, frequently forming long and elaborate speeches rather than merely conversing. He loves the subject of Kidō and the arcane in particular. In consequence, he may spend considerable amount of time discussing and musing about the intricacies of spellcasting, no matter whether his interlocutor wishes to or not. On the whole a good-hearted, amiable person, he has a sort of fatherly attitude toward most of his subordinates and allies. Always eager to explain and instruct, he tends to behave in a somewhat patronising and admonitory manner at times, yet always with benign intent. Notably, this type of approach extends to people of high social or military status and age seems to be the only factor that may deter Fumio from attempting to teach someone an important lesson.
He is a proud, boastful man with a great deal of trust put into his superbly honed skill. In fact, he treats Kidō as an art first and foremost, and has a penchant for referring to displays of magic, even or perhaps especially during combat, as a spectacle to behold. He weaves spells with grand solemnity and describes their inherent qualities with substantial avidity and insight. Nevertheless, he does not hesitate to commend others and will praise particularly crafty and competent individuals. Sometimes, he may actually encourage them to endure and do their best, an enemy or not.
The signature facial expression of a faint smile and a caring gaze stems from Enomoto's inherent benevolence and composure. He remains almost eerily level-headed under most circumstances, favourable and dire alike. Attempts to rebuff or insult him typically meet with expressions of shock and sadness, though they are more of a histrionic reaction rather than something genuine and he does not seem to pay much heed to those. However, this changes drastically once his allies and close ones become the target. His smile does not change, if slightly more stiff. The formal and polite register of his speech remains constant even as he shifts toward a more reproachful tone. These are but subtle, barely noticeable details, though. The most obvious change occurs should Fumio and the offender find themselves in the middle of combat. Then, the sublime spectacle of magic ends abruptly only to give way to a series of ruthless saturation attacks that surround the enemy with horrible and comprehensive devastation, spell after spell pressing them to their limits in a matter of moments, seeking to wipe them off the face of earth. People who know Enomoto well are wary of this unspoken yet frightening wrath, so seldom displayed.
History[]
Fumio Enomoto was born to a noble family that resides in the Seireitei over 300 years ago. He was the eldest son, with a younger brother and sister. While originally prepared for the role of an aristocrat, he eventually decided to attend the Shin'ō Academy instead, given his innate high spiritual power. As an adolescent he spent the full six-year period learning the ways of spiritual combat, with an obvious preference for the arcane art of Kidō. His talent was widely recognised, so that he was recruited to the ranks of the Kidō Corps promptly after his graduation roughly 200 years ago.
The following centuries were spent on methodical study, research, practice, and meditation. Approximately 103 years before the Quincy Blood War he had been already considered one of the greatest mages after Vice Kidō Chief Hachigen Ushōda and Grand Kidō Chief Tessai Tsukabishi, both of whom vanished in mysterious circumstances at that time. That event not only deeply shocked him, but also encouraged him to pursue the development of his skill with considerably greater avidity. As an eminent member of the Jishōka who exhibited a natural affinity with magic that tampered with space and time, he contributed greatly to the division's research.
In consequence of his considerable talent, hard work, and extensive research, he had become the new Grand Kidō Chief by the time of the Sainen Period.
