User:Zf6hellion/Sandbox

Just a resource page of sorts for things I'm working on, to keep them off my user page where its getting a teensy bit crowded with junk.

Words & Titles

 * Hashiruotoko (走る男, Running Man); 15th North Rukongai District
 * Rōjinki (老人木, Aged Tree); 67th South Rukongai District
 * Yūreiryū (幽霊流, Ghost Glow); 40th East Rukongai District


 * Tres Dioses (三神, Mikami); Three Gods, Three Deities
 * Red Mystery (赤謎, Akanazo)
 * War of Eight Seasons (八節の戦争, Hachisetsu no Sensō); Alternatively, Gotei-Dioses War (護廷隊 三神の戦争), or, The Great War (大戦, Taisen)


 * Swords of the Sun God (太陽神の刀剣, Taiyōjin no Tōken)
 * Seven Heavens (七天上, Nana Tenjō)
 * Vilon: Storm of the Millenium (ビロン・千年間の嵐, Biron: Sen-Nenkan no Arashi)
 * Raki'a: Howling Wolf Sword (ラキャ・狼剣遠吠え, Rakya: Ōkamiken Tōboe)
 * Shehaqim: Lightning Piercer (シハクイム・雷穿孔, Shihakuimu: Raisenkō)
 * Zebul: Force of Nature (ゼブル・自然力, Zeburu: Jinenryoku)
 * Ma'on: Thundersnow (マオン・雷雪, Maon: Raisetsu)
 * Machon: Immortal Protector (マッハオン・不朽保護, Mahhaon: Fukyū Hogo)
 * Araboth: Storm Conclusion (アラボトゥ・嵐尾張, Arabottu: Arashi Owari)


 * White Dragon (白竜, Hakuryū)
 * Thousand Dragon (千龍, Senryū)


 * Demon Breed (魔種, Mashu)


 * Heresy (魔道, Madō)


 * Kikōō (燬鷇王, Blaze Fledgling King)
 * Kurujoō (雲春女王, Cloud Adolescent Queen)
 * Jikusei (地熟政, Quake Mature Regent)
 * Rainentei (雷年帝, Lightning Elder Emperor)
 * Ameyokō (雨甦后, Rain Reborn Empress)


 * The Unequaled Might - Altan Kartal
 * The Goddess of All - Jaromira Dragan
 * The Lightning Rider - Seia Honoria
 * The Tempestuous Shield - Branunn Solmundsdottir
 * The Smile of Shadow and Elegance - Nephthys
 * The Depressive Soldier - Eskengai Segomari
 * The Soul of Duty - Domitius Crescentius
 * The Fire of Balance - Shigekuni Yamamoto
 * The Blinding Radiance - Icia Cabaleiro do Val
 * The Sacrificial Loyalty - Xiuhcoatl
 * The Jade Dragon - Tendo Akihito
 * The Fateless Existence - Corinna
 * The Perfect Imperfection - Frithigern

Adaptive Mines
Adaptive Mines (適応地雷, Tekiō Jirai) is the power belonging to Gillian-class Hollow Gynoider. He is capable of secreating small objects that can take flight, latch themselves onto objects, or even conceal themselves with a type of automatic camouflage. Either triggered himself, or by proximity and other conditions, Gynoider can detonate the objects like powerful mines. By taking damage, and absorbing residual spiritual pressure, Gynoider can gear his mines to follow the flow of a target's spiritual pressure in order to maximize the damage by negating any defense that one's spiritual energy provides them.

Belenus
Belenus (ベレンウス, Berenusu), later known as Sabueso (猟犬, Hound), is the power that belongs to Absolución. The Vasto Lorde is capable of conjuring flames of a light blue colour that inflict pain, but do not burn. Instead they inflict damage based on an inverted play on sins. Those with many evil, or morally objectionable, acts to their name feel little in the way of pain. Those who do little in the way of evil however feel intense pain, it can also be focused and utilized in other forms such as a whip or as a sword.

