Coyote Starrk (Blankslate)

''"The lone wolf, searching for a lost pack..." ''-Blankslate

Coyote Starrk  (コヨーテ・スターク,  Koyōte Sutāku ) was formerly an Arrancar, and Primera of Aizen's Arrancar Army. Having previously been defeated by Shunsui Kyoraku, he was believed to have died in the Fake Karakura Town. However, it was revealed that both he and Lilynette Gingerbuck had survived, reverting back to their sealed form and thus splitting in two once more.

Appearance
Starrk bears the appearance of a tall man in his mid to late thirties. He has blue-gray eyes and wavy, dark brown hair that ends at the base of his neck, and he keeps it unkempt and parted down the middle. He also has a faded goatee on his chin, of which has grown slightly after the past few years. His clothing is typical of an Arrancar. He wears a white jacket outlined in black, though altered with the collar upturned. A black sash is worn in a manner similar to a matador around his waist, of which carries the sheathe for his Zanpakuto. He also wears a pair of white gloves on both of his hands. The remains of his Hollow mask consist of a fanged bottom jaw that is position along his neck as if it were a necklace of sorts. His Hollow hole is on his sternum, right below the tip of his mask. His Espada tattoo is featured on the back of his left hand, which he conceals with his glove.

Personality
''Lazy. ''That is the best word to describe Coyote Starrk. Virtually every form of action that he participates in is done in a reluctant and tired manner, showing how inactive he truly is. He is an extremely mellow being, hardly ever taking part in any form of activity or action in general and behaves in a laid back sort of manner. Unlike other high ranking Espada or Arrancar, he does not refer to weaker Arrancar as dismissive, and even goes as far as to be more familiar with them than stronger ones. Even when he is against enemies of tremendous skill and power, he often just ignores them and continues about his buisness. This is primarily due to his extreme distaste of fighting or conflict. He has never liked fighting, and even goes as far as to say that he absolutely despises it, doing whatever he can to avoid it at all costs, even going as far as to leave from a fight as soon as one comes to erupt. This is not out of cowardice, but simply because he fears his own power. Having unintentionally killed virtually millions in the past, Starrk has developed an extreme dislike of fighting and killing, as neither are capable of ridding him of the solitude that haunts him every day.

A fact that sets him apart from other Arrancar is Starrk's humanity. Out of all ten of the previous Espada, Starrk possesses the most human emotions of any of them. He has displayed sadness, fear, affection, and even concern. Starrk suffered from a severe case of depression years ago before he split himself in two, a depression caused by the consistant lonliness and solitude that drove him to commit such an act to begin with. To ensure that he never suffers that feeling again, he is actually defensive of his comrades, Lilynette in particular. Although he doesn't usually show it on the outside, Starrk cares for those fighting by his side and will do what he can to defend them if it ever becomes necessary to ensure that he will not be left alone. He is especially protective of his little sister surrogate, Lilynette Gingerbuck, and openly expresses concern for her well being and does what he can to keep a watch out for her when she is fighting. This is due to her being his life long comrade and friend, the one who has remained at his side for years.If harm is done to her, Starrk's demeanor can go from casual and lazy into a furious build up that drives him into his ascended state, making him an unstoppable force of pure rage.

Another interesting trait about Starrk is his lack of ''killing intent. ''As far as he can remember, he has never willingly killed another being in any form, be it in combat or non. Unless another being is intentionally harming a potential comrade, or someone that has been acquainted with him in the past, he will never openly engage in combat with another being. In cases such as Aizen's battle with Casilda Selestino, however, Starrk was willing to actually attack the former in order to save his successor, due to thinking that both he and Casilda were similar and possibly had alot in common. The two of them even go as far as to show a hint of intimacy for one another after properly meeting and getting acquainted. Afterwords, he and Lilynette demonstrated a willingness to assist Daisuke Hayate and his other comrades in their attempt to retake Soul Society from the Inner Circle, mainly due to the fact that both were able to find companionship in the gathering army.

Despite all of this, Starrk's combat attitude is possibly his most unnerving trait. When in a battle, he is an extremely analytical and insightful combatant; he is capable of discerning attacks and combat motions with but a simple first look. What sets him apart from other Arrancar combatants in his ability to see "the big picture" behind things, not letting any arrogance or pride trample his train of thought in a battle, even with a being of his own calibur. Starrk doesn't see himself as a prideful or overly arrogant person, but when he states that his opponent doesn't have a chance, he means it truthfully. He is a factual person, as he can easily tell when he is going to when a fight or when he is going to lose one, such as when he battled and defeated Rose and Love. Even then, however, he refuses to kill a defeated foe unless he knows that his foe won't let up.

History
Coyote's early, human history is a mystery; a memory long faded into oblivion and incapable of being recalled. When Starrk was sent as a lost Soul into Hueco Mundo, his power was incredibly strong, so dense that he was capable of defeating a Vasto Lorde in single combat, destroying him and taking his territory for his own. As an Adjuchas, Starrk was a large, werewolf like creature who carried such intimidating and frightening power, no other Hollow would come near him. While he initially was a proud creature, he was inwardly lonely, and desired a companion or more, but saw that no other Hollow or being would come around him.



Eventually, Starrk grew to be a Vasto Lorde, his appearance becoming more humanoid as a result. He soon began to wander around Hueco Mundo in search of a possible companion, or even a friend to have around. However, he found that as a Vasto Lorde, his power was only more dense and strong, and this time, other Hollows who came around him would become weaker and some of them would even die. This horrified Starrk, and only depressed his chances of finding the company that he sought for so long. Soon, through unknown means, Starrk became a self-made Arrancar.

Starrk's inability to find companionship caused him to become jealous of how the weak are allowed to come together and so wanted to become weak. In an attempt to escape his loneliness, he had split his soul into two, which became himself and a young appearing Arrancar called Lilynette. Starrk did not remember which of them they had originally looked like before they split and suspected that their original appearance corresponded to neither of them. Even so, Starrk wanted to become weak so that he could be together with a group and if that were not possible, he wanted to find someone as strong as him.

When he split his soul, he asked the newly formed Lilynette if she had a name. She told him and asked if he had a name despite the fact that they were both the same person. He told her and then threw her a cloth to wrap herself up in. As she asked him on what would they do now, he answered that they could do anything. She then asked where would they go and he simply responded 'anywhere'. He then assured Lilynette that no matter what, they stick together forever.



Starrk and Lilynette were alone when they were first found by Aizen. The two were sitting in front of mountains of dead Hollows which impressed Aizen, who then asked him if they had killed all the Hollows in the area. Starrk had told him no, as they had just died. This further impressed Aizen, who remarked to Starrk that he seemed strong. Aizen then pondered a thought and told the Arrancar that he was searching for allies. Starrk then replied on what a coincidence it was as they too were looking for allies and asked Aizen if his allies were strong. Aizen told him to come along and find out for himself. Starrk agreed to join him, noting that Aizen looked like he could stay with them without dying. He was then promoted to become one of ten of Aizen's strongest Arrancar, the Espada.

When Aizen travels to Karakura Town, he summons Starrk, along with Lilynette and the two other strongest Espada and their Fracción, to the fake Karakura Town in order to do battle with the forces from the Gotei 13. When Captain Commander Yamamoto uses his Shikai to trap Aizen, Ichimaru, and Tōsen, Starrk narrowly avoids the attack. Baraggan then decides to take control of the situation himself; telling Starrk he'd " better not have a problem with that ." He lazily agrees, which earns him a kick from Lilynette.

