Gekkō Kirameki

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Gekkō Kirameki  (月光きらめき, Moonlight Shimmer ) also known by his moniker, Shinseina Yami (神聖な闇, Sacred Darkness) is the mysterious and enigmatic Shinigami  of Naruki City. He has been noted to be a very dangerous individual being a former captain of the Gotei 13 ; thus, knowing all of Soul Society's strengths and weaknesses and how to exploit them. Therefore, he has a considerable amount of skills and finesse that makes him a noticeable threat to Soul Society. However, the reason why Soul Society are very weary of him is the fact that he was trained and brought up within the Shinigami arts by none other than former Royal Guardsman and Gotei 13 founder Tenchōchikyū, is known throughout the realms as one of the most powerful beings in existence. He is also the very first recorded Visored in Soul Society's history; holding an unquestionable mastery over his Hollow powers.. After mastering his Hollow powers from the combined events of his training in Hueco Mundo and his battles with Mukei Tsuki and Shindō Takuji, Gekkō's Inner Hollow melded with his own soul and granted him an array of abilities that made him akin to that of a Arrancar.

Abilities
Being a former captain of the Fifth Division in the Gotei 13 and also a Gillian-class Toreru, Gekkō is an extraordinarily powerful being and boasts an incredible aptitude for battle and is a combat specialist. His training under Tenchōchkyū has only shown a glimpse of his true innate capability for combat, magic, and strategy. His now above captain-level prowess has been honed and tested by incredibly powerful individuals. His power now enables him to trump all but the mightiest of opponents.

Battle Style: Gekkō is a naturally calm and patient individual; this characteristic caries over into his fighting style. While most definitely not a procrastinator, Gekkō is willing to wait for his opponents to make a mistake before springing forth with Godspeed in order to completely decimate his opponents and their pride. While remaining calm and composed so to not make a reckless mistake, Gekkō can also prove to be a rather mobile opponent, rarely ever staying in one place or allowing his enemies to analyze his movements. His speed and calmness are effects of his Mushin state; thus, making the state of mind his main tool in battle.

Immense Reiryoku:  He can exert an immense amount of spiritual power, which, in addition to his already admirable combat skills and finesse, makes him one of the most formidable captains. Although Gekkō is an captain-level combatant, he still has large amounts of untapped spiritual energy. While not one to exert his energy, he can easily tune and distribute it to fit his needs in battle. His power has been noted by Misora to parallel that of an Espada. While not gargantuan in volume, it still enables him to be able to fight other captains on equal footing. The color of his surreal energy is a stark midnight blue. It has been noted to be surprisingly light and not very heavy, leading many opponents to fatally underestimate his power. However, the reason for this is because his power rather flows instead of exerts. This means that while a normal Shinigami's Reiatsu effects the atmosphere due to its intensity, Gekko's power rather flows within the atmosphere, thus becoming a part of it. He can also convert his reiatsu  into pure reiryoku  to increase all of his physical aspects by many fold.
 * Gekko_Hierro.pngHierro  (鋼皮 (イエロ), iero; Spanish for "Iron," Japanese for "Steel Skin"): An art  evident and  exclusive for Arrancar and Toreru. It envolves condensing ones  reiryoku, creating a steel-hard skin strong enough to block a  Zanpakutō . Since the level of an Toreru's Hierro revolves around their control over their own spiritual power and energy, it only stands to reason that Gekkō's Hierro is abnormally powerful and resilient even compared to that of the Espada. From his durability to the amount of concussive force from his blows, Gekkō's Hierro dramatically increases his potential. When using the bulk of his Hollow powers due to Hollowfication or by his Resurrección, Gekkō's Hierro makes him nigh invulnerable to almost all attacks.
 * Gekko's_Getsuga_Tensho.pngGetsuga Tenshō  (月牙天衝, Moon Fang Heaven-Piercer r): When Misora Kurosaki had been told by Kisuke Urahara about the "Soul Suicide" that resulted from the boundary between the Hollow and Shinigami souls being destroyed, she volunteered herself to restore the balance of souls within Gekkō. Once the process was complete and Gekkō was restored to his "normal" self, he gained the Getsuga Tenshō as a result of their souls "binding". At the instant of the slash, Maebure absorbs its Gekkō's spiritual energy and releases a highly condensed spiritual energy at the tip of the blade,  magnifying the slash attack and then flies forward. This slash takes the form of a crescent moon or in the shape of a wave. The Getsuga Tenshō is a powerful technique with great force, capable of causing large-scale damage and destruction. Gekkō can use this technique in several different manners, such as striking the ground to create an omnidirectional blast to knock away incoming attacks or slashing at the ground to upturn it and crush everything in its path. In Gekkō's own right, it is a relative powerful technique capable of matching a Kurosaki bloodline member such as Misora Kurosaki's own respective attacks with relative ease. It has a strong golden outline and color when fired normally.


 * Enhanced Spiritual Awareness: Being a Shinigami, and a skilled one at that, Gekkō is naturally adept as sensing even the slightest fluctuation within the atmosphere. His spiritual senses are heightened to the point where he can sense any out of the ordinary wave length within an extended vicinity. This was shown during his initial confrontation with Asumu Godai, as he was able to sense the Sharpshooter from across the town of Naruki City. Another testament to his spiritual awareness is when he felt the spiritual presence of Mukei Tsuki among an entire group of souls while the latter was in a Garganta with Kodokuna Okami.
 * Hollow Mask: As a Toreru, Gekkō retains the innate ability to call upon a Hollow Mask. However, unlike his prowess when he was a mere Visored, Gekkō can summon this mask with but a mere thought. When donned, the Hollow Mask takes the form of a elegant, yet toothless mask with thick, midnight blue stripes going down either side of the mask. When used, the Hollow Mask grants Gekkō a surprising increase in  spiritual power, strength, and speed.

