So, with this, the Sorcerers Gambit is more or less concluded and we can start worrying about the smaller scale roleplays. The only issue that remains is to find out who's going where, and consequently, who's facing or meeting who. Here's the eight locations that the characters were sent to, some of them have direct plot significance, whereas others are simply intended to test the ones involved for Shijin's amusement.
1. Lillehammer: A lodestone has been erected outside of this town, located in Norway. Due to its isolated position, a powerful member of the Coven will protect it, most likely Megumi. I believe a 1v1 would work best for this.
2. Bejing: Another Lodestone will be placed here, defended by a Mage of the Coven. Who exactly is up in the air, it might be a single one, or several goons.
3. Ikeda: This poor city just can't seem to catch a break, likely going to be another attempt at getting some Soul Fragments, although with different fighters, most likely.
4. The Dragon Plains: At first glance open plains in the realm of Yuanrang, but is in reality a centerpoint of draconic powers. Causing the environment to shift at random.
5. Hueco Mundo: Ah yeah, Hueco Mundo, fighting a skilled sorcerer under these conditions is likely to be an extremely difficult venture. For the air in that place is so rich with energy that it renders spellcasters virtually inexhaustible in terms of energy expenditure.
6. Valley of Screams: The Masked Man has many cruel whims, and his own subordinates are not safe from them. As a counterpoint to Hueco Mundo, which greatly increases the potential of a Kido User, a Valley of Screams is devoid of reishi and energy, and is therefore a place where their power is significantly lessened. Forcing them to rely on their own resserves. A Summoner or Minionmancer might be a good pick for this though.
7. Mount Everest: Why? Because its friggin' awesome, that's why! Another Lodestone location.
8. Rukongai Outskirts: Pretty far from civilization, but still relatively close to the Seireitei. Most likely only weak or otherwise unthreatening combatants will be sent here
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Well, those are the 8 options, lets stick to those unless others have awesome suggestions. Although I chose these for the variety. Anyway, here's how this works, you can state which areas you find interesting; which Coven members you'd like to encounter in combat, or alternatively, who you'd like to fight WITH. Keep in mind that we should strive to distribute the characters fairly evenly, although there's nothing wrong with several lieutenants fighting a single strong mage. Just incase we don't have enough mages, I can RP some generic ones.