Talk:Tournament of Spirits arc

Rules
Here is set the list of rules that all participants must follow. I must warn you, as the creator of this tournament, I reserve the right to change/add any rules that I see fit. However, I shall give all participants a forty-eight hour notice before changing/adding said rules.

Team rules

 * 1) Any and all teams may not exceed a total of three members. However, a team may be less than one if the creator wishes.
 * 2) Depending on stat totals, a team may have to be made up of two or, in rare cases, one member(s). For more information on this, please see below.
 * If all characters on a team have stats of 575, or lower, the team may have up to three members.
 * If any characters on a team have stats that are 580 or 585, then the team may have up to two members.
 * If a character has stat totals of '590, or any that exceed that, there may only be one character on that team.

Damage systems

 * As we are all mature here, I expect all participants to take damage according to one of the two systems below:
 * Escalating damage: For every attack that you block/evade, the damage your character takes must increase until said character is hit. Once hit, the system shall start itself over again.
 * Periodical damage: Your character shall receive blows to his/her person every so often. If using this system, the damage you take does not increase for every hit you block/evade, which'll make this as fair as the system before it.

Roleplaying rules

 * 1) If anyone is seen godmodding (as in controlling the actions of another person's character, as well as auto-hitting said character), that participant is automatically disqualified and the other team moves up on the bracket. However. if the violator changes it before twenty-four hours, then this rule is null and void.

Overview
If any of the participants have other suggestions for rules, please message me on my talk page, as I'd be glad to hear them. If approved by me, they will be put into effect immediately, bypassing the forty-eight hour notice system completely.