After the pillars that keep the real Karakura Town in Soul Society are successfully defended and four of Baraggan's Fracción are killed, all of the other Arrancar pair up against the Shinigami and begin to battle. Starrk and Lilynette engage in battle with Captains  Shunsui Kyōraku  and  Jūshirō Ukitake. Shunsui asks for Starrk to send Lilynette somewhere else as he can't give the fight his all with her there, but Starrk brushes the comment aside stating that if Shunsui won't fight at full power then neither will he. When Ukitake asks him what he means, the Espada explains that this sort of thing really doesn't suit him and asks if they can just pretend to fight and wait till the others are finished. Shunsui agrees that it would be a good idea seeing as he is the same way and hates getting hurt, but this time he can't. Starrk lazily remarks, " what a pain ," and draws his sword, ready to battle.

Shunsui then takes notice of the fight between Rangiku, Momo and Harribel's Fracción, asking Starrk if they should also put on a show. Starrk, not amused at Shunsui's attempt at humor, flatly says no and states that neither one of them is fighting at full strength anyhow. Starrk then makes note of how Shunsui's short sword is still being sheathed. When Shunsui explains why, claiming he only uses it in places where it's difficult to use a katana, Starrk further notes that Shunsui is obviously ambidextrous and that he's faster with his left hand then his right; therefore, Starrk doesn't quite believe his excuse for his supposed lack of using his short sword. Shunsui then proceeds to attack Starrk which he dodges. He is then surprised by Shunsui's switching hands mid attack and correcting his swing, by making his right hand's strength match his left. After Starrk comments on the change, Shunsui asks him whether he will take the fight seriously if he were to unsheathe his short sword, to which Starrk comments that Shunsui is already plenty strong enough and he wouldn't want him using his short sword. Shunsui decides then to unsheathe his sword.



After Yamamoto kills  Ayon  and subsequently defeats  Apacci ,  Mila Rose, and  Sung-Sun , Starrk notices Harribel's change in tactics and Kyōraku begins to assume that Harribel is the 3rd Espada, he then states that he hopes Starrk is the second strongest so that the battle would be a little easier for him, but Starrk reveals himself to be the Primera (#1). Shunsui does not seem to be very surprised, merely stating that the battle would not be "too" easy after all. Starrk appears to be evenly matched with Shunsui and he even comments that he is surprised that Shunsui was able to dodge his attacks 'without losing his hat or mussing his kimono'. As the battle progresses, Starrk fires a  Cero  at Shunsui, surprising him for not using any fighting pose. Starrk then begins to show irritation by scolding Shunsui not to run away. Starrk is then seen to be staring in horror at Hitsugaya's approaching cloud.

Starrk then watches  Baraggan Louisenbairn  being hit by  Suì-Fēng 's  Bankai  and looks over to the obelisk of ice that has  Harribel  imprisoned and questions Shunsui whether all their Bankais are that powerful. Shunsui replies with a smile and calls them their secret weapons. Starrk proceeds to ask if his own Bankai was more powerful than Hitsugaya's. Shunsui then replies that while he is uncertain of it in a hundred years or so, it is possible that Hitsugaya might become more powerful than himself. Kyōraku tosses his kimono off to Ukitake and explains that he believes Starrk finally wants to fight for real, which Starrk confirms by saying that he wants to see Shunsui's Bankai.



Starrk then sheaths his sword and calls Lilynette over. He explains that he and Lilynette are in fact one. While other Hollows split their power into their sword and body, they split into two bodies instead, and that once they are one again their full power would be released. With that, Starrk releases his  Resurrección  form while Shunsui releases his Zanpakutō's Shikai. Shunsui proceeds to attack Starrk while he is talking, to which Starrk moves back with ease. Shunsui then uses his  Bushōgoma  followed by his  Takaoni  technique. Starrk parries the attack and fires a large Cero from one of his guns. Starrk then tells Shunsui he seems a little panicked and that is not at all like him.

Before Starrk can fire, Shunsui appears behind him and tries to cut off his head, but Starrk dodges and fires a large Cero which Shunsui also dodges. Starrk comments on how such actions aren't like him, to which Shunsui responds that he shouldn't make judgments as he is the one not acting like himself. Starrk's simple reply is that he thought they both were alike. Then seemingly out of nowhere, a  Garganta  begins to open, surprising the three combatants. They watch as  Wonderweiss Margela  walks through the Garganta. Ukitake and Shunsui both question who he is, while Starrk says his name, just as surprised to see him there being accompanied by  Hooleer.



While Ukitake is distracted, Wonderweiss attacks him from behind and impales through his chest with his hand. Seeing this, Shunsui goes to attack the Arrancar but is quickly shot at point blank range by a Cero to the back by Starrk, with both captains falling down to the buildings below. Starrk remarks that Wonderweiss's arrival mean that Aizen is sick of waiting. As the  Visoreds  intervene in the fight, Starrk is now faced against  Love Aikawa and  Rōjūrō Ōtoribashi. Starrk then asks if they are sure that they want to take off their masks, to which Love smirks and says that they are superheroes and that they only last 3 minutes.

Following the death of Baraggan, Starrk comments on how horrible it is that Aizen did not spare a single word at Baraggan's death. He then turns toward Rose and Love but clarifies that it is not in their nature to avenge each other. Shortly the battle between Love, Rose and Starrk became more devastating causing Rose to crash into a building below. Love then moves to attack Starrk, releasing his Shikai, to which Starrk fires a volley of Ceros but they are blocked. Love tries to crush Starrk, but Starrk moves out of the way at the last minute only to be hit from behind by Love, sending him spiraling down and crashing into the buildings below. Starrk lies on the ground reluctant to get up, prompting Lilynette to ask him what he is doing as he should be getting revenge.



Starrk states that he doesn't care anymore as he knows Aizen is not going to save them. He makes note that Love and Rose are strong and it's pointless to continue if it will only result in someone else dying. He decides it would be best to just go home and go to sleep. Lilynette gives him a pep talk telling him that he is the Primera Espada and if Aizen didn't believe in his strength he wouldn't have made him #1. She goes on to say if he doesn't want his friends to die then he has to fight. Starrk concedes that she is right and resolves to continue the battle. Starrk gets up and Love goes to attack him to which he blocks with his guns. Love asks him if he was grieving and Starrk admits that he was doing something like that. Love then dons his mask, and uses his Shikai special ability only for Starrk to escape the attack. When the smoke clears Starrk is seen standing at the front of a pack of hundreds of wolves.

 The wolves go charging at Love and Rose upon Starrk's command, prompting the Visored to don their masks. Despite fending off the attacks the wolves prove too many for Love and Rose as they get in close and detonate causing a huge explosion. Starrk then explains that the wolves are part of him, they are the power of both Starrk and Lilynette. He states that they are the Primera Espada, Coyote Starrk and  Lilynette Gingerbuck  and that is their power. As Love and Rose get up from the attack Starrk tells them that the game is over, making note that if they make a run for it he won't chase them. Love refuses any such action prompting Starrk to point out that he doesn't like to do this but he has no choice but to finish them off. Starrk is then pierced from behind and out through the front of his chest by a blade from out of the shadows.