Intelligence:  Gekkō was very intuitive and clever, even from a young age. During his time at the Shinō Academy, he quickly excelled in his classes. This has gained the interest of many individuals, including that of Mayuri Kurotsuchi. During difficult events, he was still capable of maintaining his composure, assessing the situation, and devising appropriate plans of action. After seeing a technique once, he could correctly deduce the basic mechanics behind it, such as the strengths and weaknesses of Byakuya Kuchiki's Senbonzakura. From a young age, Gekkō stood out in talent. This made the members of the Kuchiki clan recognize his great potential growth to become and future successor as the captain of the 5th Division. Combined with his unwavering resolve to succeed, Gekkō has proven himself able to master seemingly any skill or technique he sets his mind to. Gekkō has an incredible mind, being able to accurately imagine how situations will develop and innately analyze minute details. He even has the ability to perform complex mental operations beyond those of a normal human mind. His mind enables them to learn at much faster rates than an average or even intelligent Human or Shinigami. His mental abilities allow him to; acquire knowledge at a much faster rate and determine quick solutions to immediate problems/threats. When his intellect is combined with Hakuda or Kidō he can become an incredibly powerful and formidable weapon.

Hakuda Master


Masterful Combat Prowess: Ever since the beginning of sentient life, creation has used its natural utensils and their own forms in order to induce dominion and dominance; protection and preservation. Gekkō was and is no different. Since his childhood, Gekkō had to rely mostly on his own body in order to protect himself from those who sought to hurt him and his friends. Before even beginning any official training, Gekkō has shown an innate talent and intuition on how to turn his own body into the ultimate weapon during his training in Hueco Mundo in order to master his Hollow powers, tearing apart Gillians with pure ferocity; he even possesses the ability to destroy Vasto Lorde-class Hollows with his bare hands, despite the Hollow giving him one hell of a fight. . From his centuries as a captain, to his exile as a Visored, Gekkō has trained and honed his body to battle-ready perfection and hardwired it to win. As such; Gekkō normally relies on martial arts and rarely draws his sword to the point of almost negating it entirely. His skill is unbelievable as if his body and mind are naturally in tune and adept to martial arts themselves. His general hand to hand combat prowess was frequently shown during his numerous sparring sessions with Yoruichi Shihōin, a master in her own right. Since his initial training with the Flash Goddess it is implied that Gekkō's physical prowess has increased by a great margin. Gekkō normally employs all of his martial arts disciplines and styles into a direct, non classical style with relatively straightforward movements. This style nearly embodies minimal movement with maximum effect and extreme speed. This system was created by Human World martial arts master Bruce Lee and works on the use of different 'tools' for different situations. These situations are broken down into the ranges of Kicking, Punching, Trapping and Grappling, with techniques flowing smoothly between them. During his journeys to learn martial arts in the World of the Living, Gekkō trained rigorously under Lee in order to master the discipline. Although Gekkō's primary style of fighting style is Karate, he is well adept to numerous other techniques and disciplines that employ the vast network of martial arts. He is simply a master of Hakuda, far surpassing that of even the Onmitsukidō's Executive Militia standards. Every move he makes in combat and even during more mundane activities are penetrated by an incredible level of grace and finesse, with every move he makes in combat a flourish of concussive force and blunt trauma are soon to follow. He is well versed in the hard and soft disciplines of martial arts, being able to interchange between the two at a moment's notice. Gekkō is a master Martial artist and even melds his very way of fighting with a medley of Martial Arts, subsequently becoming a true martial artist. His most favored uses are, other than Neijing-imbued Karate are the common disciplines of Mixed Martial Arts such as Muay Thai and Brazilian Jiu-Jitsu. Being a true master-class fighter in Hakuda, Gekkō has not only mastered martial arts, but the concept of hand-to-hand combat itself. Gekkō prides himself on becoming "one" with the core of Martial Arts: Protection. This one concept has caused the development of numerous bordering on countless Martial Arts. The sheer skill and versatility he possess in Martial arts is truly something to be frightened of. With skills unlike no other, and only surpassed by the likes of Hakuda's Grandmaster himself, Gekkō's prowess in unarmed combat truly has the potential to become legendary. During his time in Hueco Mundo, Gekkō's battle instincts where infused into his martial arts, making him all the more volatile in his battle prowess. In battle, he can strike with incredible speed in rapid succession, making it highly difficult for his opponents to find an opening and counterattack. With his arsenal of powerful techniques and styles, along with his vast arsenal of equally lethal punches and kicks his fighting technique is incredibly destructive. Using his speed and reflexes he can quickly take out his opponents. In addition to having the aforementioned powerful kicks and punches, Gekkō has also shown proficiency in counterattacks, take-downs, and body locks, of which he can shift to and from at astonishing speeds. Gekkō has an encyclopedic knowledge in hand-to-hand fighting styles; therefore understanding and analyzing opponents style of combat and flaws in the opponent's attack and defense. He can also use attacks that can automatically knock down the opponent or use the strength of the opponent to his favor.Possessing a vast knowledge of the opponent's body and their limitations, Gekkō has an incredible perception and remarkable intuition of opponents and his surrounding areas, using it to his advantage, and can copy or mix several types of martial arts and movements and understand how a special attack works in matter of minutes.
 * Karate Master:  Karate. The style of the open hand. This martial art utilizes punching, kicking, knee strikes, elbow strikes and open hand techniques such as knife-hands, spear-hands,and palm-heel strikes. This is the martial art that utilizes Gekkō's free will and unstoppable determination, and thus is his personal favorite above all others. Hardening of the already indomitable force of will Gekkō possesses, Karate is his most reliable weapon in battle, second only to his trusty Zanpakutō. His skills in this art are second only to none, as he has developed an emotional "pulling" towards the martial art. His prowess borders on that of a master class fighter. His movements flow in a similar fashion to how energy flows throughout the universe. Using elegant agility and dexterity, unholy speed, and herculean strength, Gekkō can make the art even more deadly than that of a Zanpakutō or Kidō. The very philosophy of Karate is embedded into Gekkō's way of life: "to purge oneself of selfish and evil thoughts. "For only with a clear mind and conscience can the practitioner understand the knowledge which he receives." Gekkō believes in being "inwardly humble and outwardly gentle." He is always in a constant state of Fudōshin, which in itself complements his unstoppable drive and unbelievable