Devil Venom
Devil Venom (魔王毒, Maōdoku) is a power utilized by the Hollow known as Animis E. It is a powerful poison that drastically weakens those inflicted with it, and those unattended to within three days of being infected undergo Hollowfication, the process is more acute than that of the Hōgyoku in that it turns its victims completely into Hollows instead of granting them the power of Hollows while retaining their original traits. The Hollowfied victims are often mindless monsters, though some retain a semblance of their previous existence. The powers of those victims are decided by the powers they had previously. A Shinigami with an ice-type Zanpakutō would have ice-based powers while a Shinigami with a nameless Asauchi would have no powers.

Dimensional Light
Dimensional Light (次元白光, Jigen Hakkō) is the power of the Vasto Lorde-class Hollow known as Refractal. It allowed him to manipulate most forms of light in typical and fantastical forms. The most basic of these abilities was access to Cero Espacio (セロエスパシオ, Sero Esupashio) which allows him to form hundreds upon hundreds of cero that branch out around him as if connected by star sign patterns before obliterating any target with a storm of energy. Among other things he could reflect the light around him to make himself seem invisible or even alter the light to create entire new dimensions around himself or others.

Elemental Manipulation
Elemental Manipulation (元素操作, Genso Sōsa) or Elemental Affinity (元素類縁, Genso Ruien) is the ability used by Yaminosanji, an Adjuchas-class Hollow. This ability allows its user to manipulate the elements, such as fire, earth, wind, and water in a variety of ways for combat or tactical purposes. It also grants them immunity to elemental based attacks by altering their form entirely into an element to absorb the energy being launched at it.

Intensity
Intensity (強度, Kyōdō) is the power of Vasto Lorde-class Hollow, Guardier. Through it he can amplify the abilities and strength of anyone or anything. Its effects are widespread and long lasting, such that it could empower Adjuchas-class Hollows to the point that they could fight evenly with Captain-level Shinigami, it was also shown to be active for several hours at a time on six individuals, and even longer when used on himself. The ability had three levels, known as tiers. With Tier One (ティアワン, Tia Wan) those affected emit a light red hue while their strength, speed, and endurance would be amplified. Using Tier Two (ティアツ, Tia Tsu) those affected are encased in a gold aura and had their strength, speed, endurance and other abilities enhanced to a much greater degree than Tier One, most lower level Hollow were just below Captain-level in Tier Two and were capable of surviving the attacks of a Captain's unreleased zanpakutō. Last is Tier Three (ティアスリー, Tia Surī) that enhanced all physical and spiritual attributes of those affected and morphing their Spiritual Pressure to show off as a blue haze, it was powerful enough to allow normal Hollows to fight on the level of a Shikai-wielding Captain and allowed Adjuchas to fight evenly with those using Bankai.

Right to Rule
The Right to Rule (正義の統治, Masayoshi no Tōchi) is the power of Fenruvarvan, an Adjuchas-class Menos. His power enables him the ability to conjure shackles and numerous chains that act and appear to be similiar to the Chain of Fate, as such they are most commonly summoned from his Hollow hole at the center of his chest as was the place that his own Chain of Fate rested before his Hollowfication. The chains are invisible most of the time, however they become visible whenever the numerous chain links begin forming mouths as if imitating Encroachment, however unlike the corrosion of a Chain of Fate, the mouths formed on the Right to Rule do not eat the chain links themselves but instead bite whoever is near it causing a shackle to form on the bitten area and a chain linking back to Fenruvarvan. This allows the Hollow to control those he has bound to him, or turn them into ragdolls if he has no one else to turn his foe against.

Spirit Break
Unlike other Hollows Armidinium did not grow in power when he devoured other Hollows, instead he enhanced his soul, this came in handy when he discovered his ability to split his soul into fragments in order to create Minor Hollows (軽虚 (マイナー・ホロウ), Mainā Horō), Hollows of average strength and no unique powers of their own, perfect as foot soldiers or cannon fodder. He could of course make stronger Hollows by splitting off larger parts of his soul though such an occurence was rare. The souls that he used to enhance himself were "stored" within his secondary body and their last bits of energy could be used to enhance his physical body if he ever detached himself from his secondary body. These abilities together were often held under one umbrella term as the ability known as Spirit Break (霊休憩, Rei Kyūkei).