 Starrk is surprised as he looks back at his own shadow and sees a Shunsui rise up from it. The Espada asks what that was, making note that it's ridiculous that Shunsui can hide in the shadows and asking if he was holding back an attack like that the entire time. Shunsui explains that he wasn't holding back and tells Starrk the power of his Zanpakutō and the different rules and games he has used in the battle. As Shunsui moves to attack him Starrk generates a sword of spiritual energy to block his attack. Shunsui starts the game  Irooni  and states the color grey, attacking Starrk and wounding his right arm.

 Starrk notes that it's a shallow wound but it felt like he practically cut his arm off. He then catches on to the rules of the game as Shunsui tells him it's his turn and that he can state any color that he wants to cut, but can only cut that color. Starrk calls out white much to Shunsui's surprise, allowing the Espada to move behind him and make a small slash across the captains back which, thanks to the rules, gushes blood. Shunsui congratulates him but warns him that the color he chose could damage him also, explaining that the higher the risk to yourself the more damage you inflict. Shunsui tells him that he is amazed at how fast he learned the rules of the game, making note that he is a tough opponent. The two clash and Stark remarks to himself that he could say the same thing of Shunsui and wonders why he has to fight someone so strong as he recalls his past. He then sees Shunsui's haori flying toward him which he swipes away, uncovering Shunsui himself preparing an attack as he says black and slashes Starrk directly across the chest, nearly cutting him in half.



 The area around Starrk's Hollow hole begins to crack and the wound brings out a torrent of blood that bursts from his chest. As he falls out the sky surrounded in his own falling blood, Starrk remembers his first meeting with Aizen and apologizes for not being able to repay him for his help in escaping his loneliness. He then recalls the other Espada and the creation of Lilynette, when he finally realizes he wasn't alone. He loses consciousness as he falls to the ground, while Shunsui looks on without expression.

However, as he lay on the streets dying with Lilynette, Orihime had arrived, having already healed Tier Harribel and her Fraccion, previously thought to have been killed, and offered to heal him. Not seeing any other real alternative, he wearily approved. He and Lilynette were restored to full health and left the Fake Town, though not for Hueco Mundo, but rather, back into the Human World in search of a means to rid themselves of solitude, and find true companionship. Synoposis


 * The War of Four: Recollection

Innate Abilities
Tremendous Spiritual Pressure: Ever since Starrk was born as a Hollow, he has displayed an incredibly dense and mighty amount of Spiritual Pressure. So great was that power, that all other Hollows who dared to come near him found themselves becoming weaker and weaker, unable to withstand the sheer weight of such Spiritual Pressure. Even as an Adjuchas, Starrk's power was great enough to where he was able to utterly kill a Vasto Lorde level Hollow with no visible signs of strain or effort. After he managed to grow to Vasto Lorde level himself, signs of his Spiritual Pressure growing became all the more apparent, much to his later chargin. Any Hollow who came within mere meters of his vicinity would grow all the more weaker, and then eventually fade away, dying as a result of his overwhelming power. This conflicted heavily with Starrk's desire to find companionship, and later caused him to envy the weaker Hollows. Unfortunatley for him, when he became a self-made Arrancar, his power only became more and more dense. This time, Hollows died in masses coming near him, from even further distances than that of his Vasto Lorde form. Even Sosuke Aizen was impressed, even shocked, upon seeing Starrk and his other half, Lilynette, sitting in front of a mountain of dead Hollows, all of whom died by just being around him. This was what allowed him to become the Primera of the Espada, the most powerful of all ten of them. His power was so great that he was able to take on Shunsui Kyoraku, who was arguably one of the most powerful and experienced of the Captains of the Gotei 13, and even critically wound him at certain points in their battle. Later on, he was able to take on a Hollowfied Rose and Love at the same time and defeat them without tiring, and later renew his fight with Shunsui.


 * Spiritual Mastery: Starrk is the first recorded being to have ever actually split his Soul into any amount of pieces. This was what resulted in the creation of lilynette Gingerbuck. Seen as truly a form of creating life, Starrk is reluctantly referred to as a "true god amoung Hollows." His Ressereccion furthers this revelation upon his creation of several spirit wolves, all of which are pieces of Starrk's very soul. His control over the Spiritual Energy of both himself and his surroundings allows him to project energy based attacks without moving, requiring no stance, no pose, and without gesture. From simply looking at his opponent, Starrk's form generates a fearful aura and pulsations that can make all but the most powerful of beings tremble. With a flick of his Spiritual Energy, Starrk can send out a powerful pressure wave at his target that is so powerful, it is capable of blowing back even a Vice Captain through several buildings. These waves are similar in appearance to dark blue tinted sonic waves, tearing the land to shreds as it flies at his target and blows them away. Weaker foes can be torn to shreds upon impact, and even stronger ones can be blown away or over.
 * Telekinesis: Starrk possesses an affinitive trait for Spiritual Energy manipulation that few to no other Arrancar carries; telekenisis. Truly, the best testament to his skill in dabbling with that of his own soul, Starrk is capable of bending and moving the very world around him with just his mind. Any object that is within range of his massive Spiritual Pressure is subject to the abilities his power yields. While not technically a form of telekinesis by the standard definition, it can still be seen as such. By exerting his Spiritual Pressure within a large span of an area, Starrk can manipulate his Reishi surrounding a particular object that he sees and strengthens it's hold on said object, and therefore moves the object around however he pleases. The range of these objects are next to none; Starrk can move an entire building with just a pass of his hand if he chooses. Even more deadly is when he throws these massive objects. Starrk can also use this on his opponents. If their guard is down, defenses lowered, Starrk can quickly manipulate the Reishi belonging to him around the foe and fling them around however he pleases. Starrk prefers to do this to finish his foes, as it requires less work than physical fighting.
 * Shiroi Kiba (白い牙, lit White Fang) A very basic ability in the eyes of most of his opponents, but a fatal one to the naive. By gathering his spiritual energy within his revealed or sheathed blade, Starrk can swing his weapon in a slashing motion and release his gathered energy in the form of a blue wave shaped like a crescent. This blast moves at incredibly fast speeds and can obliderate anything in their path. Starrk often employs this attack instantly, giving little time for his opponents to react. He can also alter how big each slash is by gathering more energy into his blade each swing.
 * Pressure Waves: Typically and as mentioned above, Starrk is capable of firing off blue tinted spiritual waves of energy from virtually any part of his body. Of course, these potent blasts are devestating despite their simple appearance. They can blow entire buildings off balance when used, and any form of opponent that he uses it against is affected by them in some way, be it from sent flying away from him, or simply blown apart as a result of such force used on them.

Great Intellect: Starrk has demonstrated a very keen eye for analyzing and deducing various situations during intense battles. With such a laid back and, truthfully, lazy attitude, Starrk comes off to most opponents as a very unenthusiastic and simple foe to fight. This cannot be further from the truth. Starrk watches and observes each and every movement that his target makes, like a wolf observing it's prey and it's pattern. Emotions, plans, strategies, and even intentions are all subject for Starrk to analyze and properly deduce. He uses his augmented senses and his knack for finding weaknesses in almost every battle that he takes part in. His senses allow him to hear and feel virtually any movement that his foe is preparing or executing, and nearly every time, he manages to decipher their attack pattern and effectively counter it. If he does not immediately manage to subdue the attack, Starrk always manages to catch on to it's weakness and exploit it quickly. In his fight with Shunsui, he astounded the Captain by quickly figuring out how each of his Shikai's abilities worked by only seeing them function one at a time. The same could be said for Jushiro Ukitake's Shikai, willingly firing off a Cero just to be sure that he'd know how the other Captain's ability truly worked.