extermination. His Karate practice is primarily characterized by linear punching and kicking techniques executed from a stable, fixed stance, while being able to burst forth with smooth movements and attacks. Akin to Seireitou Kawahiru's affinity towards the "off-the-ground" method of Taekwondō, Gekkō has an immediate, almost instantaneous affinity towards the art of Karate, it being his main preferred style of Martial Art; within the art he naturally possesses amazing footwork, defense, in addition to tremendous speed and power. The ancient form of karate is essentially the fighting style of the open hand; as such, Gekkō boast an incredible skill in fighting empty handed. Karate is a high risk, high yield martial art with an emphasis on maximizing the damage caused by each strike by harnessing every possible ounce of physical and mental leverage to exceed the normal limitations of the practitioner. Gekkō normally uses an incredibly versatile mixture of the four main Karate styles: Shotokan, Goju-ryu, Shito-ryu, and Wado-ryu; His overall style appears to revolve around the use of palm strikes and knife hand strikes. All karate is practiced with a direct approach to fighting such that the opponent is faced head-on, resisted, deflected and suppressed, and finally counter attacked with very few, finely-tuned blows in application.  So great is his ability in Karate that almost none can hope to fight on equal footing with him when he is employing this tactic; capable of singlehandedly decimating entire large groups of enemies with a frightening level of ease. Gekkō has showed himself accustomed to countless fighting styles and techniques in Karate, stemming from basic but outlawed techniques to highly-advanced ones. Sticking to true basics of Karate, Gekkō’s primary tactic in battle is to alternate punches between both hands or either to use his deadly knife-hand strikes to pummel or even worse, kill his opponents. Though his execution is highly complex, the root of Gekkō's karate is fairly straight-forward: By applying physical, mental and spiritual force intelligently and precisely, he can not only realize, but utilize the maximum potential of his strength. When using the art, Gekkō cultivates a personal arsenal of punches, kicks and deflection techniques. When using Karate, a sixth sense is opened and Gekkō is open to the world around him, making him better equipped to handle any attack. The main focus of Karate, despite popular opinion, is not merely attacks with punches, kicks, or even knife-hands. Rather, it is the principle of spiritual "Flow" and physical "Concentration"; with that being said, Karate is the conversion of one's normal potential energy, into overwhelming kinetic energy. The main point is to concentrate all of one's strength into a relatively small area, significantly increasing the damage. In karate, there are a number of punching and kicking stances, but most of them rely on this same basic idea. The point of impact. Which is reduced to some small, usually bony area of the hand or foot, and the force of the attack is focused on this point, making it incredibly more effective and painful. Thus; Gekkō can strengthen his body so that he these techniques efficiently without seriously hurting himself. Essentially, Gekkō can maximize the force of the impact by putting his whole body into the punch or kick; a similar project of Neijing principles. In this way, the energy of his moving body goes into each hit along with the energy of the arm muscles. Gekkō also practice hitting with great speed, as this increases the force of each blow. One of the most important elements in karate is following through on punches and kicks. Now, considering all of this knowledge, and condensing these principles into a natural Martial Artist like Gekkō, one would have a nigh unstoppable force that is not to be reckoned with. Gekko utilizes sharp, violent motions and athleticism. In karate, an emphasis is placed on speed and strength; it must be achieved within the context of quick, vicious movements that are direct and simple. As stated above, Gekkō is well versed in multiple Karate forms, including:
 * Shotokan (松濤館, Shōtōkan): Shotokan is a simple varient to Karate; drive directly forward with straight punches and kicks while sweeping at the ankles to unbalance the retreating opponent. While using this, Gekko may shift one step to the side in order to flank the attacker, but his most common defense used is a pre-preemptive strike against an incoming opponent. While Shotokan is simple, predictable, and lacking in a wide variety of motions, Gekko has  mastered the techniques to such a high degree of precision and ease  that they have become extremely effective weapons.
 * Gōjū-ryū (剛柔流): Karate's melding of the hard and soft principles of martial arts. Gōjū-ryū practices methods that include body strengthening and conditioning, its basic approach to fighting (distance, stickiness, and power generation. Gōjū-ryū incorporates both circular and linear movements into its curriculum, combining hard striking attacks such as kicks and close hand punches with softer open hand circular techniques for attacking, blocking, and controlling the opponent, including locks, grappling, take-downs and throws. Using the incredible amount of knowledge that Gekkō has on both soft and hard martial disciplines, Gekkō's particular style of Gōjū-ryū is highly versatile and unpredictable. He normally incorporates his vast Jujitsu prowess into karate in order to assure victory through confusion and speed.
 * Shitō-ryū (糸東流):  Shitō-ryū is a combination style, which attempts to unite the diverse roots of karate. On one hand, Shitō-ryū has the physical strength and long powerful stances of Shuri-te derived styles, such as Shorin-ryū and Shotokan (松涛館); on the other hand, Shitō-ryū also has the circular and eight-directional movements, breathing power, and hard and soft techniques.
 * Wadō-ryū  (和道流): More closely akin to Jujitsu than that of Karate, Wadō ryū holds a strong foundation on the soft principles of martial arts. Wadō-ryū moves from the balls of the foot rather than the heel, which affects the delivery of almost every technique, the stances and the kata. It works well with the jūjutsu applications that Wadō retains and improves the tai sabaki that is a core of Wadō training and application in comparison to the "low stances and long attacks, linear chained techniques" that typify the way Shōtōkan developed after the split. Gekkō's natural physical grace and free mind enables him to not only execute these moves, but utilize them to the utmost skill and prowess.
 * Shōrin-ryū (小林流): Shōrin-ryū emphasizes natural breathing, and circular, rather than direct movements. It revolves around correct motion matters, being able to move quickly to evade violence by having fluid movements and flexible positions is quite important, and that a solid structure is very important for powerful moves. Punches are almost vertical, slightly canted to the inside, with the largest knuckle of the fore finger (third from the tip) in vertical alignment with the second knuckle of the pinky finger. It is believed that this position is key in lining up the bones of the arm and creates a faster, more stable and powerful strike.
 * Pressure Points: Karate naturally revolves around aiming for one's opponent's weak points. As such, Gekkō has developed and now possesses extensive, if not innate, knowledge of others' pressure points and nerve clusters. Gekkō possesses immense knowledge of pressure points and nerve clusters, and can produce a variety of effects by striking said pressure points in just the right way, ranging from unconsciousness, paralysis, and even death.