Spiritual Ice
Spirit Ice (霊氷, Reikōri) is the name given to Glacierspike's ability. By utilizing Reishi and mixing it with his Reiryoku, Glacierspike is capable of utilizing attacks that seem like ice, if not a soul-synthesized variety of it. He can lower temperatures, even cause snow storms and blizzards with enough power but his most devastating ability is that of Petrification (石化, Sekka), by making physical contact with someone and intermixing his spiritual energy with his target he can cause their body to rapidly freeze inside reishi generated ice. It cannot be broken out of without killing the trapped, and ultimately makes them very fragile, allowing Glacierspike the benefit of easy kills unless prevented from attacking.

Book of the Beginning
A Fullbring similiar to Dollhouse or Invaders Must Die. It can create an alternate dimension at the whim of its user, with each detail being created at the user's discretion. However the alternate dimension can be created in several different ways to different effect. It can be created over something that already exists in order to alter it to its users specifications or it can take the memories of an opponent, after inflicting injury, in order to recreate events from traumatic memories or other such things. Similiar to Time Tells no Lies, the Book of the Beginning can simply fire "words" from its pages as projectiles. It also shares the ability to be transformed into a sword like Book of the End, though this requires that the alternative dimensions already be active.

Cardinal Sin
Young Pride (ヤング·プライド, Yangu Puraido) is Fiona Archer's Fullbring. It takes the form of a black demi-gauntlet on her right hand, when the power of her Fullbring is activated it transforms into a full gauntlet as well as upper arm and shoulder armour for the entire arm. In addition to the typical Fullbring abilities of increasing her strength, durability, and speed, it allows her to cover the gauntlet in blue light before performing a mundane looking downward punch that carries such force as to almost literally bury an opponent in the ground, causing such a dense and powerful shockwave that the smoke plume can be as tall as some skyscrapers.

Once her Fullbring fully matured it became Cardinal Sin (シン·カーディナル, Kādinaru Shin), a clad-type Fullbring that encased Fiona in a suit of armour that looked like a mixture of steely-alien flesh and metallic plates in one complete menacing package. The Fullbring robs her of her sense of sight, hearing, and smell in exchange for a single acute Soul Sense that allows her to track any being with a soul inside it, the Fullbring also robs her of her mind for the duration so as to prevent the Soul Sense casuing sensory overload, instead she acts as an instinctive beast while her matured Fullbring is activated. Her fully matured Fullbring is supposedly the result of having taken Fullbrings from others and incorporating them into her own giving her far more power than is commonly shown by Fullbringers. Her armour, granting her immense endurance and durability, as well as minor resistance to spiritual attacks, is referred to as Pride (プライド, Puraido). She is able to summon a pair of sleek black longswords that share a single pommel known as Wrath (ラース, Rāsu) which is capable of slicing through certain attacks such as spells it is also able to create and fire blades of energy of its own by spinning the blade and forcing spiritual energy through it, though overuse damages the weapon. While normally the helmet is a featureless black sleek visage, it can be forcefully opened to create a disjointed and sharp looking mouth with Gluttony (グラト二ー, Guratonī). This ability is used to suck in large quantities of spiritual energy that can be used to replenish Fiona or used to fire out an attack akin to breathing flames. From a small slot under her left wrist Fiona can fire a rod of energy that causes a target to feel as if they were just smacked with a wave of kinetic force across their entire body upon impact though the true effect of the ability is to cause an unusual attraction to Fiona, the target hallucinates the image of their perfect mate onto her making them reluctant to attack even while the real Fiona is about to slice them to bits, this ability is called Lust (ラスト, Rasuto). At first seeming like a weakness, Sloth (スロウス, Surōsu) is perhaps one of her more lethal abilities, due to the high level of power she wields, her body releases it little by little as if slowly awaking from a long slumber over time. This means that she starts weaker and only gets stronger as a fight goes on, protracted battles are the worst case scenario when fighting Fiona. In addition to the standard Fullbring ability of being able to transfer it amongst other Fullbringers, Fiona also has Greed (グリード, Gurīdo) in which she pierces a foe with Wrath and drains out a small portion of their Spiritual Pressure which mixes with her own and allows her to tap into an ability of her opponent's at random, this could be anything from the mastery of a fighting style to a single Kidō spell, the attack that copies the technique however does no damage on its own. It is presumed that she has an ability pertaining to the Sin of Envy (エンヴィー, Enbī) though it has yet to be seen. In addition to the loss of her ability to reason, or use her sense of hearing, sight or smell, she is also unable to use most other Fullbringer abilities through her fully matured Fullbring such as Bringer Light, though her increased strength makes up for it in allowing her to jump insane distances.