Incredibly Acute Senses: Starrk is especially unique amoung the majority of Arrancar in that he possesses very potent senses in all five degrees. Similar to a wolf, Starrk's eyesight, smell, taste, hearing and feeling are all very well tuned, even by Arrancar standards. Virtually any part of the battlefield is susceptible to his field of vision. All movements and noise can be detected by his hearing. By simply feeling the ground underneath his feet, Starrk can place the location of his enemy within his mind and be right on the spot, if not a little miscalculated. Part of the reason that he managed to evade and elude Shunsui Kyoraku's movements and attacks so well was because he was able to hear and smell his movements before they came. This later carried on over to his fight with Love and Rose as well; both fighters made enough noise and movement (given the massive size of the former's Shikai) for him to counter and rebound with ease. With years of practice under his belt, Starrk's senses have become all the more potent and usefull.   Starrk has spent a particular amount of time honing his senses to avoid being subject to illusionary measures, such as Sosuke Aizen's Zanpakuto. Having seen the damage and deadly potential of such powers firsthand, Starrk knew that one of his primary focuses would have to be building an immunity to those abilities. Now, his senses have been augmented to the point to where an illusion based move or attack is virtually meaningless; he can quickly deduce what is real and what is not within a manner of seconds. Taking his scents and his hearing more into account than sight, Starrk can both smell the source of the illusion, as well as hear it coming when it attacks. While Starrk may become subject to  seeing  the illusion, he is still capable of deciphering it's source and rectifying it quickly.

Incredible Hierro/Endurance: Starrk's Spiritual Power heavily factors into his all in all endurance and Hierro. Due to it being so powerful, Starrk's Hierro is possibly the most potent and durable of any other Arrancar's. It has been compared to that of reinforced diamond due to being so durable and strong. He is entirely invulnerable to standard attacks, such as mid-level Kidou and even the blows of a Captain's sealed Zanpakuto have virtually no affect on his skin. True effort and power must be utilized in order for Starrk to be affected by such mentioned attacks, and even then, the damage could be considered below minimal. However, when facing a Shikai level foe or higher, this changes as he becomes more concerned with not taking chances. However, even then, it is very difficult to actually wound Starrk with conventional attacks, as Shunsui soon learned in their initial battle. Even strikes from the Captain's Shikai were incapable of doing great damage due to such durability. It was only with the help of Shunsui's Shikai ability that he was able to defeat Starrk fully. Starrk has only worked harder to ensure that his spiritual power weighs heavier into his Hierro, wanting to make sure that he remains nigh impervious to most physical attacks. He created a  unique ability belonging to masters of Hierro in order to achieve this. When Starrk is facing an extraordinarily strong foe, or when he's simply being cautious, the bulk of his Hierro is outlined entirely in a bristle of blue spiritual energy. This is at first hard to see from a distance, but upon closer inspection, it becomes easier to see. The trick behind this technique is not augmenting his defense to greater degrees as it initially seems to do, but rather, it is a means to throw the foe off balance. When the "skin" of energy is hit with an energy attack, such as a Cero, it remains mostly in place, albeit weakened and requiring another coat of energy. However, the true nature of the ability is revealed when Starrk is physically attacked. Once the strike connects with his form, the energy quickly expands and then dissipates in the form of a burst. This simulates the effect of a massive pressure wave hitting his foe square in the chest and it comes from all sides. This blast appears as a circle of energy, formed from all of the energy that was enraptured around Starrk. Despite it's simple appearance, the blast is capable of crushing bones rather easily, and therefore, must be approached with caution.

Incredibly Perceptive Combatant: Starrk has demonstrated a very keen eye for analyzing and deducing various situations during intense battles. With such a laid back and, truthfully, lazy attitude, Starrk comes off to most opponents as a very unenthusiastic and simple foe to fight. This cannot be further from the truth. Starrk watches and observes each and every movement that his target makes, like a wolf observing it's prey and it's pattern. Emotions, plans, strategies, and even intentions are all subject for Starrk to analyze and properly deduce. He uses his augmented senses and his knack for finding weaknesses in almost every battle that he takes part in. His senses allow him to hear and feel virtually any movement that his foe is preparing or executing, and nearly every time, he manages to decipher their attack pattern and effectively counter it. If he does not immediately manage to subdue the attack, Starrk always manages to catch on to it's weakness and exploit it quickly. In his fight with Shunsui, he astounded the Captain by quickly figuring out how each of his Shikai's abilities worked by only seeing them function one at a time. The same could be said for Jushiro Ukitake's Shikai, willingly firing off a Cero just to be sure that he'd know how the other Captain's ability truly worked.

Marksmanship Master: When firing his Cero, Starrk has been noted to have rather keen accuracy, almost always hitting his foe unless they are moving at great speeds. They are noted to almost always hit their mark, obliderating whatever lies in their path directly. Even when he isn't looking, such as firing the blast from his back or another location, they rarely miss their desired destination. Shunsui had a particularly difficult time managing Starrk due to the sheer potency and accuracy of Cero's that the Arrancar sent his way. Once Starrk dons the Released form of Los Lobos and acquires the dual pistols granted to him with said transformation, this particular talent becomes all the more apparent. Firing his weapons at blinding speed, the Cero blasts are said to be so quick and deadly that the foe never has the chance to see them coming, being struck in their central, most weakest points and being utterly blown away. Every shot that he fires lands somewhere and, as Lilynette puts it: "Screws someone's day up."

Sonido Master: Starrk's use of the Hollow means of high-speed movement is very apparent, having used it to travel from one end of a battlefied to the other in a matter of seconds. Faster than lightning, and more staggering than thunder, Starrk can be virtually anywhere that he chooses to be on the battlefield, and he can do so at any time he chooses. As Sonido requires an Arrancar to have a well crafted grasp on their Spiritual Energy, Starrk is one of the few recorded Arrancar to ever actually truly master Sonido. It is so well crafted and masterful, it has been seen as a form of teleportation rather than high speed movement, as it appears to distort the immediate area around him whenever he uses it, be it from departing or arriving at a location. Using his Sonido is proven to create several after-images of his form due to being utilized so swiftly and fast. He can use this without any form of effort or strain, scaling entire structures and even battlefields within one simple movement. In his battle with Jushiro and Shunsui, Starrk was able to completely take the former by surprise using Sonido to dodge an oncoming energy attack. Later on in his fight with Shunsui, he was able to quickly confuse the Captain using numerous bouts of Sonido, appearing in several directions at once and overwhleming him. Sonido in particular is great enough to where he can actually produce a few clones of himself to do battle, as shown in his "Roudou's" final stance attack.

Enhanced Reflexes: Starrk boasts some of the most impressive speed when reacting to an attack in battle. He can position himself against his foe with such impressive timing, it is almost impossible to hit him. At the same time, he is capable of opening an offense in that same time. His enhanced perception and acute senses when in battle only increases his reflexes, which allows him to easily take advantage of the faults of foe's technique and quickly bring down all the defenses of his opponent easily. It is proven that landing a physical attack on his person could be next to impossible due to such keen awareness and insight. His ability to stay aware and keep his foes at bay make it so that only the greatest of tactians could possibly hope to land an attack.