Zanjutsu Mastery
Master Swordsman: The very definition of a swordsman is one who is well versed within the art of the sword and can utilize their bladed weapon with power, speed, and skill. Considering that Gekkō was personally trained by Ginrei and Sōjun Kuchiki in the ways of the sword and trained and sparred against Byakuya Kuchiki and Kisuke Urahara, he [Gekkō] can almost effortlessly fit into every category of swordsmanship. Through these warriors of great skill and even his recent battles with other powerful individuals, Gekkō inherited an exquisite tradition of zanjutsu training. Taking a bit of his opponent's styles with him after a battle. Being able to use his natural strength, speed, and coordination to inflict great damage to his opponents, Gekkō is able to defeat an entire battalion of enemies with his blade. He uses his blade not only as an extension of himself, but as an extension of his mind; this is due to his mastery over the mental art of Mushin. When using his blade, he is not blocked by any mental stress or emotional clouds. He is simply free; free from all self doubt and any negative ailments that normally assail him. There is an absence of discursive thought and judgment, so the Gekkō is totally free to act and react towards an opponent without hesitation and without disturbance from such thoughts. He fights not on reason, but upon ingenuity and intuition. His true mind flows into his fighting skill and becomes something new entirely. When training under the legendary Zen master Takuan Sōhō, he took this teaching to heart:

"The mind must always be in the state of 'flowing,' for when it stops anywhere that means the flow is interrupted and it is this interruption that is injurious to the well-being of the mind. In the case of the swordsman, it means death. When the swordsman stands against his opponent, he is not to think of the opponent, nor of himself, nor of his enemy's sword movements. He just stands there with his sword which, forgetful of all technique, is ready only to follow the dictates of the subconscious. The man has effaced himself as the wielder of the sword. When he strikes, it is not the man but the sword in the hand of the man's subconscious that strikes."

Using this terminology, when Gekkō fights with his blade, he finally understands the uselessness of techniques and becomes truly free to move; to the point where he is no longer a "fighter" but simply a "being moving through space." As such, his skill with his zanpakutō has ascended to a level where he temporarily eliminates the individuality between them and they are now capable of fighting as one force.
 * Tactics: As stated above, Gekkō will normally "free" himself from any and all distraction and mental blockage. However, before activating his mastered Mushin state, Gekkō will use a variety of techniques that revolve around parrying and feigning in order to better understand his opponent's fighting styles and personal tactics. This strategy is only to test their offense, however. In order to test their defense, Gekkō pours on an onslaught of different cutting, jabbing, and thrusting techniques in order to overwhelm his opponents through sheer force and power. When their offense and defense styles are memorized and analyzed, Gekkō will then employ his most fearsome weapon: the state of Mushin.
 * Graceful Footwork: A swordsman's footwork is his second greatest asset, other than his own connection with his sword. Gekkō naturally possess a full supremacy and sovereignty over his own body, thus granting him an inhuman degree of balance and coordination that he had obtained from his training in Hohō. As such; he is perfectly aware of both his upper and lower body which in turn grants him an unparalled level of footwork and grace in his fighting. He possesses a fine control over the movements of his muscles and can move with remarkable grace and athletic and acrobatic skill.
 * Inherited Styles: As stated above, after, and sometimes when  he fights someone, Gekkō will memorize their respective fighting forms and engraft them into his own battle style. In his fight against Mukei Tsuki, Gekkō took note and memorized of how the young Minus sought to simply swing his blade and had no obvious styles or battle formation. When Gekkō both mentally and bodily memorized this unorthodox fighting maneuver, he engrafted it into his own style to help add to his flexibility in sword fighting. During his battle with Shindō Takuji, Gekkō felt the malice and hatred behind the Shinigami captain's blade and infused it into his blade's ferocity to produce more devastating effects. When against the Kuchikis, Gekko inherited their style of master swordsmanship prowess, now possessing flawless precision and performing lethal attacks with little effort.
 * Kenjutsu: During his initial training under and against the Kuchiki clan, Gekkō naturally picked up an intuition and vast knowledge on the basis of sword fighting in the eastern regions of the world: Kenjutsu. His body and mind are literally vessels for the immense knowledge of multiple upon multiple swordsman styles and maneuvers he has absorbed in order to aid him in battle when not using his Mushin state of mind. When training under Miyamoto Musashi upon first entering the world of the living in 1614, Gekkō once again inherited a vast pool of knowledge and skill within sword fighting. He has obtained a complete mastery over the main components of Kenjutsu (feigning, cutting, jabbing, thrusting, parrying and binding) and can utilize them within a moments notice; being able to switch between thrusting and jabbing or vice versa among the compositions of Kenjutsu. In terms of his preferred style, Gekkō normally feeds into his upcoming Mushin-state; utilizing an array of parrying and slashing movements in order to test the strengths and weaknesses of his opponents.
 * Parrying Technique: His main style of combat when still limited by styles and techniques. Parrying, in laymen's terms, is merely playing your opponent to the beat of your drums. Using one's blade to merely toy with one's opponent while their aggression and frustration continue to build until they make a mistake and even reveal their entire fighting formula. When in the hands of a swordsman of Gekkō's caliber, the art of parrying is a quite dangerous tool. Using his already patient and calm nature, Gekkō will exhaust his opponents while rarely using any stamina himself. While on the external it appears as though he is underestimating his opponents, nothing of the sort is occurring within his mind. Rather, his supernatural mind is using it's great analytical and strategic capabilities to solve the entirety of it's oppositions' strengths and weaknesses; their highs and their lows. Using their growing agitation to his advantage, Gekkō will continue to turn the tide of the battle further into his own comfort until he is ready to cut down their foolishness in one fell swoop.
 * Feigning Technique: A more or less "full body" use of parrying, feigning is fooling one's opponent into thinking something when what you are thinking is the extreme opposite. Manipulation through footwork. This technique is used by Gekkō when he attempts to test the speed, agility, reflexes, and bodily coordination of his enemy. However, when used in unison with his Ken'natsu (Sword Pressure), Gekkō can meld in his reiatsu within the air and pressure produced by the blade in order to cause shallow wounds in various places on his opponent, confusing them even more.
 * Slashing Technique: The truly destructive form of Kenjutsu. When using the slashing technique, Gekkō is within his Mushin state and is ready to end the fight he is partaking in. In order to accomplish this, Gekkō uses he Reijutsu knowledge to convert his reiatsu into pure reiryoku to bolster his physical strength. When this is done, Gekkō performs the variant sword slash which feels and produces the impact of more along the lines of a an one-armed Kendō technique. The damage to Gekkō's opponent and their immediate vicinity being devastating as Gekkō's pure strength crushes them into dust.
 * Kendō Expertise:  The "Way of the Sword", how pretentious. Regardless, it is a useful tool in Gekkō's arsenal. This style naturally calls for the user to have both mental stability and a great reserve of physical strength, both of which Gekkō has already attained. Despite its name, Kendō is much more than simply the way of the sword, it is opposition of wills, with the greater emerging the victor. When Kenpachi Zaraki fought against Ichigo Kurosaki, he explained that a battle between Shinigami or other spiritual beings is mostly a battle of spiritual power and willpower, the one with the weaker of each is the one that will lose, as their spiritual pressure itself is pushed down. This knowledge is why the current Kenpachi has obtained the mastery he has in the art of Kendō, despite his seeing it as redundant. Kendō is the exact same, a clash of wills. Considering Gekkō's immense resolve and willpower, it should come to no one as a surprise that he has reached a personal pinnacle in the art that is Kendō. Gekkō has reached a point where he can finish a fight among blades with Kendō using only one hand, when with the normal kendōka it would take two and much more effort.

