Mushoku Kaigan

"I simply want to understand."

"A combination of unbiasedness, supernaturalness, and eternal youth. . " Bleach Fanon.

Mushoku Kaigan (無色開眼, Colorless Spiritual Awakening), is one of the oldest  Ikyōsonzaisha being over 3000 years old. Also,  being credited the greatest grandmaster of mahō, he is one of the most powerful combatants in the  entire Ikyōsonzaisha race. Mushoku is also credited with the title  Sōzōshin (創作の神様, God of Creation ).

Appearance
Mushoku's appearance is that of nobility. He is well groomed and clean. He is a slender, yet fairly athletic, male  Ikyōsonzaisha. He has beautiful pale skin. He is somewhat tall being at 6 Feet tall. His most unique feature is his eye and hair color. They are both purple with his eyes be slightly lighter. His hair is waist long and is kept in a pony tail. His eyes while a lighter shade of purple, are some what cold almost lifeless. He obtained his immortality over 3000 year ago and has remain a youthful looking man for equally number of years.

He normally hears a dark black kimono with basic sandals. His kimono comes with a haori that is the same exact colouring, as his kimono that he normally wears. He has been known to change his appearance from time to time. This is as the majority of his clothes have been enhanced with mahō. Mushoku before he gained his immortality he dressed differently.

When, he was young he wore a white kimono with a purple undergarment and special sandals. He also wore a golden earing on his left ear. It was made of gold and had a red tassel on the end. His hair was also shorter. He had a slim build as younger  Ikyōsonzaisha. He also often wore garments, due to his place in the Kaigan Clan.

Personality
Mushoku is a rather intelligent and cold man. He is greatly intelligent even for a genius, he is a greatly insightful, perceptive, cunning, and analytical strategist &amp; tactician. He has a rather cold and collected demeanor indifferent to issues. His face is nearly always in a kind of depressing frown. He is able to be completely calm and in control in most situations, and he is not easily surprised or caught off-guard. Despite himself possessing overwhelming power, he does show respect for those with great power or ones with greater power than his. Mushoku furthermore, seems to hold no grudges against whomever he fights.

In battle Mushoku will attack while others are talking or prepareing for battle, techniques, formulas etc. He will even attack the wounded and the healers. However he does seem to not use hostages. Mushoku seem to hold little to no interest in the affairs of petty problems. This is further shown as, even calling the Arrancar war with Sōsuke Aizen a small matte, and the Vanenreich's War a passing threat. He will do all his assigned work on time and percise. He when not doing anything for the Panteon will work for hours on development, study, and discovery of Mahō. Despite not having a very energetic personality, Mushoku is rather curious about things he deems interesting. One prime example emotions. He has understanding of them and more that just definitions, however wishes to understand why they exist.

Mushoku seems to hold little to no bias views, on just about anything. A prime example is when he goes on one of his trips of understanding. Normally, as he wonders the spiritual and physical realms he in someway will battle other powerful combatants. When, faced with them he will engage in talk with them. Despite if they are calm, nice, harsh, rude, neutral or even hostile he will try to avoid battle. This due to his personal view, as he doesn't command anything from someone, so they cannot command him.

However, despite his genuine neutral personality he in his younger days, was a hotheaded combatant. He loved battle for two direct reasons; to protect and kill. When he had friends, lovers, or even strangers that needed to be protected he would protect them. When he had to kill an enemy he was more bloodthristy than any opponent he ever faught.

History
Mushoku was born over 3200 years ago to the Kaigan Clan, during the many wars plaguing Soul Society. He was originally a hot headed person, similar to how Byakuya Kuchiki would be in his younger years of training. He trained for hours on end to master Mahō.

Inventions, Creations, Weaponary, and Equipment
As Mushoku Kaigan, is the foremost and respected knowledge about  Ikyōsonzaisha  Mahō; he created numerous Mahō Aitemu (魔法アイテム, Lit. Magic Item(s)). 'Note' that this section is for all his Mahō Aitemu ones he created and those he didn't.

Shinkagami   (神鏡, " Divine Mirror ") This is an ancient mirror that was created by the ancestor of the Kaigan Clan. He normally keeps it in one of the pockets of his kimono. The mirror is rather powerful it can reflect or stop attacks that range with strength equal or less than a Hado #90 spell. However the mirror can only reflect, what hits the mirror which is rather small. While, not used often the mirror has another power. It can reveal a person's true nature. The mirror when a person looks at in it, they will see what they true feel.