Enhanced Strength: In accordance with his other attributes, Starrk has a level of strength that is put in different gauges depending on his foe. Unlike many other Arrancar, Starrk's incredible amount of control over his powers allows him to appropriately increase or decrease his own physical strength depending on his foe. In almost every fight that he takes part in, Starrk alters his physical strength, making it to where he can fight on par with a strong foe, or increase it to where he can beat them quicker. He is capable of delivering bone shattering fist attacks, as well as grab ahold of his opponent with a steel force grip.

Complete Cero Mastery
Starrk's most terrifying and proficient ability is his prowess in using Cero, the trademark energy attack belonging to any of Hollow influence. It is utterly unpredictable when fired, mainly because Starrk lacks the need to fire the blast from a certain pose or gesture, suiting his uneventful and lazy nature. He can unleash these potent blue beams from virtually any point on his body, from his chest, back, shoulders, and even his chin. No matter which direction his foe comes from, they are never out of range of his Cero. They are released within an instant, faster than lightning upon first glance and nearly impossible to react to within the appropriate span of time. Very few have ever encountered his Cero and live to tell about it in one piece. The sheer potency and lethality of these blasts are so apparent that they are believed to instill fear in any nearby beings that witness it. He refers to it as his "game changer" as using his Cero on anyone or anything almost always turns the tide of the battle in his favor. The entire landscape is subject to the will of these mighty beams; the beautiful landscape of a forrest can be transformed into a flaming field of ashes within an instant. Starrk releases these blasts in such a comforting and effortless fashion, one would naturally think that he can only do this in a short amount of time. However, this is far from the case. Starrk can fire these blasts in rapid succession, making the likelyhood of survival all the more dim and further from grasp. Even more unnerving is the fact that he can actually still move regularly while releasing any of his Cero, such as walking or even attacking with his sword. While fighting one opponent with his weapon, he can obliderate several more behind him with a Cero from his back, making the possibility of flanking or outnumbering him all the more useless and ineffective. Not only is their range dangerous, but the blasts themselves are incredibly powerful, capable of effortlessly destroying an entire line of buildings before dissipating. He performs no warnings or signs of preparing a Cero, firing it as soon as he wills within the mere blink of an eye and letting it fire at a continuous rate for long amounts of time. Entire groups of enemies can be utterly decimated with one simple blast, letting it move in a straight horizontal path and wiping out all opposition. They were strong enough to incapacitate a Captain level foe, albeit there was a struggle in doing so. Starrk can enhance the power of these blasts at any time, making them smaller in size in order to compress their energy, and  make them produce powerful and deadly explosions upon impact. He has also demonstrated the ability to fire the attack from the tip of his sword, though for some reason it does not appear to be as powerful as his other Cero attacks. Starrk's most interesting and possibly his most deadly trait when fighting other Hollow-like beings is his ability to completely dissipate an enemy's Cero upon merely making contact with it. His knowledge in the Hollow race's most used attack is so vast and experienced, that he knows the functionality of it right down to the most basic first steps. When he is face to face with such an attack, he only needs to outstretch his hand and let the blast connect with his palm. From there, he can disassemble the attack down to it's last spiriton, breaking it down completely, and thus rendering the attack harmless. He can do this in succession without tiring. However, he states that doing this with a variant of Cero, such as Gran Rey Cero or Cero Oscuras, he would have "alot more work to do."
 * Seguro-Engache, Cero Metralleta (安危閉弾薬虚閃, Spanish, lit; "Safety Locked, Sub-Machine Gun Zero" Japanese for "Vigilant Infinate Ammunition Hollow Flash"): Starrk, due to his mastery in the power, is capable of firing a lesser extent variation of his signature and widely feared Cero Metralleta in his sealed form. Upon preparing the attack, six blue spheres of energy appear directly in front of Starrk's forward facing form. When fully charged after a few seconds, Starrk fires the blasts in seperate form all at once, nearly obliderating his foe entirely. The primary difference between this variation of Cero Metralleta from the original is the fact that this version does not fire the beams in a constant barrage. Rather, it is discharged in the same manner as a shotgun would be, just a large burst of several Cero going out at once. It is possible that Los Lobos, his Zanpakuto Spirit, taught him this technique, as Los Lobos uses Cero Metralleta in a similar fashion.
 * Gran Rey Cero ( 王虚の閃光, lit Royal Hollow Flash): Is a unique Cero variation available only to the Espada and Espada level Arrancar. By mixing his own blook with that of his charging Cero, Starrk is capable of creating a much more powerful and potent Cero blast. It is dark blue in coloration, and upon being fired, spins like a razor due to containing such massive and unstable quantities of spiritual energy. The resulting explosion is so dense and devestating that it is capable of distorting the very fabric of space itself. Unlike his normal Cero, Starrk fires this blast from either of his hands.
 * Cipher Cero (暗号ゼロ, lit Zero Point Hollow Flash): Starrk eventually managed to develop his own, unique variation of the Cero that he can use in his sealed form. Cipher Cero allows him to fire a Cero from virtually anywhere within range of his Spiritual Pressure. This is amoung his most feared and deadly variations of attacks as it is a Cero that is controlled by Starrk's thoughts and his thoughts alone. In accordance with his tremendous spiritual energy, Starrk can fire these potent blue beams from anywhere within his line of sight. His spiritual energy is so great and easy to feel, that this ability could be activated from miles away from his vicinity. These orbs don't have to remain in place when activated, and Starrk can make them move around their immediate area however he chooses until he decides where he wants them to remain. When in use, Starrk creates the deep blue sphere from any area of his desire and releases the energy in the direction of whereever he chooses. These blasts carry the same amount of power as his normal Cero, but they take a few more seconds to charge than others.
 * Cero Gatillo (引金虚閃 (セロガチッロ), Japanese for "Triggered Hollow Flash", Spanish for "Trigger Zero") This Cero is used only by very powerful Arrancar such as Starrk. When activated, Starrk fires out a sphere of Cero energy out at his opponent. Just a few inches in front of the foe, the sphere stops and then releases the powerful Cero blast out at his foe point blank, doing extensive damage to them.

Swordsmanship Mastery


Starrk is extremely well versed in sword fighting, contrary to what his laid back and careless demeanor would suggest. Despite not having been formally trained, save for a few basic lessons from a Zanjutsu master, Sosuke Aizen, Starrk's basic skill alone is capable of contending with the likes of most other sword fighting masters. It was good enough to contend with Shunsui Kyoraku, who was often revered as an extremely talented sword fighter in his own right, using only a single sword in comparison to the latter's two. Even when the two of them reached an initial stand still, both fighters concluded that neither of them were truly trying. Fighting with a more defensive and composed style, Starrk's moveset centers on staying on the defensive until an opponent's pattern begins to sink in and become more apparent. Only then will he start looking for openings to strike out at his foe with a strong and well placed slash or stab. When he enters his Released state, Starrk's swordsmanship skill is instead traded for his tremendous marksmanship. However, his sword fighting skill is not entirely forsaken, as he is capable of manifesting two energy blades from his bandoliers by using the ability "Colmillo". Here, his style changes into a more relentless and suprise based pattern, striking the foe with several sword swipes and giving them hardly any time to react or dodge appropriately. In his battle with Ryū Aramaki, he displayed a very keen eye for watching his incredibly fast opponent's movements, and while he couldn't track them all, Starrk was still able to parry attacks from the man with nothing short of masterful precision.