Iaijutsu Expert: Iaijutsu is a style that normally predates or starts the battle among swordsmen. Using a graceful dexterity that only a swordsman of a high enough caliber could muster, to user swiftly unsheathes their blade in sync with a performed attack. Iaijutsu has two positions of which the iadoka (one who practices Iaijutsu), the iai-goshi, crouching posture, and tachi-ai, standing posture. When Gekkō uses these aforementioned styles it will obviously be at the beginning at each and every battle he is in. Classical Fencing: ''"A classical fencer is supposed to be one who observes a fine position, whose attacks are fully developed, whose hits are marvelously accurate, his parries firm and his ripostes executed with precision. One must not forget that this regularity is not possible unless the adversary is a party to it. It is a conventional bout, which consists of parries, attacks, and returns, all rhyming together." '' Conveying this terminlogy into his general fencing style, Gekko becomes and incredibly agile and versalite combatant. Using his own prowess in the Kenjutsu arts of parrying and thrusting, Gekkō develops a natural affinity for the art of classical fencing. Using his conservative and observant nature, Gekkō can finish a fight in the quickest fashion by simply memorizing his opponents' certain strengths and weaknesses against them and utilizing these focus points to achieve victory.
 * Shinkendō (真剣道, Way of the Real Sword; ) is an advanced form of Kendō that teaches a Shinigami how to properly bond with his or her Zanpakutō. This technique was allegedly made by famed Shinigami Raian Getsueikirite.
 * Sheathed Blade Proficiency: Gekkō is near supernaturally proficient in the way of the sheathed blade. His skill with the bladed weapon is such that he does not need to unsheathe his blade to cut or stab anything he targets. However, if his opponent is on the same or higher level than he, he will use his sheathe in order to further enhance his parrying prowess.

Reijutsu Master
Reijutsu Mastery: Reijutsu has always been a fascination of Gekkō's. The vast network of how to mold one's spiritual essence into an extension of oneself is simply extravagant to Gekkō. As such; he has trained himself in both the art of Kidō and Reiseī. Thus, he is able to use both his Reiryoku and Reiatsu in a vast and seemingly endless variety of styles and techniques. In essence, Reijutsu is the  vast network of ways to transfer both internal reiryoku and external reiatsu into special powers, abilities, and techniques which allow the user, in this case Gekkō, to achieve an immense amount of supernatural feats that the normal person would be incapable of doing. Gekkō is revered as master and was even called a prodigy in the spiritual arts as a child when he attended the Shinō Academy. Also, his enhanced spiritual awareness has made him privy to every single spiritron that composes his spiritual body. As an immediate result of this, he can exert his energy in a plethora of different ways.



Kidō Master:  Gekkō has incredible knowledge in the art of Kidō,being able to non-verbally cast spells while still retaining their full power. Gekkō has the ability to instantly utilize high-level Kidō spells and fire even low level spells with devastating attacks. The most basic form of Reijutsu, it involves controlling and manipulating internal reiryoku into two forms: Hadō for offensive combat, and Bakudō, for battle support and defense. As such, Gekkō has considerable prowess in controlling his own flow of energy and exerting it in multiple Hadō and Bakudō. He possess flawless control over his spiritual energy; to the point where he can predetermine the rout of which he desires to transfigure and "cast off" his spiritual energy in the form of destructive and protective spells. He is capable of weaving many high level spells together, both Bakudō and Hadō, to create tremendously powerful kidō spells. He has been seen using spells up to level ninety-one without incantation and retain most of the spell's initial power. Gekkō's skill is so great that it has been implied that he is magically inclined. However, the true power of Gekkō's kidō is his complete understanding of his own energy flow and the very concept of kidō itself. The core principle of kidō is inner peace and tranquility, where one can discern and control their very life-force.
 * Shunkō  (瞬閧,  Flash Cry ) : An advanced battle technique which combines the physical techniques of Hakuda with the spell-based techniques of Kidō. While using this advanced technique Gekkō's aura becomes a stark crimson in contrast to the white lightning normally brought on by a standard activation. It is an ultra-powerful technique in which one drives Kidō into one's arms and legs. The Kidō itself can be controlled and fired at opponents from the body. While this form was created by Yoruichi Shihōin and since "perfected" by Gekkō in his quest to become a Reijutsu master. The Shunkō increases his strength, speed, and senses greatly. The aura flows from Gekkō's body in a flame-like pattern and spikes up upon activation. Unlike the normal Shunkō which is wild and untamed, Gekkō's is rather smooth and controlled.

