Akimoto Kazuma

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Akimoto Kazuma is a Soul Reaper from the Genseki Project, where he among other selected Soul Reapers are experimented and modified to fulfill their capabilities. His Genseki is an Aquamarine Gemstone.

Appearance
He is a rather short boy of average build, donning a traditional Soul Reaper's garb with a white hood underneath. He eyes look always tense and wary.

For his Gigai, he llikes to wear graphic tees that pop out, whether it's bold text, scenic landscapes, or pop art. He'll sport a sleek and slim jacket or parka. Wears a watch and many wristbands. Wears comfy jeans that's easy for him to move around along with running shoes.

Personality
He had some identity crisis in the past where he adopted the personality of his twin brother, Juro Kazuma; however, he doesn't need to act this way anymore. He is notoriously quiet at first and prefers not to talk because he knows how piercing his own opinions and language can be. He is rough and conniving at heart, and is easily irritated. He has no qualms about putting others at the spot, but he totally means well. He can be rather tactless and distant sometimes, but he just wants to share his enthusiasm and passion with everyone he sees. He is easily irritable and isn't against voicing his discomfort--sometimes. He has some difficulty to instantly empathize with other people and beats himself up of failing to understand them in a closer level. In truth, he is still a curious person and can act like a child-adult, especially with flourish and flair as he talks. Not that he won't admit it, but he tries to get closer with others-- in his own way; even if it means doing things to evoke certain reactions much to the chagrin of others.

Background
As an infant, Akimoto had Huntington's Disease (unlike his brother).

Yearning for an outside life instead of being cared for in his house, Akimoto envied his twin brother, Juro, who was well enough to wander outside. Yet, he grew to detest him somewhat when Juro wasn't going about his way to enjoy his own freedom. Eventually, they managed to switch places to give Akimoto some opportunities to wander outside. It was then did he met Ren Iwasaki, who mistook him for Juro. The pair eventually became friends and they played often around District 79.

Some years later, Akimoto developed enough Spiritual Pressure to inhibit his symptoms, and that was when he was able to go outside without any assistance with Juro tagging along. The boys would visit Ren often outside her dangerous district and played together. Eventually, Akimoto and Juro were involved in multiple gambling schemes as they racked scores of money from shady organizations.

That all ended when Akimoto witnessed Ren being abused and tainted in her home in District 80 by the very people he's swindled. Using his condition as an excuse to not rescue her, Akimoto sat by and let it happened with anguish. Knowing this, Ren stayed and waited for the day for Akimoto to come back and earn the right to take back what he failed to do those small years ago.

Years later, Akimoto posed as Juro again in the Soul Reaper academy before begin whisked away towards the 12th Division for experimentation. As a result, an Aquamarine gem (Genseki) was implanted on the nape of his neck. The gem (along with other users) allows him to instantly change into Gigai form without using a Mod Soul. It also allows him to communicate with others across a distance as long as they have a Genseki. However, as an experiment, the gem makes it so that he is closely monitored.

And that was the start of his immense guilt that's been with him throughout his experimentation as a subject of Project Genseki. Akimoto lived his days under intense training and modification along with the burden of regret that he has.

Soon after, Akimoto obtained Odoruningyo, who was fashioned by his guilt and regret. This made its appearance to largely resemble that of Ren's.

Plot
Under contruction

Powers and Abilities
This was shown in his offensive attacks against various training dummies and Hollows where ended the fight the moment he drew his blade.

Kido Expert:  Because of his modification and training in the Genseki Project, Akimoto is able to cast up to high-level Kido and Bakudo spells. While they are not as destructive (due to his average Spiritual Pressure), he is able to cast without name and incantation. He is also able to chant the praises by thought instead of speech, allowing him to amplify the spell and surprising an opponent.

Keen Intellect: Akimoto has used innovative forms of his Kido spells along with his strategies to take down foes. He is able to plan out and take advantage of enemy attack patterns by feigning the strength of his own power. This was apparent in his escape back into Soul Society when he and other Genseki Project members were pursued by Quincies that were interested in their Genseki.

Shunpo Practioner: He has been seen using Shunpo very frequently to close distances for his attacks. However, his speed cannot be reliable due to his illness.

Zanpakutou
Odoruningyo (Dancing Doll): A keen edged katana that is straighter than the most. Its guard has a what it looks like to be a puppet master's handle when controlling a marrionette.
 * Shikai: Release command is "Perform". The tsuba on his sword glows blue before splitting off and turning into an identical sword to the katana without a hand-guard.
 * Odoruningyo's abilities are knowns as Sessions. And any more considerable bonding will allow the user to learn more Sessions from her. Below shows the Sessions that Akimoto can perform or has seen when fighting Odoruningyo under Jinzo.


 * Intermission - The standard two blades of Odoruningyo. The user can animate them like a puppet in accordance to gestures, thoughts, or hand motions. Any damage to the diamond on any hand will prevent control with its respective blade. The user must use Intermission in between different Sessions. Any blade can teleport back into the user's hand.
 * 1st Session - Any one of the blades turns into a large blue-bladed chakram that resembles a puppeteer's handles. Kido Spells can be fired from the center of the rings; this extends the range and utility of Akimoto's spells. These chakrams are also remotely controlled and also lose control if the diamond in the palm is damaged. Akimoto can 'tag' another person by clasping hands. Now the person can perform one Kido spell through one of Akimoto's chakrams. Any chakram can teleport back into the user's hand.


 * 2nd Session (Witnessed yet unable to perform) - The blades are tossed upwards into the sky and rain down ten knives at the target. The opponent's Spirit Ribbons become tethered to the knives' handles, which prevents some degree of movement.


 * Last Session - One blade turns into a very large chakram that causes the user's Spirit Ribbons to condense and attach to it. The ring floats above the user's head, and it serves as a mechanism to suture lost limbs and prevent the body from falling apart.  After use, Odoruningyo reverts back into its sealed form and is unable to be released for some time.


 * Bankai:  Not yet achieved

Behind the Scenes

 * Loves tea and milkshakes