User:Zikimura/Sandbox

Zanpakutō
Namakemono (怠け者 Sloth): Namakemono has the appearance of a standard O-katana. It has a simple, octagonal bronze guard with two arrow shaped holes on the side that point outwards. The handle is white with black stripes running horizontally and vertically in a net-like pattern. At the endpoint of the hilt, there is a an engraved ornament of a circle with a cross inside it. The scabbard is also black, featuring a golden sageo, the cord of it can be used to tie the weapon to the waist if need be. It is an Illusion type Zanpakutō, one of the rarest of types amongst Shinigami.


 * It is triggered by the command Work (働く Hataraku). Following through with its name however, there is no visible change in Namakemono whatsoever and only those who understand its ability will be able to tell when it is being activated.


 * Shikai Special Ability: The special ability of Namakemono is called Ryōbun (領分 Sphere of Action). The 'sphere' represents the area which its powers affect. Originally thought to increase the physical capabilities of its owner, it in fact manipulates the way its targets perceive time. To them, Saitama's speed is too fast to react to, making evasion and counter nigh impossible. The ability makes Saitama a formidable opponent, allowing him to evade most attacks performed against him, even the fastest ones, and to even avoid combined assaults from different opponents. Its major weakness is that anything outside of its area of effect is free from its manipulations. It moves at its normal pace, but to those inside the area it will appear as though it is moving much faster. Although, should it enter the area at some point, it will be immediately affected.


 * Nijūmaru (二重丸 Double Circle): The most basic, yet Namakemono's most prized ability. By cutting an opponent or ally, it is capable of transferring a portion of its power to them, thus extending the limit of its area of effect. Essentially, they gain the capability of manipulating the perception of time of those within their range, although have no control of it, thus anyone can be affected. Be they allies or enemies. When fighting multiple enemies at once, Saitama can disrupt their teamwork by singling out a member for being 'infected' with the power and trapping them in it while they are trying to escape its range. A major weakness of this ability is that the one 'infected' is no longer under the manipulations of Namakemono, as he is an unwilling user of its power.

Personality
Akira is a incredibly uncanny individual, even to those who know him. Despite his intimidating appearance, he is rather shy and withdrawn, one who will do anything he can to avoid any and all confrontations. He will go as far as taking blame for something he has not done as long it will get on people's good sides and not their bad. This will, more often then not, lead to various shady humans into taking advantage of him. One time, being conrnered after school by a group of delinquents, when they realized he was not the kind of person rumours described him to be, in order to not get into a fist fight, he had to pay them off. It got so bad that his best friend Jin Makihara had to start protecting him wihtout his knowledge.

Kumogawa Enzo
Enzo Kumogawa (雲川 剡俗 Kumogawa Enzo "Lit"; Cloud River, Scathing Vulgarity), formerly a of the  is currently a freelance mercenary, selling himself to the highest bidder. During his time serving, he was called the Wandering Death God (流浪の死神 Rurō no Shinigami) for having changed 6 divisions in his relatively short career.

Appearance
Enzo is an extremely tall, yet lean young man with a surprisingly good amount of muscle hidden behind his wardrobe of long and baggy clothes. He has sharp features with a well-defined jawline and a fairly masculine profile. A unique trait are the dark circles under his yellow eyes and the long sideburns of his medium length black hair, a majority of which is hiddent underneath a puffy fur hat; usually colored white with various spots on it. He also has a small goatee and two yellow rings on each of his ears.

His choice of clothing are custom made hoodies. The design, although varying in colors is generally the same. The sleeves and hood are of dark colors while the rest tend to contrast in brighter colors; also, his signature smiley would be blazoned across the chest. When just wearing the hoodie, the sleeves would be rolled up. Enzo also wears a pair of skinny jeans with similar spot markings as his hat, but in darker colors and on the knee and ankle areas, and pointed black shoes. While in colder environments, he also sports a long, black coat.

He has many tribal-style tattoos on his arms; on his left hand, in particular, are the letters L, I, F, E tattooed in black on the back of four of his fingers. However, on his right hand, Enzo has tattooed the letters D, E, A, T and H on each of his fingers. This is symbolic, as he holds his (sheathed) Zanpakutō with his left hand, thus preseving LIFE. Contrariwise, his right hand which draws the sword, brings DEATH. He has others, such as the black cross that is inked on the back of each of his hands; as well as a more intricate version of it on his forearms.