Reiseī Master: The sister principle to Kidō, Reiseī is another extension of Reijutsu. By "pulling" and "exerting" one's reiatsu, one can discover that reiatsu itself can be far more manipulated than normally. With this, came the birth of Reiseī. Essentially, Reiseī is a way to manipulate the flow of power in one's being. By manipulating the way his reiatsu flows, Gekkō is able to cast these rather potent spells with relative ease. Although his skill in Reiseī is inferior to that of his skill in Kidō, it is still a formidable tool in his arsenal. His understanding of energy also bolsters his abilities in manipulating his reiatsu. Gekkō can cast these destructive techniques in the form of energy waves, beams, balls, or blasts. As a testament to his skill in Reiseī, when exerting his spiritual pressure, Gekkō is enveloped in a flame-like aura. While he is seemingly well versed in the traditional ways to utilize Reiseī, Gekkō has created his own method of using Reiatsu. By condensing and applying a small amount of his own spiritual pressure around a specific point of his body, Gekkō can amplify his physical attacks or create a barrier about himself in order to bolster his already impressive durability that is brought on by his Hierro. With this in mind, Gekkō has an considerably volatile style of spiritual art combat that he can easily combine it with his martial arts. An example of this would be if her where to use his forefinger to attack; by condensing his own spiritual pressure and focusing it around the said finger, he would be able to easily pierce though flesh and even Kidō crafted armor when his pressure is condensed into a single focal point of the armor. This is also useful when combined with his intuition of pressure points, as he is able to produce a variety of harmful effects to his opponent.

Bala (虚弾 (バラ), bara; Spanish for "Bullet"," Japanese for "Hollow Bullet"): A standard technique to the Toreru, Bala is a maneuver of which the user compresses and hardens a certain amount of spiritual energy and spiritual force around their fist and releases it in a swift yet potent projectile of concussive force at their opponent. When one considers the amount of finesse and skill that Gekkō possess in the spiritual manipulation arts; also known as Reijutsu, this rather simple attack will be found to hold an incredible amount of power. This technique can also be used in rapid succession as by numerous Espada and Arrancar. Combining the attacks' natural speed, being twenty fold the speed of a Cero, and Gekkō's own mastery in martial arts, makes a formula of a highly destructive combination of attacks that will secure victory.



Cero  (虚閃 (セロ), sero; Spanish for "Zero," Japanese for "Hollow Flash"): The most common technique for all races that have even an iota of Hollow essence within their souls; the Cero is both a highly powerful and diverse attack, seemingly possessing a variant for each Hollow-based being that utilizes it. The energy attack is used when one fires a powerful blast of concentrated spiritual energy at the target, causing widespread destruction and decimation. When Gekkō utilizes this technique, it easily parallels that of the Espada's own Cero. While in his base form, his Cero is powerful enough to cancel out one fired by an Espada. In his Hollowfied state, his Cero's power exceeds that of what it was before as he is now able to cancel out a Cero fired by an Espada in their Resurrección. In his own Resurrección? It has yet to be seen, as no opponent has lived to see through the crimson flash that they gaze upon before their demise at the hands of his Hollowfied state.

Energy Dominance: Similar to the Quincies and Mukei Tsuki, Gekkō can manipulate and harness the ambient Reishi particles that are every present about the atmosphere; with but a mere thought, he could call upon the every present energies about him to aid him in battle. He can harness the power of surrounding energy sources, mostly though gaining energy from the air, through harnessing ambient spiritual particles. He is also able to manipulate/harness visible existing energy, such as reiryoku from Kidō or reishi from Gintō. One of the only limitations Gekkō possesses is the sister variant to Kidō known as Reiseī, as doesn't seem to have the ability to harness reiatsu, as shown when Mukei nearly overwhelmed him with his incredible prowess in Reiseī, He can draw power from the independent sources of energy that constantly surround him. Gekkō can move, alter, or stop the Reishi that is present within his immediate vicinity in itself and use it to his advantage. He can convert one type of energy into another, store it within his body, and release it upon command. Another similarity linking him and the Quincy is his ability to create objects from pure energy, or project it out in other forms.

Spell Modification and Creation:  The very basis of Reijutsu is the complete understanding of reiryoku, reiatsu, and reishi and how to alter them into tangibles forms. Considering this, and Gekkō's mastery over his own spiritual energy and force, one would easily see how Gekkō is capable of altering spells and even link two different spells together to create a new, more powerful art, with nothing else but the similarities they posses. This was shown during his battle with Masatsura Kusunoki; he was able to link the electric Shunkō with the lesser Byakurai spell, causing both of the spells to simultaneously strengthen one another and double the damage done to his opponent. Yorokobi explained this phenomena during said battle as discharging a full-bodied Byakurai using Shunkō as a catalyst. It's supposed to be at least ten times more powerful than a regular Byakurai, supposedly because of the quantity and boost from the Shunkō.
 * Kinetic Energy: Gekkō's sheer mastery over Reijutsu extends to his surroundings as stated before. Considering that spiritual particles are always in constant flux and moving at a rapid pace, it should come to no surprise that Gekkō can manipulate the very kinetic energy that causes these particles to be in a constant movement. His mastery over reishi enables him to manipulate kinetic energy, the energy created by any form of movement. Using this, Gekkō is able to transfer kinetic energy from one reishi particles to other objects, thus strengthening his attacks, or tearing holes in walls with a simple touch by channeling the reishi particles he controls.