Kenchōken (権長剣, Authority Long Sword), This is an ancient double-edge long sword, made by the ancestor of the Kaigan Clan. As it's name translate it is an authority long sword, this means it is only suppose to be held by the leader of the Kaigan Clan as they hold the authority over the clan. The blade itself, has two several unique powers. One, is that the blade can always be restored. The owner can transfer reiryoku into the blade, those completely removing cracks on the blade to completely restoring the blade. However, it takes time for the Reiryoku to harden into the blade, and until it does these parts of the blade is comprised solely of Reiryoku. Another, trait of the blade is that it can absorb and store reiryoku. Furthermore, any unique traits, properties, and/or force of the reiryoku stored inside adds to blade. Until, the stored reiryoku is spent.

Pantheon: (パンテオン, Panteon), A thousand year old black haori, that Mushoku created. Infusing it with his own reiryoku, it's powers are set or programmed to only work if he is wearing it. However, this can be overrided by Mushoku simplying willing for it's powers to work for anyone wearing it. Mushoku empowered the haori with numerous powers. One is at each side at the waist are pockets, that contain small dimensions. When he puts objects inside they are sent into the dimension. Mushoku can then select them at will. Another of it's powers as that it acts like armor, that by focusing it's reiryoku can harden the material. It becomes hard enough to remain completely unscathed from average-captain class combatants. However, under most conditions Mushoku can only use one of it's powers at a time.

Powers &amp; Abilities
Immense Spiritual Power: Mushoku possess monstrously overwhelming spiritual energy. Captain-level Shinigami have said that Mushoku's very presence is beyond monstrously overwhelming. A true statement to the actual level of his spiritual power, is when he used an unknown technique. He stated that is can only be used by someone with well over twice as much spiritual power as an average captain-level Shinigami (referring to himself). His spiritual pressure can bring a Captain Shinigami down to their knees without any visual effort. His spiritual energy is powerful enough alone, to stop or negate the affects of poisons or illusions from even some average captain-level Shinigami or combatants. As an Ikyōsonzaisha his Reiatsu has various affects on his surrounding evironment. Normally, they are positive affects like the restoration of burned or destroyed land and even very small buildings. Futhermore, he possess the properties Sōdaihōsoku  (壮大法則, Lit.  Majestic Rule ),   Yomi Gekitai (黄泉撃退, Underworld Repel ), and  T eikokushugiteki Shuttō   ( 帝国主義的出頭, Lit.  Imperialistic Presence ). This means his powers can affect and penetrate Sekki-seki and as well as possessing a resistance to Hell's Miasma. Furthmore, his reiatsu has several more affects on the surrounding  enviroment. The color of his Reiatsu is purple, this is due to him possessing a mixture of red and blue Reiatsu. When he stays neutral, he possess his full power which is mixed together, however when he is not neutral enough, his power cuts inhaft. If he wishes too greatly to protect something or one, his reiatsu turns blue. When he wants to kill someone too greatly it turns red. Even with his power cut inhaft, he still holds captain-class reiryoku. He can only use his strongest spells, when his reiatsu is purple.
 * Precise Use of Spiritual Power: What makes Mushoku truly so frighting is his precise control over his own spiritual power. He can use the exact amount needed for an ability or spell. He states its like feeling one's power with their entire self. He also can completely cut off others from sensing his Reiatsu. This is done by force of will. By focusing one's will he can complete contain all of his power within his body thus allowing no one to sense him. Another method is completely stopping the flow of power temporary through his body. Whether these have a time limit is unknown, but Mushoku has been know to use them for hours. Only those that possess the senses of a master can sense his power. Due to this unrealistic control over his spiritual power, is the reason he developed, learned, and discovered so many powers.
 * Advanced Spiritual Awareness: Even though Mushoku is a spirit being he possesses far higher spiritual awareness than other spirit beings. For one he can sense through the majority of illusionary powers, only those of immense skill can even attempt to use illusions on him. He also can see the normally invisible chains that binds the Togabito to Hell. He also can find others whom try to hid their location, by concealing there powers with shields, barriers, or seals. For those even he cannot sense he will try to sense the Reiatsu that comprises the barriers that tries to hid the owner's spiritual energy.
 * Healing: A rather useful ability of Mushoku's reiryoku. He can use it without spells to heal himself or others. However, it cannot use it to completely restore himself or others. Simply by just transfer reiryoku to others, Mushoku can accelerate their body's natural healing. Doing this as well strengthens their overall strength and stamina.

