En'nosuke Kuchiki

En'nosuke is the 6th Division's Captain, suceeding Byakuya Kuchiki. He is also the 20th Head of the clan and a very distinguished member of the Seireitei.

Appearance
He dons the Captain outfit, with the famous white scarf. The scarf is made from the silver-white, windflower light silk (ginpaku kazahana no uzuginu) and is a family heirloom that is handed down from generation to generation and is given to each Kuchiki family head. The scarf alone is worth enough to buy ten mansions in the Seireitei. He dons one kenseikan on the right side of his hair.

Personality
En'nosuke has an aristocratic position in regards to his social status. He behaves as such to most people and is very materialistic. When he had both his children, he started from a very tender age training them hardly in his dōjo, so they could follow the steps of the clan.

He entrusts his pride more than everything and keeps his marital relationship very formal. He isn't exactly in love for the one he is married who, instead lives with the person most entrusted to carry on with the Kuchiki family after his death. It is rumored his marriage was planned by his parents from a very young age.

He doesn't take lightly one referring to him as an equal, if they are not superiors or from he clan. He also feels attacked when the Kuchiki name is targeted in any way.

Powers and Abilities
Kidō Master: En'nosuke has shown to be one of the best Kidō users of Soul Society. Captain Kenkyūmaru states that his reiatsu is perfect for the arts of spells. As a result of his genetic tendency to Kidō, En'nosuke is able to produce invisible energy waves that break a wall easily.

Amazing Spiritual Power: In comparison to several other Captains, En'nosuke has fewer amounts of reiatsu than most. What is unique is not its amount, but its properties. His reiatsu is specially concieved for the arts of spells. He has also strange features on this power, letting him control the reiatsu itself with no weapon in order to attack. This is shown, when he created a tentacle-like protusion from the column of reiatsu released to grab the enemy.

Expert Swordsmanship Specialist: Having a tantō to fight is harder to land attacks, as stated by the same. It requires a closer ranged battle, which can't always be found in a battle. To compensate this serious disavantadge, he relies on Kidō to attack long-ranged enemies.

Hand-to-hand Combatant: En'nosuke has skills in the arts of martial arts. Even though he doesn't use it as much as his sword, he can keep up some time with the enemy. He uses this method mostly to buy time.

Zanpakutō
Kohaku no Jōhei (琥珀の浄瓶, Amber Purifying Pot): It is a tantō, with a wooden handle, made by him, when he was younger. Its wood is red, like fire and it's full of cuts, from inumerous battles. Even though it was made by him, as he grew up and learned the costums of his family, he started to dislike his weapon, because it was a cheap piece of equipment, with no garnish what so ever. It's got no hand guard.
 * Shikai: Its release command is "Resonate" (共鳴する, Kyōmei suru).601px-Amber_pot.png

    Shikai's Special Ability: In this state, Kohaku no Jōhei turns into a katana, with red handle. In its end, it has a string attached to a giant pot, that resembles a drum. It's made out of clay and has a stylised kanji for "lightning" (雷, kaminari) on it. The top of the pot has two small holes used for its main ability and is kept closed by a very thick piece of knoted rope.

Kohaku no Jōhei is able to absorb one's reiatsu from their blood, which is collected by the sword and is then transfered to the pot by the wire, in which creates a very strong body of flames that can be unleashed by the holes or by taking the lid off.

The bigger the space is of where the fire is released the wider and slow the flames will be; the smaller it is the more concentrated and fast will be. it is a fire-type Zanpakutō that depends on the reiatsu of the enemy.
 * Bankai: Not yet revealed...