Hohō Master
Hohō Master: While most Shinigami only practice Shunpō, Gekkō has devoted his entire physical prowess throughout the ages focused on every possible aspect of the art of Hohō. Hohō literally translates into "Agility", which requires a combination of balance, coordination, speed, reflexes, strength, endurance and stamina to be employed as efficiently as possible. Considering this, and the determination Gekkō constantly shows, it should come to no one as a surprise that all of his bodily functions are at their peak. As such, Gekkō boast flawless technique and insane speed on a steady basis. Using even the simplistic of techniques and form, Gekkō can cause the most devastating effects using nothing but sheer speed. His agility and speed where further attuned to the highest levels during his training sessions with the Flash Goddess herself, Yoruichi Shihōin. His mastery over the ability is akin, if not slightly surpassing her own. Sonído (響転 (ソニード), sonīdo; Spanish for "Sound," Japanese for "Sound Ceremony"): Gekkō can also utilize the art of Sonido in favor of Shunpō. When this happens, a static sound or "boom" noise is heard when he employs high speed movements. While no other difference is seen when he uses this technique, it does seem that he possess a certain level of mastery over the ability; as he employs it with the near exact same mastery as when he uses Shunpō, even being able to interchange between the two which he uses to his advantage in order to confuse his opponent. ​Parkour & Acrobatics:  Gekkō's naturally powerful body is also amazingly flexible and limber, capable of exceptional acrobatic feats much surpassing that of the finest human athlete. Considering his excellent control over his own body, Gekko has obtained the skill he needs to overcome the more tangible obsticles in his way.
 * Enhanced Balance and Coordination: Balance and coordination are a given to any master of the Shinigami art of enhanced mobility. Even so, Gekkō has pushed his body to the next level so that he can obtain a unique edge over his opponents. In order to even perform Hohō, one must achieve a level of balance and bodily coordination that surpass the norms of what the body is used to. As such, Gekkō has obtained an extremely well developed sense of balance, the positioning of his limbs and the center of his balance as well as the physical condition to use these facts. He is able to perfectly balance on any object, no matter how narrow or unstable it may be.
 * Enhanced Speed: Even without using Shunpo, Gekkō has constantly shown a high capacity of speed and agility. His most famous exploits of his tremendous speed levels are shown in his battles with the powerful Shinigami Shindō Takuji and Minus Mukei Tsuki. He was shown to be able to constantly maneuver within their vicinity and even behind them on some occasion without their noticing. His speed is such that the former had to result to using his clan's special ocular Kidō known as the sacred Tamenkyōme to simply attempt to keep up with and perceive his level of speed. The only known being who is capable of matching his speed is Mukei Tsuki. His running speed, attack speed, and motion speed have all been shown to be of incredible prowess and caliber. When combined with his Zanjutsu or Hakuda, his moves become a blurry; a rapid barrage of sword strikes and powerful hand-to-hand combat offensive techniques that gives the illusion of him having multiple limbs.
 * Enhanced Reflexes:The art of high speed movement known as Hohō naturally increases the reflexes. His reaction speeds are similarly enhanced and are currently about 40 times greater than those of an ordinary human. Gekkō's reflexes have been honed to the utmost perfection from a millennium of battles and training. His reflexes grant his body an automatic intuition of how and when to dodge and maneuver out of dangerous situations. Thus, he can react faster than naturally possible for a normal Shinigami. His mastery over Shunpō and natural affinity for martial arts have pushed his body to the point where he can react instantaneously to attacks and other detriments.
 * Great Strength: While certainly not the most apparent skill within his physical body, Gekkō holds a great degree of physical strength. Belying his rather athletic build, Gekkō is an exceedingly powerful physical fighter. He has a tremendous degree of physical strength; in numerous battles his strength has enabled him to hold off stronger opponent's and their special techniques. His strength also enables him to lift and destroy objects that are multiple times his own weight and overcome Hollows twice his size.
 * Superior Endurance and Stamina: When once practices Hohō, their stamina and overall endurance must be refined to the level of a master due to the sheer physical endurance it takes for each and every step one takes to make it from point A to point B. Due to his extensive physical training he has put himself through over the centuries, Gekkō has obtained a superb level of endurance that is easily of a master's caliber.
 * Enhanced Agility:  Gekkō's physical capabilities epitomized the perfect mixture of strength and versatility in many ways. Being extremely agile and quick, while steal maintaining a great amount of physical strength. He uses a variety of acrobatic moves and without resorting to any of his Shinigami arts. This fighting style was overall similar to the martial art of Baguazhang, which consists of an intricate set of foot and palm movements to dodge, walk circles around the enemy and strike unexpectedly as well as defend from all angles, an art which emphasized the pursuit of harmony in conflict situations, rather than destroying or defeating the opponent. He uses his physical prowess in both the Spiritual and Human world. His prowess proved great enough to defeat a lieutenant level Shinigami without the need of his zanpakutō. He also demonstrates his agility and is a nimble fighter, allowing him to maneuver gracefully and evade assaults from both the thugs and Hollows he fights regularly with ease, even at close-range. His physical ability has been honed to beyond perfection during his twenty two years of training.

Shunpo Master:  His skill in the art of Shunpō is rivaled only by fellow captain-level Shinigami such as Byakuya Kuchiki and Yoruichi Shihōhin. His speed enables him to move at speeds only comprehensible by other masters of this art. He can strike his opponents multiple times before they are able to even detect in which way he is moving. His steps are silent and do not give off the consistent "Swish" or "Woosh" sound that other steps do. He can  move fast enough to instantly close a huge gap of space between him and his opponent, and even seemingly disappear from sight. In battle, he can strike with incredible speed in rapid succession, making it highly difficult for his opponents to find an opening and counterattack. With his arsenal of powerful techniques and styles, along with his vast arsenal of equally lethal punches and kicks his fighting technique is incredibly destructive. Using his speed and reflexes he can quickly take out his opponents. In addition to having the aforementioned powerful kicks and punches, Gekkō has also shown proficiency in counterattacks, takedowns, and body locks, of which he can shift to and from at astonishing speeds. Additionally; Gekkō's movements are such that normal Shinigami can not track them in the slightest, this was shown in his  [http://bleachfanfiction.wikia.com/wiki/Eternal_Youth!_The_Battle_of_two_Prodigies! battle]  with Shindō Takuji, where as the latter had to resort to using his personal Kidō: Tamenkyōme, simply to keep up with Gekkō's enormous speed. His sheer speed is akin to that of Shukuchi (縮地, lit. "Reduced Earth") as he naturally possesses a godlike level of speed and agility.