Plot[]
Powers and Abilities[]
Advanced Kidō Master: Kidō is perhaps the most profound and demanding aspect of the Zankensoki. For rather than be a simple logical extrapolation upon basic skills available to ordinary Humans that merely takes advantage of the vastly greater potential of spiritual beings, Kidō is an arcane, otherworldly art at its core. The ability to form elaborate constructs composed of spiritual energy is no small feat and the reason magic is generally considered to be a cumbersome skill to wield in battle. Nevertheless, talent and training help to hone this unwieldy skill, to gradually develop it into something grand. Seasoned swordsmen and martial artists are often a subject of great respect, yet the sheer supernatural might of accomplished Kidō masters is the most astounding by far. Born a calm, non-violent child and an heir to a noble family, Fumio always felt uncomfortable at the prospect of sword-fight or unarmed combat during his time in the Shin'ō Academy. However, the sophisticated beauty of Kidō immediately mesmerised the adolescent Enomoto. He was fascinated by the enormous scope of possibilities, the countless varieties, the focus and refinement necessary to shape ethereal constructs from the shattered wills spread across and permeating the Soul Society. Quickly, Kidō proved to be his sole specialty to the exclusion of other skills, sans the ever-useful Hohō due to its intrinsic utility. His gift was recognised early on so that the Kidō Corps promptly recruited Fumio after his graduation. From that point onward the protracted process of advanced study and meditation was like a dream come true. Enomoto never viewed the toil of exploring obscure scrolls and mastering spellcasting techniques as effort, but rather a glorious way of self-improvement and the appreciation of an art. The process was natural to him. As a result, he was able to systematically rise through the ranks while his prowess flourished. In particular, the period of power vacuum following the disappearance of Grand Kidō Chief Tessai Tsukabishi and Vice Kidō Chief Hachigen Ushōda was the one of the most intense research and practice as Fumio strove arduously to fill the ensuant gaping hole left by his reputable superiors. An ambitious endeavour in which he may well have succeeded. In spite of his amiable attitude Fumio has grown to become a technical pacifist. Words and negotiations are habitually the first line of offence deployed against the enemies of the Soul Society. Should that fail, though, he will not hesitate to protect his home and allies with all of his magical might. Ironically, his designation as a battle-mage stands in stark contrast to his overall disposition and what one may call fighting style. Even in combat his actions carry little to no enmity for he endeavours to impress his adversaries with a veritable spectacle of magical prowess. Battlefield is his stage, the enemy his audience, combat is performance and he is the histrion. He acts, with swiftness, solemnity and composure which belies the frightening power of his Kidō. The spells are manifested with natural ease and gently woven into elaborate patterns and networks. Majestic wards defend him from harm as he unleashes the profound power of spellcasting upon his foes. The elements themselves intervene to smite his enemies as the fabric of existence distorts to his advantage. To fight him is like to experience a sublime dream, the consquences of which might be very real. Nagare (流れ, "Flow"): To generate a spell the caster first needs to accumulate an appropriate amount of spiritual energy, whether they draw from their innate reservoir and/or exploit ambient particles in the atmosphere. Fumio has devoted countless hours to perfect his ability to harness said energy and achieve optimal efficiency. Once he engages in battle he deliberately maintains a steady flow of spiritual energy. His body acts as a conduit so that he may cast spell after spell with natural ease[1][2]. Shidō (指導, "Guidance"): Normally, once cast a spell takes a pre-determined effect, nothing more, nothing less. While this does not stop them from being adequate seasoned spellcasters are well-aware of many limitations that result from this simplicity. For instance, elusive enemies might be able to evade a powerful offensive technique so that they devote minimal effort to avoid crippling damage and render the caster's own exertion virtually null and void. In order to alleviate this, Fumio has trained arduously to maintain constant control over the spells he generates. Consequently, he can purposely guide the techniques to pursue or outmanoeuvre his foes. With such a degree of control his Kidō is not a set of "fire and forget" techniques but a veritable extension of his will[2]. Sōjō Kōka (相乗効果, "Synergy"): Each traditional spell is a well-defined technique with specific properties and a clear purpose. On the one hand, this greatly facilitates their usage in combat. Conversely, the spells are somewhat limited in what they can achieve and dangerously predictable to knowledgable enemies. In order to alleviate this, as well as obtain access to a vastly greater scope of possible tactics, Kidō specialists learn to combine spells with one another. Thus, a simple Hainawa may electrocute the restrained opponent with lightning current of Tsuzuri Raiden, or Tenran might be used to disperse the flames of Haien in the form of a firestorm. Such spells are highly effective and unpredictable to anyone but another Kidō specialist. There are several ways to generate them, whether through an alternating or manifold incantation and, in the case of exceptional spellcasters, a mere exertion of will. Fumio can skilfully weave spells to overwhelm powerful enemies with their combined power and respectable ingenuity[1]. Kaihen (改変, "Alteration"): Once a specialist of Kidō gains considerable experience and learns the more profound intricacies of spellcasting, one may forgo the basic notion of a spell to rediscover the concept, in a way. Traditional spells are, in fact, mnemonic techniques intended to facilitate the usage of Kidō as performed by more casual practitioners. However, Fumio has studied and grasped the fundamental aspects of spells and, consequently, his are no longer subject to any but the most inherent limitations. This skill allows him to readily alter the spells he casts so that he may employ them as flexible templates, their shape and properties malleable like the finest clay.