Personality
In contrast to his gruesome reputation and delinquent appearance, Enzo is, to many still, inscrutable. On one hand, he has great control of his emotion and can stay calm even in situations where his comrades are dying right in front of him, all the while planning on battle tactics of how to proceed in defeating his enemy. During his time in the, he was sent on a exterminating mission. The intel on it was bad and many of his friends lost their lives or panicking and couldn't think straight; he was the only one who didn't lose control of his emotions, eventually finding a weakness and exploiting it, thus managing to save the day. In less stressful situations however, he has an extremely laid-back approach to just about anything and is nearly always seen calmly smiling. The only times he is shown not smiling was when he is incredibly shocked, explaining something to other people, frowning in deep thought, or deeply embarrassed; such as when Yachiru decided to play a prank on him by setting off his allergic reactions of cat's furr in front a colleague he had an interest in. On the other hand, some times it would seem like he becomes an entirely different person. He has, on many occassions, described himself as a fun loving individual with a free soul that "flies by the seat of (his) pants". It is for that reason that he absolutely loathes all kinds of rules and regulationa, taking great personal delight in breaking them. This had made him an nightmare to his superiors and is why he has been punished so much, in the worst cases transfered or forced to leave the divisions he belonged in.

"This is only the humble opinion of a lowly soul that shall remain mortal to the bitter end, but I believe that every existence in this infinite universe is fundamentally driven by "The Three Desires". You seem rather skeptical. Heh, let me explain then. First, "The Material Desire". You want to bring back someone that you've lost. You might want money. Maybe you want women. Or, you might want to protect the world. These are all common things people want. You think it's is just about money and power! But everyone wants something they don't have. Next is "The Desire for Pleasure". Some people want to feel good from sex. Others (like me), want to fight until their hear's content. The kinkier ones get their freak on by making others feel miserable or even inflicting and receiving pain. In the end, everyone wants to feel good. And last, but certainly not least, is "The Desire for Knowledge". Everyone wants to be the smartest. We all, to some degree, yearn to bask in the self-superiority of obtaining some nugget of knowledge not yet discovered by the rest of humanity, and hoarding said knowledge for ourselves. From the latest news and trends. To finding everything there is to know about another person. What about how a fearsome power of an enemy works? Or even the curiosity of finding out where the alley goes after the turn? "I want to know the answer that lies ahead"!! This desire to uproot every all knowledge stays with every being from their birth to their death. We all lust for an enormous quantity of knowledge just to stay alive. Even now, I'm sure that you're itching to uncover the true meaning of this universe. What exactly are the,, and the countless other worlds? Why do they exist in this manner!? What are humans? Hollows? Demons? Shinigami? Quincy? What is the truth behind one's very own existence? Ah ah, I must admit. I'm also consumed by the rabid desire for such knowledge."