Zanpakutō
Resurrección (帰刃 (レスレクシオン), Resurekushion; Spanish for "Resurrection", Japanese for "Returning Blade") : Shinseina Yami no Tengoku-Shin no Maebure (神聖な闇の天国の前触れ, Heaven's Harbinger of Sacred Darkness): in order to activate the phenomenal power of his Resurrección, Gekkō must recite one phrase: Yami o Jōka (闇を浄化, "Purifying Darkness"). Once he mutters the final words his opponent will ever hear, he is enclosed in a column of black and violet electricity that crackles and booms with the sheer ferocity of its power. Suddenly, the ground would begin to shake and rumble under the tantamount of power; with one final burst of power and energy, the black and violet mass shoots into the sky and comes back down. However, unlike his Bankai, it does not come back down as rain, nor is it healing and vital. Yet, it comes screeching down with incredible speed and force. The element of which it comes down as is lightning. The numerous streams of dark violet electricity come down with a thunderous amount of impact and force. A catastrophic maelstrom of thunder and lightning that dwarfs his entire vicinity in a crescendo of divine weather. Now, the release itself is enough to outright kill any opponent below the ranking of a captain. However, if the poor fool of whom Gekkō is facing turns out to survive the release, they would be in for a world of terror. As within the crescendo of thunder, lightning and wind, lies the true form and embodiment of the Death god's dark soul. Now clad from head to toe in silver-esque black armor with golden outlines, Gekkō's appearance is the exact visual image of the angel of death. With feathered wings protruding from his back along with a pair of light blue orbs that trap his opponent in an ocean of spiritual energy, Gekkō is now what one would call "Terror in a humanoid form".


 * Resurrección Special Ability: While in his Resurrección form, Gekkō's spiritual force and physical abilities are drastically increased to the point to where they are "worlds apart" from even his Bankai form. With his Hollow powers fully unlocked to the brim of their potential, Gekkō is able to access a slew of unique abilities, combined with the tremendous strength, speed and spiritual power to utilize them to their utmost potential. His spiritual and physical abilities are nearly infused to the point where a single strike from his zanpakutō could release an entire torrent of spiritual energy capable of pulverizing his opponents to dust.
 * Power Augmentation: The Resurrección is a form that naturally allows the user to achieve their primordial Hollow form(s). For Shinigami in particular, it allows them to tap into the fullness of their own Hollow power. Obviously, this form grants a substantial increase of the base level of power that one already has. When using this technique, Gekkō's already immense power increases dramatically to gargantuan levels. However, when using it in sync with his Bankai, his Shinigami and Hollow powers completely meld, and his level of power increases to the point where it seems as though he has achieved a level of mastery above even that of the Espada themselves.
 * ​Tremendous Strength and Endurance: While in his Resurrección, Gekkō's appearance already gives the impression of an enhanced level of strength and the reiatsu he gives off of perseverance. His physical strength is greatly bolstered to the point where one swing of his blade could level the landscape near him effortlessly, it also allows him to contend against armies of Hollows with pure strength alone. His endurance in this form is equally as impressive. His pure resolve to win carries over into his spiritual body, as such, he almost never tires out during a battle. Be it with one being or an entire army.
 * Enhanced Speed and Reflexes: Within this form, Gekkō's overall speed and reflexes are enhanced exceedingly. Even with all of his other physical abilities, his speed truly outclasses them all. His speed is such that it can completely distort his enemies awareness and senses. Using blinding speed and sound breaking reactions, he can completely out maneuver his opponents. When using his wings, he gains and even further boost of speed due to heightened propulsion.
 * ​Enhanced Agility: While it may not seem as so, Gekkō's overall agility is greatly increased as well. His already immense agility, inhuman balance, and full bodily supremacy are all enhanced to levels that are far beyond the natural physical limits of even the finest human athlete.
 * ​Augmented Hierro: Gekkō's already fearsome Hierro becomes so potent that it is the very armor that he his clad within. From the crown of his head to the soles of his feat, Gekkō is draped in a extraordinary "shield" that can keep all but the most powerful of attacks and detriments exactly where they need to be: on the outside. He is even capable of projecting a field around him, which acts much like a potent and high-level Kidō barrier against his opponent's attacks. His armor is powerful enough to withstand high level Kidō attacks from powerful casters without any scratch at all.
 * Tremendous Reiryoku: Gekkō already had a great deal of spiritual power even before his transformation into his Resurrección; afterwards, it transforms into a well of energy so deep, most give up on trying to sense the bottom of it. His level of spiritual reserves have expanded exponentially; being able to take on two Espada on his own without using his full power.
 * ​Influential Reiatsu:  His reiatsu now establishes command and subjugation over the area around Gekkō. His power's sheer pressure weighs down on the world and forces it to its knees in complete and total allegiance. When exerted, Gekkō's reiatsu challenges and overcomes the world around him, causing a number of supernatural effects to take place. These effects can range widely from lighting and thunder claps, to the earth beneath he and his opponent's feet splitting apart. These effects can even include inducing a great amount of fear into those whose powers are below his own.
 * Cero Oscuras (黒虚閃 (セロ・オスキュラス, sero osukyurasu; Spanish for "Dark Zero," Japanese for "Black Hollow Flash"): This Cero is the absolute pinnacle of a Hollow's power. When fired, it engulfs the world itself in a realm of darkness that none can hope to escape or even comprehend. The range and attack power of this technique is such that it completely trumps that of even the Gran Rey Cero's power, an attack that is said to tear the very fabric of space and time. The power represents the very aspect of death itself, complete and total annihilation is what the opponent has to look forward to when they are caught in this sphere of darkness. When Gekkō fires the unholy projectile, his entire form bristles with dark spiritual energy before it all condenses it self upon his index finger; when the accustomed incantation is said, the dark sphere lunges towards its prey, tearing and ripping away any and all sources of light or any other images of hope out of its prey's perception. When contact is made, a mighty explosion occurs; tearing the unfortunate soul apart reishi particle by reishi particle until there is nothing left and the area around him is completely and utterly eradicated.

Trivia
Contrary to the canon story line, Gekkō Kirameki is the captain of the 5th Division instead of Shinji Hirako.

His Hero Theme is Well Enough Alone by Chevelle

His Battle theme is Anthem of the Angels by Breaking Benjamin

Thanks to Ten Tailed Fox for allowing me to make Gekkō a Toreru.