Kokurou Kakyoin

Kokurou Kakyoin (花京院・剋狼, Kakyoin Kokurō lit. Flower Capital Temple, Victory Wolf) is a member of the Gotei 13 and Captain of the 7th Division. His Lieutenant is Ekei Kuchiki. He is a character in Bleach: Rasenhiden.

Substitute In Flames Arc
Soul Society Arc
 * Woman Troubles
 * The Struggle Begins
 * Welcome Warring Warlords

Powers and Abilities
Decimating Spiritual Power: Even the Captain-Commander stated that Kokurou's spiritual power is more than a force to be reckoned with; a fact that Kokurou proves without a doubt. While Kokurou usually keeps it under control, when sufficiently angered, he can release it to its full extent. The spiritual pressure itself is a vibrant pink and pitch-black, crackling intensely when Kokurou focuses; when Kokurou's power is at it's peak, it transforms into the frightening visage of a Chinese dragon which surrounds him, striking fear into the hearts of his foes. It is so great it can be felt from a great distance and it has the tendency to make people perspire in fear.

His swordsmanship is enough for him to slash through intangible airspaces, and to deflect hundreds of Kidō spells, both with relative ease. In addition, his sword slashes possess so much force behind them that they are able to slice through metal using only the air pressure from the swings.
 * Battō Hitorigurashi (伐倒一人暮し Felling a single life): Pouring his spiritual energy into his Zanpakutō, Kokurou forces a series of high-frequency vibrations to start in his blade in order to increase the cutting effectiveness of his blade drastically, also making his strikes difficult to block and counter. This results in the Zanpakutō emitting a "humming" noise, and the blade of his sword visibly blurring. However, using this special technique for too long puts an immense strain on his wielding arm, leading Kokurou to only use this technique for only five minutes at a time.

He prefers to bombard his opponent with a flurry of bone-shattering kicks delivered at breakneck speeds, though he will occasionally throw in a punch or two for good measure. While he prefers to utilize his innate powers, it has been shown that he is able to defeat even Captains with brute strength alone. Kokurou's incredible skill in the art is drastically enhanced by his inherent immense strength, giving him the ability to unleash devastating blows with ease.
 * Ikkotsu (一骨, "Single Bone"): A powerful punch.

Kokurou has displayed his knowledge of high level Kidō spells, able to cast several in quick succession without the incantation and with almost no effort and still possessing formidable power; as well as possesses advanced knowledge of Kidō application and consistency. He can use a low-level spell in rapid succession and with devastating effects, as well as a counter to attacks.
 * Hanshakōshiki (反射公式, "Reflectance Formulae"): A unique Kidō spell that Kokurou has developed. Mere seconds before an opposing projectile attack lands, Kokurou expels his spiritual energy and erects it in the form of geometric shapes that connect to form the overall shape of tessellating hexagons. Spinning around at high speeds, these hexagons gather spiritual energy by drawing it from Kokurou and the surroundings for a split second, before quickly counterattacking by reflecting said projectile at such a speed that it seems that Kokurou has access to the opposing attack.

He leaves behind a fast-moving blur and in some cases, after-images. He can also instantaneously close long distances without being detected by others. He is capable of moving so fast that he can decapitate an entire army of foes without them even having time to react. He often only appears as a purple shimmer of energy, with only the fastest foes even catching sight of his true figure during a battle. Kokurou's leg strength allows him to move fast enough to instantly close a huge gap of space between him and the opponent and even seemingly disappear from sight. In battle he is able to attack with incredible speed in rapid succession, making it highly difficult for his opponents to find an opening and counterattack.
 * Senka (閃花, Flash Blossom): This Shunpō technique is used when one moves to their opponent's back, directly attacking and sealing their "Saketsu" (鎖結, Chain Binding) and "Hakusui" (鎖結, Soul Sleep) in one swift strike. The movement is so fast that an opponent may not be able to tell whether they was attacked from, the front or the back, and even an outside observer may find it impossible to tell what the movements are. This is Kokurou's favoured tactic of disabling a foe, if he does not wish to kill a foe right off the bat.

Enhanced Reflexes: Kokurou is an immensely agile fighter. In battle, he can effectively use his agility to use the battlefield to his advantage, jumping from wall to wall to keep his opponents unsure of his attack patterns. Offensively, his agility grants him great dexterity in battle, able to attack his opponent from various angles with great accuracy and force.

Keen Intellect: Kokurou has proven himself to be clever and to possess a thorough knowledge of Soul Society: with it, he is able to work out the mechanics behind his foe's abilities rather easily.
 * Expert Strategist: One of Kokurou's greatest assets is his otherwordly tracking and pinpointing ability, allowing him to find the precise location of specific targets even when those are far away from him: and he has shown capable of identifying his foes among the multitude of their clones through.