- Enzo's deep thoughts

Enzo's philosophy is all about living in the moment and he greatly dislikes having to think about things in the long-term. His belief is everyone's existence is in the here and now, and that the future is something no one can predict, so one shouldn't bother trying. He loves nothing more than a good fight and can never find a bad opportunity to get in trouble, yet he absolutely refuses to draw his blade unless he plans to kill. He has even tattooed the back of his fingers to remind of it. The left hand, which have the letters L, I, F, E is the one that is meant to hold his sheathed weapon, thus preserving LIFE. His right hand however, possessing the letters D, E, A, T, H is meant to draw his blade, thus bringing DEATH; for it is his greatest fear. Deep down, Enzo is completely petrified of death, more precisely of what it represents. He has always said that death is the most terrifying and powerful enemy one will ever face. No matter how powerful someone is, no matter how rich, influential or intelligent, he or she cannot overcome it, ever. Death will take everyone at some point, it is merciless; it will not listen to your pleas, negotiate with you, wait for you and is certainly not afraid of you. When graduating from, Enzo's fear of death made him want to learn the healing arts and join the. He is not just afraid of dying himself, but of killing others. Even to this day, he will not kill unless absolutely necessary. Only when the enemy is beyond redemption and their existence threatens the existence of others, particularly of the innocent; those who have done nothing wrong. Also, despite his fear of dying himself, Enzo will lay his own life to protect those he cares about; and he cares only about two things, his comrades and the innocent. In his service as a Shinigami, he has been on the verge of death multiple times, taking mortal damage for others without a second thought. His general demeanor is defined as a mystery; some have even referred to him as a 'walking paradox'. Much of who he is and how he perceives the world around him has distanced him to most who have found him very odd. Just as he is patient, Enzo is esily excitable, impatient when he doesn't get his way, violent, fight-loving, and rude which has been noted by many, his enemies in particular. He is generally disrespecting of others and is not shy in openly expressing it. Completely heedless to formality or social standings, Enzo refuses to address people respectfully, unless they have somehow earned said respect; regardless of whether they the strongest enemy he has ever faced or the most influential lord of the land he currently resides in. He will not bow to anyone, regardless of the danger he might find himself in. Despite these traits, he somehow manages to retain a certain rough charm about him, that people can't help but be drawn to. A testament to this natural talent is him being able to befriend and earn the respect of the, in particular and  who have noted he is a unique individual that is not easy to undestand unless one is willing to "go with the flow".

Kidō
Whirling Tide (渦潮 Uzushio):
 * Around an imaginary central point, a thin, yet sharp stream of wind spins and expands counter clockwise away from it, like a spiral. Its edge can be used as a blade, slicing through enemies; while the tip, aided by the speed at which it turns, can penetrate defences.


 * To avoid slicing himself in half when expanding his wind stream, the user must leave some distance between each of the turns, as a safe zone where his body may reside. It acts as a main weakness for enemies to be able to escape to.


 * When used to spin as a three dimensional spiral around his appointed central point, provided he adds enough force, but not enough sharpness, the user can create a torando. When slicing in the direction of the spinning wind with his blade, it will decrease the user's wind resistance and increase the attack's force and speed.


 * By imagining two central points, the user can twist the wind stream into a drill. It works by expanding the wind from the first central point (A) and then conforming it into the second central point (B). Point A refers to the point from which the attack starts, while B is the target.


 * Note of the author: Just realized that the name does not coincide with the spell's effect. Too fucking tired to care, plus the name sounds cool, so I'm gonna keep it.

Raijin Raijin (来迅 雷神 Swift Approach of the Lightning God) is an extremely advanced and powerful hyper-sensitivity (超神経 chōshinkei) spell that combines the physical techniques of with the body manipulation capabilities granted by the healing. The body is controlled by electrical signals coming from the brain that travel along a special nerve fiber called axon. The function of the axon is to transmit information to different neurons, muscles and glands. The descending connections from the brain allow for more sophisticated control and the speed at which they travel can determine reflex respones and the speed of the movement of the parts of the bodies such as the arms and legs. By driving Kido through his brain, the user creates an electric field surrounding it. As soon as he wishes to move, electricity is poured into the individual's nervous system, stimulating his neural synapses to their utmost limits, dramatically increasing their locomotive and reactionary skills as a consequence. Enzo created this spell, in order to further enhance his combat capabilities, resulting in movement that is almost incapable to be perceived by the naked eye, giving the illusion that he is teleporting. He can easily appear as though he is in several places at once and wipe out an entire enemy force in less than a minute. Or close tremendous gaps of distance, while remaining undetected, simply due to the sheer speed at which he moves. His strikes in battle are also shown to be fast and relentless, able to launch a large barrage in an instant, leaving little time for his opponent to evade of counter. Such power however comes at a price as coninuous use of the spell begins to damage Enzo's nervous system. Initially, some of the signals will be severed or redirected and he will begin to lose control of his body. It will not move how he wants it to, making things like even just walking impossible. However, Enzo, possessing expertise in medical treatement, can being to relearn the connection between his brain and limbs. In the worst case scenario, Enzo will end up paralyzed from the neck down for days at a time. He rarely uses it when there isn't any support with him as it would leave him susceptable to enemy attacks.