 * Kenjutsu Master:  While his prowess in this art of combat is not as well known or versed as the likes of beings such as  Raian Getsueikirite, Starrrk is the next best thing. Basing most of his attacks in slashing motions, Starrk takes into account his center of gravity as well as the weight and size of both his weapon as well as his foe's. In the beginning of most duels or forms of sword fighting with an enemy, Starrk creates several feigning strikes that are heavy hitting despite appearing to be light and casual. Doing this allows him to throw off his foe's balance and leave them open for more powerful, fatal slashes. This is seen as a standard practice in Kenjutsu, but Starrk's sheer mastery in the art can often throw off the perception, even to other masters in the style. Kenjutsu is seen more or less as a sword fighting based form of warfare. Therefore, Starrk's great intellect compliments this style very well. Since there is little time to plan during these encounters, at least for a normal fighter, Starrk can quickly deduce the openings of his foe's defenses when they are fighting, playing well into his fast feign strikes. His knowledge in this art is also so well developed, that he can actually defeat an armed foe without the use of a sword. As long as he can tell the weight of his opponent's weapon, it's all in all size, the foe's posture and stance, Starrk can easily disarm the foe and kill them without even having to draw his own weapon.


 * Roudou  (狼如何 Way of the Wolf ): This is Starrk's trademark swordfighting technique. It is a one-handed sword fighting stance, most of the time with the other hand in his pocket, and is more defensive and watchful in pattern. The user subtly circles the foe without them noticing throughout their battle, mostly blocking oncoming strikes and briefly lashing out to keep the foe at bay. This type of movement centers most entirely on balance, and it reflects the predatory like movements of a wolf closing in on it's prey. Being taken out of this stance can be only a minor setback, as it is an easy stance for Starrk to get back into. After circling the opponent at least halfway, Starrk immediately uses Sonido and appears directly in front of his foe within the mere blink of an eye, slashing upwards across their chest with bone crushing strength, and then quickly uses Sonido to come back to his original spot. Throughout the entire pattern, Starrk only does this twice. When the circle has been completed, Starrk employs a string of Sonido at incredibly fast speeds in four different places, all of which are aligned in the same circular pattern that he had enacted earlier. The movement that he utilizes here is so blindingly fast that it appears four clones of Starrk are attacking at once. However, this is the trick that the technique is using. All four clones are actually just Starrk using high speed movement to strike his target at virtually all angles. This is meant to simulate the effect of a group of wolves striking their prey in a combined effort, giving them no room to escape or counter.

Zanpakuto
Los Lobos  (群狼 (ロス・ロボス),  Rosu Robosu ; Spanish for " The Wolves ," Japanese for " Wolf Pack "): Unlike all other known Arrancar, Starrk's enormous power was not sealed in the form of a Zanpakutō. Instead, it was sealed in the form of another Arrancar, his own subordinate, Lilynette Gingerbuck, who is a separate distinct being, but also an actual part of him. However, after several years of being apart, and with Starrk beginning to hone his powers more in order to achieve  Soul Resurrección, the two of them eventually managed to split into two seperate entities altogether, though they still maintain usage of their own form of Los Lobos. Starrk's current Zanpakuto manifests itself as a standard katana with a silver tsuba and blue handle. He keeps the weapon sheathed on his left hip when not in useage.



Resurrección : Los Lobos' release command is  Kick About  (蹴散らせ,  kechirase ). When released, he wields two ornamental pistols, each of them the same length. They are both metallic black and have a distinct silver sun like pattern on their sides. Part of Lilynette's mask appears on his head, stretching from the back of his head around to the eyepiece on his left eye, with the flame pattern changing to emerge from the eyepiece and follow the mask fragment around to the back of his head. The mask itself is connected by two chains around his right eye. His Arrancar outfit changes drastically as well; his upper body is covered in a grey fur-lined jacket over a double-breasted vest, while his legs are covered in some kind of dark skin-tight pants with grey knee-high fur leggings covering his lower legs, and his arms are covered in some kind of gray elbow-length fur armbands that appear to end at his wrists. There are also ribbon-covered bandoleers emerging from his upper back and disappearing into his upper forearms. With fur-covered holsters, Starrk's released form resembles a Wild West gunslinger.

Resurrección Special Ability : The best way to describe the power of Los Lobos is simply: Death from afar. If one is fighting Starrk at a long range, it would be much better for them to either leave the battle, or to die one. At a distance, Starrk is almost untouchable and even more apparent; unbeatable. Using his two ornate pistols, Starrk can decimate all forms of resistance from anywhere beyond five feet of his vicinity. Firing his weapons within an instant, too fast for any form of normal reaction to counter, he can destroy his foes before they can even comprehend his own location. He releases each and every one of these attacks with utmost precision and killing intent; when he fires a shot, something within range of his eyesight has met it's end. When he isn't firing a Cero from these guns, he fires something that can be considered all the more deadly. He shoots solid blue Bala blasts from his guns that propell sonic outlines as they move, shredding through the defenses and forms of his opponents. The true power of Los Lobos, however, lies not within it's incredibly accurate and powerful Cero variations, or it's other offensive traits, but rather, it centers on his manipulation of his own soul. He can produce aparations of his own soul in the hundreds, producing multiple forms of combative and defensive uses.
 * Incredible Spiritual Energy: As with all other Arrancar, Starrk's spiritual pressure becomes much greater in his Released form. His spiritual energy in particular is incredibly dense, capable of utterly suffocating his foes to death regardless of their calibur. His presence alone is capable of bringing a Captain level foe to their knees. His enhanced spiritual pressure allows all of his attributes, speed, strength, endurance, and various other aspects of his original power to increase to much greater heights. It was this spiritual pressure increase that allowed him to fight both a released Shunsui and Jushiro at the same time, and later defeat a Hollowfied Love and Rose at the same time. Now, with that power having increased over the past few years, Starrk's power is capable of surpassing anything that the Gotei 13 could possibly muster.
 * Enhanced Speed: One of Starrk's most noticeably augmented traits is his speed, of which is capable of surpassing the likes of even Grimmjow's own released form. Now, not only can he create several after images of himself when using Sonido, but these after images actually appear to be tangible when left behind, and they take a few more seconds to fade away than they would in his sealed form, making it appear as if he were still in the same place before moving. His Sonido is great enough to where he can move from one end of a battlefield to the other in just a manner of seconds, making his reach almost impossible to escape. It was great enough to successfully evade and counter most all of Shunsui Kyoraku's attacks in Shikai.
 * Enhanced Strength: Starrk's strength also takes a much greater spike in power while in his Release form. Since he prefers to mostly fight at range, this doesn't become very apparent at first. However, if an opponent does actually force him to draw his energy blades, Colmillo, they will find that his attacks can be utterly bone breaking. He can break through most any form of defense, and even cleave right through a Captain's Shikai.