Crystal Tears
A Tear shaped necklace that grants control of nearby bodies of water when plunged into said source. The size of the source doesn't matter, allowing the user to control the largest seas if they so choose, though the density of water requires more and more exertion to properly move and control limiting the amount of things the user can do with larger bodies of water significantly. With the water fully under their control they can do a myriad of things such as blast opponents with high pressure torrents or form liquid bindings to entrap enemies.

Needle Revolver
A crossbow Fullbring that is believed to have the ability to never miss what its aiming for, though its true function is much simpler. Its true power is simply that of firing self-repeating bolts, essentially a crossbow-chaingun.

Pride in Every Thread
A Fullbring manifested through the hair of the user. The hair becomes as strong as steel and just as powerful, capable of hitting targets with the force of gigantic pillars instead of that of a single strand of hair, they are also rather sharp, capable of dealing deep cuts despite their size. The hair can extend and retract with amazing speed and has no known set length, pushing one target as far as the other side of a city.

Sword of Victory
A large Zweihander sword and a silver coin that are pressed against each other and turn into one Fullbring. When activated the sword gains a quadrilateral blade and the coin becomes a ring on the crossguard. There is a second hilt that can be pulled down two double the hilt length while also opening the four edges of the blade to reveal a large green cyllinder of pulsing spiritual energy. When swung in this "opened" form the cyllinder generates a massive wave of spiritual energy that can only be describes as as crashing waves of the sea, capable of consuming other spiritual-based attacks in its path unless of higher momentum and force, a simple yet devastating power when properly utilized.

Halbmesser der Göttlichen Bestrafung
Halbmesser der Göttlichen Bestrafung (天罰半径, Tenbatsu Hankei; Japanese for "Damnation Radius", German for "Radius of Divine Punishment"): A untouchable radius is formed around the user that incinerates anyone that steps within its borders with a powerful bolt of lightning that ignites the souls of the victim, destroying them permanently. The radius is always active and can only be deactivated temporarily through conscious effort. This power was wielded by the Magic Hunter that gave birth to Seia Marcia Tulia Honoria and was predominantly used to wipe out Hollows, it is believed to be the inspiration for the, a Quincy spell.

Zornerfüllten Schwert
Zornerfüllten Schwert (激怒剣, Gekidoken; Japanese for "Furious Sword", German for "Wrathful Sword") is a Magic Hunter power utilized by The Ageless. It functions in a similiar manner to that of the Quincy of which it is likely the predecessor. Taking the form of a large two-handed sword, it worked in a manner reminiscent of a chainsaw, using high speed vibrations to cut through vibrations of a lesser speed, in this way the Zornerfüllten Schwert could loosen the bonds of spiritual particles in order to absorb them and use them to fuel the power of its wielder.

Hanjikawa
Hanjikawa is the power to emit and control electricity from within ones self. Yoshitsune uses this to generate lightning bolts to blast his opponents or powerful blasts of electrical energy to fry them. He can even create bolts of lightning as "swords" in order to draw it into close range fighting.

Seisan
Seisan is a power based on the themes of RPGs, it "alters" the world around the user and his opponent so that they must follow set rules similiar to those found in role-playing games, typical rules include turn-based combat and abilities being quantified as stats, dice rolls to decide if one hits or misses is also commonly applied as part of this ability. The power only effects those that the user consciously inflicts it upon, meaning those outside of the user's notice are free to act as they please.

Seiji
Seiji is the power to manipulate the wind into powerful cyclones of whirling blades, or to augment one's attacks by generating ferocious bursts of air to send opponent's flying, making it seem like one has super strength.