Immortality: As a  Ikyōsonzaisha he gained the rare power to be immortal. Meaning he nolonger ages from when he gained his immortality and has the body and looks of someone in there mid-twenties. However, like all  Ikyōsonzaisha he is required to produce the property  Hateshinaishinwa (果てし無い神話, Lit. Endless Mythology). In order for him to produce said property, he must cast a lengthy spell once every twenty-four hours. Despite not aging, Mushoku still needs substances like food and water, as well as other bodily needs like air and sleep. However, he can go without it for a far longer time than most other spirit beings.

Genuis Intellect: Mushoku as well as, possessing remarkable powers has the immense intelligence of an extraordinary genius. He posssess great insight and understanding of situations at hand. Mushoku has always been a gifted natural genius. Mushoku is highly perceptive and analytical as well as very knowledgeable about many things like the history of the Soul Society, Huceo Mundo, the Dangai, Hell and the World of the Living. He also has indept knowledge of other races, like normal Humans, Human Mediums, Zanpakuto Spirits, Shinigami, Vizards, Hollows, Arrancars, Bounts, Togabito, and Quincies. He can normally figure out his opponent's and their techniques' strength, weaknesses, and conditions in seconds. He also has immense knowledge of the Senjungami clans and their secret powers. He is able a highly powerful strategist and tactician. His remarkable intellect has contributed to his powerful Mahō as well as his great research in to Mahō.
 * Master Strategist &amp; Tactician: Due to his high intellect, Mushoku has shown himself time after time as a great and flexible tactician and strategist. He is capable of adjusting effortlessly to any given combat situation, if not planning out events well in an advance time-frame. Over the years he has become able to understands the strengths, weaknesses and mannerisms of his enemies in seconds. He is well known, to be able to creates strategies to achieve victory in any situation.
 * Master Manipulator: While he shows none of the typical patterns or manners of a manipulator, he infact possess immense skills in manipulation. Mushoku is known to deceive and manipulate others around them in multiple manners, normally with few words and often no show of force. He often plays to a person logic, twisting them into doing things that normally they would never be capable of doing. He will use manipulation to be able to deal with opponents of greater skill and power than himself.
 * Mahō Researcher and Creator: As due to his own immense intellect he use it for the advancement of Mahō. Mushoku has created numerous Mahō spells, abilities and even discovered lost ones. Mushoku was said to be the man to develop and master over 10,000 spells.

Master Swordsmanship Specialist: Mushoku like other  Ikyōsonzaisha  lack a Zanpakutō, however he is a remarkable master swordsmen. He uses a special European looking double edge longsword for his swordplay. He is a highly proficient combatant with his sword. He usually shows no effort behind his attacks, as he normally wields his sword with one hand. His swordsmenship is more than a match for even some of the elite Captains of the Gotei 13. He uses elegant moves to make lethal attacks.

Master Healer: Mushoku is one of most respected healers in Soul Society. Possessing some of the highest knowledge of health related issues within Soul Society. On more than one occasion, he was said to be on par with Retsu Unohana .  He has been rumored to have developed healing techniques on the level of  Tenjirō Kirinji, who gained a Royal Guard position for his healing methods  . Kaigan is known to be highly proficient in conventional healing techniques, herbal healing, and healing spells. He holds high knowledge of anatomy and chemical structure of the body. He has shown the ability to heal numerous spirit beings and humans without them knowning. He is highly adapted in using his spiritual energy to heal others. His healing skills have even be shown to restore others of their lost powers (depending on the degree of lost powers). His use of healing and medical abilities has made his a poison expert.

Master of Illusionary Powers: As being a member of the Kaigan clan Mushoku is an adapted user of illusionary powers and techniques. Mushoku's illusions normally deal with use of his eyes or physical touching of his opponents. He can while under his influence make an opponent seem to experience days of torture in moments. Mushoku also can dispel illusions even those of the level of Sōsuke Aizen's Zanpakutō Kyōka Suigetsu. However, Mushoku states even he would need a certain amount of time, to dispel illusions as profound as the one's made by Kyōka Suigetsu.

Otoho Master: Mushoku is greatly skilled in his use of his species Shunpo-like technique. He can effortlessly out maneuver most other users being with Shunpo like abilities. He often uses it is able to make several after images to confuse his opponents. As each  Ikyōsonzaisha 's Otoho is different in some regard, the noise when he is performing the technique sounds like a wimp breaking the sound barrier. His speed and skill in Otoho is at high level.

Jiho: The  Mahō  technique that can allow  Ikyōsonzaisha, to appear visible to any being in the World of the Living. Mushoku normally uses this power when he is in the World of the Living, for he like to interact with humans. This ability has virutally no affect in a spirit world. However if it is used in a spirit world and if he enters the World of the Living while its still active than Mushoku will appear visible.