Kengen (顕現, "Manifestation"): Arguably, the most sophisticated spellcasting technique. Chants might be described as crucial mnemonic techniques which help ordinary practitioners reproduce specific spells time and again. They ensure stability and functionality. In addition, there exist several types of chants designed to facilitate the oft-lengthy and sometimes strenuous process of casting. Nevertheless, reduced or not many inherent issues prevail and continue to negatively affect the caster's performance. As a particularly gifted specialist, however, Fumio was able to find a solution for this. Rather than content himself with repeating reproduction of pre-determined spells he endeavoured to thoroughly analyse not only the inner workings of said techniques but the process of spellcasting itself as well. With intimate knowledge of the intricacies involved he employed his considerable talent and experience to drastically improve the very way he casts Kidō. The process has become his second nature, thus chants are rendered redundant. Instead, he is able to visualise and manifest a spell or entire sequence thereof into existence with but a thought. Even though kotodama requires some sort of appropriate utterance for such spell to achieve full capacity, the process is swift and practically effortless. More than that, Fumio may manifest multiple spells simultaneously. No motion is required to do so and the spell might originate anywhere within his field of influence with a simple exertion of will. Due to the amount and nature of qualities necessary to develop Kengen the technique is indication of a truly exceptional Kidō specialist and surely one of Enomoto's greatest accomplishments[1]. |
Shubidō Master (守備道, "Way of Defence"): One of the most sophisticated categories of Kidō, considered to be separate from and superior to the traditional Bakudō. The main focus of Shubidō lies upon precautionary and comprehensive means of magical defence against all kinds of threats, whether physical or supernatural. As such, the purpose of the art is to continuously protect the spellcaster as one unleashes the spectacular might of magic upon one's unfortunate foes unabated. To that end, interwoven layers of wards shield the mage from harm. They are intricate, thorough and difficult to use, yet invaluable to a genuine Kidō specialist.
Tokikūkandō Master (時空間道, "Way of Space and Time"): Perhaps the most profound type of Kidō, a classification of complex ancient techniques of uncertain origin. Interestingly, some of the spells that belong to this category have been transferred in diminished form only to become high-level traditional techniques, with Bakudō #81, Dankū being one of the more prominent examples of the process. Regardless, the art concerns arguably the most cardinal aspects of the universe, that is space and time. Needless to say, an outstanding talent, remarkable insight, considerable experience and great power are all essential. Furthermore, the advanced spellcasting technique known as Kengen is another vital prerequisite: the ability to visualise the flow of time and the structure of the universe allow the exceptional mage to consciously mould them. Those are the many requirements to comprehend and practice Tokikūkandō. For it grants the ability to stop or alter the flow of time or distort the plane of existence, to prevent or reverse events and perform techniques of astronomical defensive or offensive properties, feats as astounding as they are perilous to attempt. Only the brilliant mind and unswerving focus of an advanced Kidō specialist ensure a sensible degree of control and likelihood to succeed. On the whole, the knowledge of the art is obscure and a top secret, limited to the ranks of Kidō Corps and the higest authorities of the Soul Society. Some of the spells that belong to the category of Tokikūkandō are strictly forbidden from use due to their capacity to tamper with the state of existence itself. Consequently, the deployment thereof is normally confined to high-level emergency situations, if permissible at all. Both former Vice Kidō Chief Hachigen Ushōda and Grand Kidō Chief Tessai Tsukabishi exhibited an estimable degree of competence in the art, the former with his peculiar wards and barriers while the latter with the employment of Jikanteishi and Kūkanten'i. In his quest to emulate their grand achievements and serve as a worthy successor, Fumio strives to refine his own skill in Tokikūkandō so that he has already mastered and developed several potent spells of his own.