 * Cero Metralleta (無限装弾虚閃 (セロ・メトラジェッタ), sero metorajetta; Spanish for "Sub-Machine Gun Zero," Japanese for "Infinite Ammunition Hollow Flash"'): This is Starrk's signature and most widely recognized Cero variant. An attack said to be so deadly and powerful, that it is almost impossible to survive when facing it, Cero Metralleta is initiated when Starrk prepares to charge what appears to be a normal Cero from one of his two guns. Doing this, his entire form bristles and glows with a dark blue aura, and the area around him begins to shake as if an earthquake were preparing to strike. When he finishes charging, all of time and movement in the area seems to stop for but just a brief couple of seconds. Then, he releases the gathered energy in the form of a relentless barrage of dark blue Cero beams. This attack is devestating in any form of perception. Starrk himself has commented that this blast alone is capable of destroying an entire city within a couple of minutes when used. Even more deadly is the fact that it is almost impossible to survive such an onslaught when fighting him directly. The absolute highest peak of one's speed and mobility must be called into play when facing it. Otherwise, the foe faces complete annihilation. Starrk is capable of moving the barrage by turning his arm in the desired direction, furthering it's destructive and unrelenting power. He can maintain this attack for several minutes at a time.
 * Cero de Perado (無感覚火壁虚閃 Muukankaku Hikabe Urosen; lit "Wall of Zero". Japanese for "Impervious Fire Wall Hollow Flash"): This Cero variant can stem from Cero Metralleta sometimes, but is mostly a result of several Ceros being fired at once. Starrk fires a few dozen Cero's in the direction of his choosing and they each explode in varying sizes, mostly appearing as massive spheres of explosive power. All of them form a massive wall of energy that causes extensive damage to his foe when they attempt to breach it. In order to breach it unharmed, one must use the utmost defensive measures. Starrk used this attack against Shunsui to keep himself distanced from the Captain's relentless attacks.


 * Cero Oscuras  (黒虚閃 (セロ・オスキュラス),  sero osukyurasu ; Spanish for " Dark Zero ," Japanese for " Black Hollow Flash "): Similar to Ulquiorra, Starrk can fire a black and blue Cero Oscuras from either of his guns. This attack is extremely powerful, as it is capable of decimating it's targets to nothing. It is also capable of heavily damaging a Captain level foe upon impact. While this is Starrk's prefered Cero type when fighting stronger enemies, his counterpart Lilynette seems to favor the opposite of the attack, called Cero Lamparos. It is unknown if Starrk is capable of firing Cero Lamparos as well.


 * Wolves: In reference to the name of his Resurrección, Los Lobos, Starrk is able to summon a pack of grey wolves seemingly numbering in the hundreds. The wolves are controlled verbally by Starrk and will chase down the enemy with the intent to cling via a bite. Upon biting the enemy or getting close enough, the wolves erupt in explosions of varying size and power. They're capable of being very destructive; when one exploded, it destroyed a large area of Fake Karakura Town in a huge explosion which dwarfed the surrounding buildings. Lilynette brags that it would only take a dozen wolves combined to completely destroy the Seireitei. Starrk seems to be able to summon them without limit, thus overwhelming the enemy with their sheer numbers. These wolves are apparently pieces of both Starrk and Lilynette's soul that they are able to split apart and control in battle. Love Aikawa remarks that they are like flames, as they reform from any harm done to them (even if they are literally cut into pieces) to continue their attack without pause. It is also shown that the two bandoleers on Starrk's back are the source of the wolves. This ability fuses him and Lilynette even further, as the pistols disappear and she becomes a presence in his body, even allowing her to speak through him. However, now that the two have mostly seperated and acquired their own power, these wolves are now simply pieces of Starrk's soul that he can generate in masses. He can also retain the use of his guns.
 * Colmillo (コルミージョ, Korumījo; Spanish for "Fang"): Starrk is able to summon spiritual energy swords from his bandoleers, which vaguely resemble the ordinary katana he wields in his sealed form, but with four curved prongs hanging off of the guard. He used one, then eventually two swords to combat Kyōraku's dual-blade Shikai. These blades are highly durable, easily capable of blocking the attacks of Shunsui's own blades. They are also very sharp and powerful too, as he was able to split several buildings in half using only his swords. He also can throw the blades like throwing knives and they normally explode on impact.
 * Enhanced Shiroi Kiba: Starrk retains the use of his signature wave attack in this form, but it is much more powerful. Now that his Colmillo blades are composed of his own solid Reishi, the blasts that are fired from his slashing attacks are much more devestating and are almost always at full power. In essence, one standard slash in this form would equal the same force as a full powered slash used in his sealed form. These rends of energy can raze entire city blocks when they make connection, and are capable of slicing through even the most durable of defenses.