Hand-to-Hand Combatant: Mushoku is decent in hand-to-hand combat. He was trained by Taiken Hakumai in basic fighting methods. He does have enough skill to block punches and kicks from more skilled opponent to some degree. While not his most used method of combat; he will use it against opponents that are weak. This to not fatally harm them. However, he can even though still with his limited practice in martial arts can kill with it.

Enhanced Strength: Despite not revealing it Mushoku does possess a high amount of strength. While not possessing anywhere near the amount compared to some other fighters, Mushoku still possess a large amount of physical strength.

Enhanced Endurance: Although he doesn't appear to be, Mushoku is a resilient combatant. He has shown that while fighting several other powerful combatants, he showed little tiredness.

Stats
Mushoku is an Aizen-class Combatant.

Mahō
Mahō Grandmaster: Mushoku's power and control over his Mahō is greatly more powerful than a standard level master. He is immensely knowledgeable with his species spiritual powers and spiritual energy in general: its flow, application, strength and consistency. Mushoku can with ease break barriers and seals of the spiritually superior noble clans, even ones from different species. From an early age, he shown to have an affinity and far more natural talent in Mahō than anyone in the Kaigan clan. He can use spells without an incantation and not even needing ones for the most overwhelmingly powerful ones. He has also invented a great number of spells. He is known as a grandmaster spellcaster. His most well know powers are his extraordinary mental abilities and can use his clan's strongest and oldest spell Kotoamatsukami and to an immense degree. He possess high skill in other Mahō as well.

Mastery of Spells : Mushoku while possessing numerous abilities is even more known for his use of spells. As he has complete control over his spiritual power, he can use them at the precise desired level of power and affect. He can control the shape, size, form, even the structure of his spells with unparalleled precision. His overall talent for spells is so advanced that normally he can perform them mentally. This method of using his spells often confuses his opponents in whether he is using a spell or numerious ones. Mushoku normally will use weak spells and also resorts to more powerful ones when needed. He also often adds affects or changes the spell's properties to make the spells stronger and gives them more uses.
 * Spell Creation: To state, that Mushoku makes spells is an understatement. He is the pre-eminent creator of spells.. It even rumored that he has mastered and created over ten thousand personal spells. (Rest to come)
 * Spell Alteration: Inaddition, to being a great spell maker, Mushoku is a highly skilled in altering spells. He can alter the basic Reiryoku construction of his own spells, effortless. He can turn, a small near to harmless spell into a fatal attack, against weak opponents. He can also, alter spells from other race own unique powers. Such as, Shinigami Kidō which is similar to Mahō as both use reiryoku to power the spells. However, as an opponent's power isn't Mushoku, he doesn't have a much free control on altering the spell(s). If an opponent, has a powerful will or complex mind, it takes longer to take command of the spell. Inaddition, despite Mushoku near to unbeackable mental strength, some opponent's have command over there reiryoku so great Mushoku cannot alter them to any noticeable affect.
 * Spell Manipulation: While, not a skill or power per say. Mushoku can go beyond altering a spell to manipulatiing it beyond after it is used. Such as his clan's  Zekkyō  (絶叫,  screaming ) spell. The spell normally launches an arc of purple reiryoku in a straight line. However, Mushoku can control the path and even manipulate the spell, to stop completely. As well, as Mushoku can manipulate a spell, by turing off effects a spell might have, or turning them them on. Furthermore, he can do the same to an opponent's spells. However, like with altering the opponent's spells their willpower comes into play.
 * Spell Destruction: Mushoku can also breakdown and/or destroy spells. These techniques are done from; simply disrupting a spell's reiryoku, to going further to tearing apart the reishi construction of the spell. However, it's a more simple task pouring, Mushoku own reiryoku into a spell with direct connect, than destroying one that is a distance away. Also, the construction and power of the spell is also a factor. As with some of his other spell skils, the willpower of his opponents.

Spells

 * Terekineshisu (テレキネシス, telekinesis): One of the Mushoku's primary three spells he utilizes. He can move any number of objects or people, with his mind. His control and skill is strong enough to lift small cars, from the World of the Living. Mushoku also isn't just limited to just moving objects or person(s). Using different variations of this spell, he can use it to harm other beings inside of their bodies, send shockwaves that can destroy buildings, can shoot projectile of kinetic energy, and even make barriers and shields of kinetic energy alone for protection. This is his most used ability as he normal uses it to see if his opponents are a close, mid or long range fighter. Incanation: The king that sits on the crystal throne, priest that worships at the gold shrine, peasant the works in the earthen fields. 1000 swords pointed at heaven. Legendary words of the sacred text. Release the wish.
 * Terepashii (テレパシー, telepathy ): The power to the read minds and have mental communications with others. Mushoku can used it to a great range, over six miles in distance. The more calm he is the easiar is it to find specific targets. Those with strong minds can resist him though its rather rare.