Zanpakutō
<!-- Tengokuhenokaidan (天国への階段, Stairway to Heaven; named after the Led Zeppelin song) is the name of Kokurou's Zanpakutō. It's sealed state, unlike most Shinigami Zanpakutō, is less of a traditional katana and more of a western blade. It's blade is similar to a scimitar of sorts, with a traditional, grey longsword guard. Finally, the hilt takes an aqua-blue colouration.

Shikai: In Shikai, Tengokuhenokaidan takes the form of a massive broadsword which possesses an aura of water around it. The blade is designed deliberately in a zig-zagging pattern, allowing most of Kokurou's attacks to be rather confusing.

Shikai Special Ability: Tengokuhenokaidan gives Kokurou the special ability of water manipulation. As well as the standard attribute of being able to transform his body into water, in both offensive and defensive styles, functioning as a makeshift weapon only unique to himself. This special ability involves moving and shaping a body of water to Kokurou's desire, as he can generate water from his blade. However, he can also manipulate outside sources of water. This water manipulation extends even further, as Kokurou is able to manipulate water pressure, allowing his techniques to grasp other objects or cutting through without simply parting around them. Since water is incompressible, it can be used as a semi-solid while being able to move and flow like a liquid.
 * Kaiyōaida (海洋間, Oceanic Break): Kokurou's signature attack; manipulating the hydrogen in the air and infusing it with his magical energy, before gathering it upon his sword. There, he moulds and shapes the energies into a high-pressure, rotating column of water which he then launches at his opponent in the arc of the sword's swing. It is capable of exerting a significant amount of pressure upon a solid surface, that allows the action of a drill. This ability is capable of swallowing up and crushing the enemy with the advancing surge. Kokurou can ride the wave, allowing him to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. The amount of water created is proportional to the amount of magical energy pumped into the attack, and Kokurou is able to utilize it in many ways.
 * Suibotsu (水没, Submerge): Kokurou transforms his spiritual power into that of the water element. This allows him to blend into any form of water, such as raindrops, the sea, it is usable within water even as shallow as a puddle. At any time, Kokurou can emerge from the water he has combined with; depending on the spiritual power infused into the technique, he can gently step out of the water or shoot out at tremendous speeds; even switch from source from source rapidly at an astonishing rate- this technique can overwhelm an unprepared opponent with its unpredictability.
 * Suihakkei (水發勁, Inner Liberation of Water): Kokurou sends traces of his water element into the sky, which expand at a rapid rate, forming artificial rain clouds in the immediate vicinity that float above the area- these clouds are distinguished by the faint crimson glow that they emit while serving their purpose. At any moment's notice with a snap of the fingers, Kokurou can call down a torrent of rain from the clouds with tremendous force and speed, which can also serve the secondary effect of harming all in the vicinity sans Kokurou himself. Every drop of water that falls from the sky is melded from a tiny portion of Kokurou's spiritual energy, as such, if Kokurou causes a rain storm for prolonged periods, it is extremely draining, and any opponent could finish him off in a single blow after such a heavy storm has passed. This reason alone is why Kokurou prefers to stay away from utilizing this technique.

Bankai: Meikyō Shisui (明鏡止水, Clear and Serene; alternately, Soul Mirror Deadly Water)

Bankai Special Abilities: The Bankai also possesses the ability to alter the physical state of the water for his to manipulate (between liquid, solid and gas) at will. Changing the phase of water allows for multiple techniques in the course of a battle, from encasing an opponent in ice to hiding behind a wall of mist. In this form, Kokurou can also absorb water; water is easy to find, so he can absorb it with his blade to replenish his spiritual energy. -->
 * Kyōka Suigetsu (鏡花水月, Mirror Flower Water Moon): Kokurou summons water underneath and around his opponent's feet, that cannot be seen. After a few seconds, the water underneath or around the opponent's feet will start to bubble and rotate. Then the rotating water will shoot up into the air causing the target to also fly up. This technique is powerful enough to put marks in stones. He then manipulates the water from the geyser into a dragon like figure. He is capable of controlling the direction of the water dragons path. Its powerful enough to crush most obstacle's in its way such as shield. Though the number of water dragons Kokurou is able to create is limited to three, as they also drain a fair amount of spiritual energy. Kyōka Suigetsu is the name of a Japanese poem, shelling the ideograms get "Flower in the Mirror, Moon on the Water" and refers to that which is reflected in one place and you can not play as well as the flowers that are reflected in a mirror are untouchable as a moon reflected in water.
 * Suishōha (海神・水衝波, Water Colliding Wave): Kokurou releases a large amount of water, covering an entire area with crushing, unavoidable waves. The water then forms into a giant orb. Kokurou acts as the center of the giant dome of water. The dome shifts in the same direction she moves, making it difficult for his target to escape. This technique ensures that the foe can still breathe and attack, but it turns it into Kokurou's terrain, giving him great field advantage as he can breathe and freely move underwater at high speeds, while the foe can only move normally.

Trivia

 * The pictures used for Kokurou were created by DeviantART user Sato-manga.