Thread:BraveHeart70/@comment-5778280-20151026181026/@comment-5778280-20151026202901

Hey now, you don't have to back track his Zanpakutō affinity. If you're feeling uncomfortable with fire, you should. However, if you're thinking of going back to Lightning because you're at a loss of ideas, I'd like to advise against it. There are so many elements for one to manipulate, and a variety of ways to utilize each and every one of them. If you recall my various explanations of Lightning (in our Roleplays), you can augment the very elements via the use of physics. Fire is the exact same way. Each element, as per the law of the world, can tie into another (to some degree). Now, I'm not saying you can use water to generate fire, but they can achieve something new when working together. For instance:
 * Fire + Water = Steam. Steam is a vapor in which one can manipulate through Water Manipulation (exercising rain over moisture), Air Manipulation (adjusting the placement of gases, which vapor is), and Fire Manipulation (influencing the vapor by manipulating the heat in which it used to come into existence).

I could go into other things, but it's probably subject to question (by a certain group of people). In the end, it's all how you want to look at the element you choose. Then again, you can always pursue an element for the sole reason of versatility. In relation to all elements, I personally adore fire because I can achieve so much with it (and I've been known for using it almost naturally). If you pursue Lightning, you should look into things you've see Kodokuna use. These include, but are not limited to:
 * St.Elmo's Fire
 * Clouds
 * Conductivity
 * Electromagnetism
 * Paralysis
 * Stimulus