Thread:Zf6hellion/@comment-136273-20160417141646/@comment-1493741-20160509142423

While I personally disagree with the idea that being limited somehow makes a character less than they are (I feel it just means they have to try harder, look at things differently, do shit they wouldn't normally) to suggest that Satou is ignoring her is pretty flawed in itself. As I brought up a few times already, my problems with Kimiko's healing was the lack of implication, in place of outright stating she could do something. So, I'll say there's a solution, and if you zero-in on how Satou's Zanpakutou tends to work mechanically, it should be fairly obvious. But I'll keep it a secret, just in case you don't. :P

PS: Because I can, I felt like covering the "Selfishness" allegation. Under its definition we're assuming I don't care about your enjoyment because I used a technique that weakens your character. That's kinda silly, but instead we'll say its just not true. To deny my character use of his abilities over the possibility of a perceived slight is kind of weak, and no one expressed any intent to limit what we could use during the fight, so I took it as fair game. I never expected it to land the way it did, the ball was in your court. Jifujin is a Ryoudan without the explosion, its tall enough to reach way into the sky but its about a centimetre wide, at best. Kimikou could've side stepped that but instead decided to hit the bloody thing. If you mean a lack of compromise, well, that's also not true. Despite the fact that her ability to heal a metaphysical wound came out of nowhere, I did say I was willing to allow it so long as there was still a consequence in play, i.e: Kimikou taking the hit instead, or Murasaki being healed imperfectly. But, I dunno, apparently anything less than a 100% heal, or no heal at all, would satisfy you? *shrug*