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Enhanced Endurance: The ability to weather the stresses of high-level combat and continue to battle unabated is an important trait. Even though not exactly tireless, Enomoto is capable of maintaining high performance long enough to eradicate many of his potential opponents and to at least keep up with those who are more accustomed to the ruthless ordeal that is combat than the mage himself[2]. In addition, he is quite resistant to pain. Nevertheless, in spite of his exceptional skill to wield the profound art of Tokikūkandō in protracted battle is still a taxing endeavour. Genius Intellect: A learned man of brilliant intellect, there is little beyond Fumio's ability to comprehend. While a scholar first and a battle-mage second, he compensates for his relative lack of combat sense with magnificent insight and quick-thinking. The capacity for solving complex issues is as useful when exploring the inner workings of arcane magic as it is during battle so that appropriate measures are deployed to overcome the threat. Not only sheer intellect but also ambition and persistence are some of his greatest qualities[2]. Strong Resolve: Fumio's amiable and level-headed disposition stems from his remarkable willpower. He is not one to be easily disturbed or confused, and remains equally calm whether attending a tea drinking ceremony or in the middle of combat. He is a resolute person, both in his approach toward others and in the endeavour to achieve a difficult task. It takes quite a lot for him to finally exhibit first signs of anxiety and hesitation for he is not easily swayed. Immense Spiritual Power: Every spiritually-aware being in existence, whether a gifted Human, Soul or Hollow, has at least a modicum of spiritual power at their disposal. That supernatural might is what allows them to perform feats unthinkable in the highly restricted realm of the World of the Living. The greater their power, the greater their scope of possibilities. They might call forth torrential gusts of wind or bolts of lightning in broad daylight, freeze the opponent with ice and snow or cast hellish flames from their hands, among others. Ordinary Souls are not much different from the ordinary Human, though some of them are endowed with a degree of spiritual power sufficient for supernatural abilities like those to manifest. Through the process of training as they become Shinigami they are given the chance to harness and augment said innate power to potentially unbelievable degree. Fumio was one of the more gifted individuals in his youth, a trait that did not go unnoticed during his time in the Shin'ō Academy and beyond. Born a noble in the luxury of the Seireitei that was only to be expected, in fact. With time, he was able to methodically learn how to finely control his might even as he kept unlocking further latent quantities, slowly but surely. Over the course of a couple of centuries he had grown to be one of the most powerful members of the Kidō Corps, surpassed only by the highly esteemed leaders of the organisation, Vice Kidō Chief Hachigen Ushōda and Grand Kidō Chief Tessai Tsukabishi. Throughout the period of 100 years following their tragic departure from the Soul Society Enomoto took it upon himself to fill the ensuant power vacuum and become a worthy successor. Inspired to hone his skills with ever greater zeal he ultimately has achieved a respectable level of power. Despite the fact he does not wield a Zanpakutō, Fumio boasts enormous spiritual power without the need for any type of release but his own ability to control the output thereof. Notably, the magnitude of his spiritual might is somewhat peculiar in its extent; undisputably superior to that of an average Captain-class it nonetheless fails a bit short of registering as truly intimidating of its own. This is misleading, however, for the inherent power of a genuine Kidō master serves as the catalyst to draw upon the immeasurable potential that permeates the environment of the spiritual realms, making said colossal power their own. The natural tint of his spiritual energy is orange-red. The emanations of his aura are typically warm and friendly, though they seem to cause minor distortions in the perception of space and time.
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Trivia[]
- Fumio was conceived as a worthy but balanced candidate for the position of Grand Kidō Chief in Bleach: Extinction.
- The concept of Shubidō belongs to User:Njalm2. Additionally, according to him Fumio Enomoto's revised Price Level is 69,000.
- Fumio seems suspiciously old in terms of physical appearance given his status as a Seireitei-born high-level Soul and actual age. This is associated with a few secrets the mage has pertaining to his Kidō specialty.