Ascended Form: When Starrk is truly angered or under great duress, he gains access to an ascended form of his Ressereccion. Here, his entire body becomes enraptured in a dark blue spiritual energy, obscuring most of the detailed parts of his outfit. His entire face, save for his right eye, now glowing with a silverish blue light, is obscured from view, making it appear as if it were masked. His hair also becomes slightly longer. All in all, this form bears an almost exact same appearance as his regular release form, save for the spiritual power all around him. His form also bristles with a constant string of electricity, a sign of his ascendance to power. His weapons remain the same, but he seems to favor a somewhat larger form of Colmillo that takes the appearance of a broadsword. This transformation is interesting in that it is not a seperate manifestation of his Ressereccion, like a Segunda Etapa, but rather, it is more or less a "full powered" version of his Ressereccion. According to Lilynette, this transformation is Starrk's "rage mode", further stating that this transformation is more powerful than that of any other Arrancar's form. Lilynette also brags that this form could easily defeat the likes of a Bankai enabled Captain foe. Resurrección: Segunda Etapa  (刀剣解放第二階層 (レスレクシオン・セグンダ・エターパ),  resurekushion segunda etāpa ; Spanish for " Resurrection Second Stage ", Japanese for " Sword's Release: Second Level "): At some point in time, Starrk managed to achieve the Segunda Etapa level used only by Espada Arrancar; calling his Los Lobos del Desalado (絶望的な山のオオカミ, Spanish, lit "The Wolves of Forlorn Mountains" Japanese for "Wolf Pack of Desolate Lands"). Through the process of  Soul Resurrección, Starrk can call upon one of the most terrifying forces ever known to the Spiritual World. When his Segunda Etapa is activated, all of the wolves that he had previously generated come to his side and quickly latch onto his energy enveloped form. They all slowly begin to form into a much larger wolf like creature, and then the transformation is complete. Here, Starrk now bears an appearance that is strongly similar to the spirit of Los Lobos' spirit form. He appears as a full fledged grey wolf. He has a light blue mane that travels up his spine location, stretching into his tail, and also has light blue fur parts just above each of his paws. He also sprouts a pair of large wings on his back as well. His left eye is red with a black marking shaped like fire. Finally, his entire form has several spots of blue, fire like spiritual energy.
 * Augmented Spiritual Energy: Starrk's already immense Spiritual Power becomes further monstrous in his Ascended form. Here, it is capable of utterly killing even Vice Captain level opponents who come too close to him, and Captains can actually suffocate if they aren't careful when around him. The density of such Spiritual Pressure is so great, entire buildings can have their inner structures weakened to the point to where they collapse fully. When this form is summoned, a massive storm gathers overhead the battlefield as a result of the raw power Starrk now possesses. This storm can dissipate at will, though Starrk apparently does not wish for it to do so.
 * Persona Change: When in his Ascended Form, Starrk's attitude seems to take a different turn, almost seeming as if he were a different person all together. Rather than being the laid back and relaxed Starrk that most people know, Ascended Starrk is completely quiet, relentless, and utterly unmerciful. Starrk completely indulges himself in killing intent and pursues his enemy with an insatible desire to kill them. He resorts to brute force when fighting, pummeling his target into the ground until they are obliderated into nothingness. Despite this, he seems capable of telling friend from foe.
 * Enhanced Physical Attributes: Unlike his Ressereccion's initial state, Starrk's Ascended form is more melee centered in terms of combat, though he still uses his Cero quite prominately. Here, his guns can be called upon at will, but Starrk seems to favor his Colmillo broadsword and fights at normally closer ranges. Typically, his blows are earth-shattering. A single swipe of his sword can clear a good section of a nearby forrest, and when in the city, can bring down entire buildings. Here, he also employs a little bit of Hakuda in his attacks, stretching out a few powerful kicks towards his foe to add blunt damage to cut as well. His speed is also completely unpredictable. He is fast enough to create numerous clones of himself, similar to how Captain Soifon can, but in a less deadly form. Here, the clones can all appear to attack at once, and only one of them is capable of harming the foe. Using them as a distraction, Starrk's movement is nigh unpreditable.
 * Kirikata Urufu Horo (アルファの方法, lit Way of the Alpha Hunter): This is the sword-fighting style Starrk employs when in his Ascended state. It is much different from his original Kirikata Ookami style in that a circling pattern is not used, but rather, it is comparable to that of a predator hunting it's prey. Starrk utilizes a relentless string of blows, enhanced by his augmented speed, directly in front of the foe when they are stationary. However, if the foe attempts to relocate or flee, Starrk mercilessly pursues them and strikes them from behind with a nigh fatal blow. This would be considered out of character for Starrk, evidenced by his initial reluctance to battle or even take on this form. However, this is a transformation that is only used when angered or distressed, and as such, can drive him to different means of fighting.
 * Enhanced Cero: Typically, Starrk's Cero takes a dramatic increase in both size and power. Capable of being fired from an outstretched finger or from the tip of his sword, his Cero is nearly 4x larger than that of his sealed form's Cero. Upon being fired, the blast emits a deep pulsing sound that can be heard from miles away. Sailing towards it's target at great speeds, the blast can utterly raze nearly any form of defense to oblivion, creating a massive fissure in the ground that it soars above and exploding with such force, the landscape around it's impact spot shakes for several kilometers, resulting in a gigantic blue and black mushroom cloud that sails towards the skies. However, Starrk's Cero in this form is still fired at a rather slower pace, usually taking a break in between blasts to prevent too much destruction.
 * Enhanced Bala: Starrk can fire dark blue Bala's from his left hand. These blasts have the same shape and size as a regular Bala, albeit without being see through, but they carry the same amount of power that one of his initial Release's Cero would yield. These spheres are quite deadly, as they can raze entire groups of enemies to the ground. They also create quite a large explosion upon impact, though no where near as destructive as his Cero attack. Starrk prefers to use this attack over his Cero in most cases, as he calls it "less tiresome" than his Cero.
 * Okami no Te (オオカミの手, lit; Hand of the Wolf God) This power is available to Starrk when he is in his Ascended form, and instantly activated upon release. Whenever Starrk wills, and upon the instant of his attacks, the silhouette of a werewolf like creature appears and it's claws move in sync with his sword slashes. When this happens, the already drastic power of his attacks are augmented to nightmarish heights. This silhouette that appears behind him is a massive werewolf who appears to stand on it's hind-legs (it's only visible body is from the waist up), and has an incredible muscular build, making it nearly twice the size of Starrk's own body. When Starrk moves his body in an offensive fashion, such as swinging his sword or throwing a punch, this diembodied monster appears behind him and it's appropriate limb moves in sync with Starrk's own. When this happens, the force and power of the strike is enhanced greatly, easily capable of blowing foes apart in one swing.

Segunda Etapa Special Ability: Starrk's power in this form increases to unimaginable heights. Along with a few new abilities, all of the powers that Starrk has in his previous forms become much more powerful. His strength and endurance enhanced to terrifying levels, his Cero Oscuras becomes much faster and stronger, as do his wolves, Starrk is seen as nearly invincible in this form. However, the one area that he lacks in his second Release is speed.
 * Overwhelming Spiritual Pressure: In his Segunda Etapa, Starrk's Spiritual Pressure is so high, that it is hardly capable of being classified as Spiritual Pressure. It can only be felt by beings who are of the same calibur as Starrk's own, meaning that it has reached a level that is beyond that of most other powerful beings. Starrk's power in this transformation is so great, that it is said to be able to bend the very fabric of reality around it. Time seems to lose it's meaning when fighting him, the weight of a mountain bearing down upon his foe creating a sense of solitude and fear that no other Hollow being could possibly radiate. The sheer force of the power that he exerts can blow away a Captain with ease, and anyone who is of lower calibur with almost immediately fade into oblivion. When this form is activated, the storm that forms above him and his foe becomes more greyish and it actually begins to snow, similar to how a warhead in the atmosphere could create a snowfall. Simply another example of just how powerful Starrk has become.  A Segunda Etapa is the complete manifestation of an Espada's aspect of death. In such case, whereas Ulquiorra was the manifestation of empitness, Starrk is essentially solitude incarnate. When he walks the earth, a deep feeling of lonliness works it's way into the hearts of his foe, worse than any that they may have encountered ever before. In most all cases, when Starrk is fighting a foe that has actually pushed him to this state, a scenario of lonliness overtakes them, leaving just the foe to battle the almighty power Starrk possesses.


 * Howls: Starrk's unique ability to howl very loudly is more than just an intimidation tactic. Functioning in a similar fashion to his sealed form's spirit waves, these howls can clear entire forrests due to bearing such strong pressure. When he does howl, the sound of it stretches for miles and the area around him and his target take on a dark blue tint for as long as the howl lasts.
 * Instantaenous Cero Oscuras: The most lethal form of Cero thus recorded, Starrk is now able to fire the Cero Oscuras once more. However, this blast is much more enhanced and deadly in his Segunda Etapa form. Here, the blast is fired from his mouth and it requires little to no time to charge before being released. It retains it's black and blue tint, and creates a massive blue explosion upon impact. Starrk, like Ulquiorra, appears to use this form of Cero over his previous form's enhanced one.
 * Legión de Los Lobos (オオカミの軍団, Okami no Gundan; Spanish for "Legion of Wolves"): Starrk's primary ability in this form is summoning his wolf pack once more. However, not only do these wolves increase in size somewhat, but they also increase in sheer quantity. As it's name suggests, these wolves can number in masses of nearly one thousand, creating an essential army of Starrk's will. He does not appear to tire when generating these beasts, and often fights along side them. The explosions produced from these wolves varies depending on quantity when attacking. Often, three wolves together can destroy half a city block, while one can blow up a few buildings by themselves. Starrk keeps these wolves around him almost all of the time when in his Segunda Etapa.

Stats
More coming soon!!

Trivia

 * According to the author, Starrk's theme is "Hollow" by Alice in Chains.
 * Credit for the casual appearance picture, as well as other non anime pictures goes to Arrancar Fighter on Deviantart.
 * His Segunda Etapa picture belongs to Zanpakuto Learder.
 * The quote at the top of the page was provided by Achrones150.