Board Thread:Fanon Canon/@comment-2089817-20151211030148/@comment-3403804-20151212195751

That was pretty much my intention from the get-go, the Battlemages are not the main threat, that would be the Maguses behind them, with their curses and similar spells. I envision the battlemages as having something of a guardian role, it should be noted that as of yet, the Coven is not interested in an open war with Soul Society, all they desire is to get their hands on the soul fragments so that they can make demands from a position of advantage.

I second Sei's notion, there are quite few true battlemages within the coven, but these four are all very powerful. Nobu is obviously one of them, and he's far more skilled than Kazuya in the art - he's also got the ability to create clay warriors to serve as shock troops for the organization. Ideally, each member would have something unique, a specialty, something that they offer the Coven which is all their own -- this means that whenever one manages to deal with a member, their absence will be felt.

The idea is that most of the world changing effects and spells will come from the Magi, with the Battlemages serving as extremely difficult combat encounters for the brave heroes looking for a fight. To make matters more interesting, and to give them greater presence, I intend to give them a wide variety of bases all over the human world, with portals in each area to move between points as they choose. The portals are probably connected and operated in large part by a single master of space-time magic.

But while we've managed to get their structure and to a certain extent, their goal, a bit of refinement is still neccessary for the Coven to serve as an antagonistic force all it's own.