Gihon
Gihon allows the user to "eject" bones from their body as powerful spears, that can be fired as projectiles or linked together and used as an actual spear. The bones themselves are almost indestructable and carry enough power in them to knock the wind out of captain-level Shinigami.

Sanzunokawa
Also known as Jikan, it creates a field around the user within a specific radius that replicates the effects of Hell, generating Hell Miasma among other things.

Hōrei Hakobite
The Shikai allows him to create continuously burning flames wherever he swings his sword, regardless of whether he hit anything with it or not.The Bankai appears in the form of a six-shooter. Allows him to shoot bullets that ignite whatever they come into contact with, though the fire burns continuously it doesn't spread beyond the originally affected object. They also emit trails of flame across the point that they travelled. The same effect occurs whenever the user moves, essentially allowing him to blaze a trail. Lastly his speed increases as a result of his Spiritual Pressure following the same route as Ichigo Kurosaki, condensing its form instead of releasing it further.

Kanryō
This zanpakutō bestows its wielder with complete and uttery mastery of the building blocks of the spiritual world. They can fully comprehend all forms of spiritual pressure and power, as well as spirit particles which they can manipulate for various purposes. The zanpakutō disintegrates and reforms itself purely out of spiritual energy as a "reflection" of its users completion. Through it the user can create simple waves of energy to attack a foe or pull off more complex techniques akin to kidō or a kind of forging. When in Bankai the opposite appears to occur, the spiritual pressure of the wielder vanishes from existence while the user is donned in a unique uniform and their zanpakutō reforms as a physical weapon, though different from its sealed form. While his Shikai grants him complete mastery of the spiritual plane, his Bankai gives him mastery of the physical plane. Every one of his physical attributes hits their peak allowing him to move and fight as if he was superhuman using nothing but his own strength and skills.

Kokuten
In Shikai Kokuten becomes a sword capable of controlling light and dark. The blade itself begins to glow with an intense light, such, that whenever it is drawn from its sheath even slightly the entire area is engulfed in an intense bright light that makes seeing impossible. However while the zanpakutō is sheathed the world is drowned in complete darkness creating the same effect. The pair combined create a jarring combination that it is impossible to adjust to as they can be switched on a whim before a body can settle into the pitch black or pure light. In Bankai this light is intensified to the point that the moment the blade is unsheathed it would scorch the retinas of anyone that witnesses it, it is also capable of releasing powerful flames akin to solar flares.

Museiyoru
Museiyoru is a zanpakutō that brings everything down to normal. In its simplest form it negates spiritual abilities and makes anyone caught in its wake forced to rely on their own natural physical abilities. In Shikai, Museiyoru is capable of afflicting any one target, disabling all of their abilities no matter how powerful or numerous those abilities may be. In Bankai the zanpakutō generates an invisible field that deactivates the abilities of anyone within it, including its wielder's abilities, barring those of Museiyoru itself. Ultimately the blade forces a battle of skill rather than a battle of power, where those with the most experience and training will win over those who rely on abilities gained supernaturally

Omochakoya
The Shikai of this zanpakutō alters ones perception of reality in order to cause them to believe that they are a small toy, their visions lowers causing any attempted strikes to hit off center and their movements become restricted by illusionary limitations that they believe their own body to possess, making them sluggish and ineffectual against an unhindered opponent. In Bankai their perception of reality is shattered and they are forced to perceive the world around them from scattered fragments as if from a broken mirror allowing them only small glimpses into the real world from very limited angles and ranges.

Tsuchinagare
This zanpakutō has control over the earth, capable of creating unbalancing tremors to full on earthquakes with a single swing of the blade, the power of which is dependent on the strength of the swing. The earthquakes have an effective range of five kilometres. The blade can also "uproot" parts of the earth or ground and manipulate it, turning it into projectiles or entrapping an opponent. In Bankai the scale of the ability only increases, allowing the user to rip open massive fissures in the earth and even make use of "ley lines" or "dragon veins" in order to attack enemies in the air with massive waves of Spiritual Energy. The scope of the ability also affected more than the ground beneath ones feet in Bankai, stretching to control the stones that made up buildings as well.