 * Ākaibu (古文書 archive ): This ability allows Mushoku to record, store, and transfer any amount of data Mushoku wants. However, he must first create the keybroad and computer screen first. This keybroad and computer screen seems to appear floating and made of spirit energy. It can also research through other databases like computers in the World of the Living. The ability is a require high mental concentration. For it uses the person mind to create it and give the properties to store data. Mushoku is the original maker of this power and its new. As he hasn't had it for longer than 50 years.


 * Kotoamatsukami (別天津神; Literally meaning "Distinguished Heavenly Gods"): As a member of the Kaigan clan Mushoku developed this ability, the one of the strongest and oldest in of all the Kaigan clan's history . Kotoamatsukami grants what can only be call Zettai Sōzō (ぜったい,そうぞう, Lit. Absolute Creation) the complete power to create. This power removes the wall in ones mind that separate reality from fiction, allowing anything can be created from this power in any time. Examples, objects, people with personalities, even effects like making a person sleep without doing a thing. Even the Kaigan clan have little understanding of this power. They theorize that it allows for one's own wishes to be granted or fantasies to be made real. However, the use of this power is not without restrictions. One being that its powered by the person's mind. If the said  Ikyōsonzaisha  lack the mental power to create it, it will not happen or exist. Another is as it separates one from reality, if used too many times without stopping or over long periods can make one; not able to separate from knowing what is reality and fiction. However it doesn't weaken the intellect but it can do permanent damage to the personality. Mushoku is one of five members to develop this power.


 * Tenmon Ametsuchi Heki (天門天地劈, holy gate that separates earth from heaven): During his research, into the Kaigan's secret powers he learned of his clan's great mental protection power. The ability is by having complete control over one's mind, can create a mental wall in theHeavens_gates_by_skrigbaum872002.jpg user's mind for protection. Like with its namesake, this wall or gate separates outside influence from Mushoku's mind. Under normal conditions his mind or thoughts cannot be read with nearly any ability. Those with enough skill can bypass, the wall however it is rather difficult. A byproduct of this ability is that it protect the user's connection with the user's willpower over their powers. Meaning as long as this power remains active it protects the owner from having abilities, techniques etc negated. This is done by prevent an opponent severing the connect between the user's willpower and the ability. However those with enough power can bypass this protection as well. However its far more difficult that trying to see or read his mind. While this power is very useful it does come with a price. It weakens the use of the Kotoamatsukami for as its an extra mental wall it makes it harder to use, while active Mushoku states he can only use a 1/4 of its power. Mushoku is one of twenty members to develop this ability.


 * Kenran Higureyume (絢爛日暮れ夢, dazzling twilight dream): While, Kotoamatsukami is said to be the strongest of the Kaigan clan spells this one is by far the rarest. This is an illusionary based mental ability. First off, its said to that there is only one in a hundred chance to develop this power. This has to due, something with the clan's blood. The ability itself works on an opponent regardless of senses or lack of them. Once used the opponent, they basically become like a mind-controlled slave of them and they control their body with verbal commands or mental commands for harder and more specific commands. While, the victim experiences the greatest fantasy in there mind. The illusion is so real that the victim cannot undo it without outside help. The concept of time is also altered. One minute outside of the illusion will feel like one day. However, what makes this ability frightful is not the illusion, but rather what is needed to break it. However, those with a strong enough Reiatsu can repel the technique from being used of them. The senses are altered that the person cannot hear, see, smell, or taste anything outside the illusion. However, the sense of touch while altered is still normal. While, the illusion affects the sense of touch, outside touch still works. A cut or damage even slightly will break the illusion, however just touching doesn't undo it seems to require pain to be felt. Mushoku is one of two people to develop this technique and the only one to master it completely.


 * Shijun (しじゅん, absolute purity): Among Mushoku's list of spells he discovered one knoFfdfdfd.png to be very rare to gain. Mushoku can with tremendous mental concentration, create a special kind of barrier sending everything within its vicinity to another dimension similar in function to a small black hole. The size and shape of the barrier is also able to be controlled. According to Mushoku once touched or caught by the vicinity of the barrier one is powerless to stop it or defend against it. The reason is that once used on a target the barrier will pull in everything within the barrier's vicinity. This includes surrounding Reishi even air. However it seem those skill with great skill with Space-time abilities can render it useless. Mushoku states that anything absorbed into the dimension can never return from the inside and its near to impossible to force something to leave the dimension. The technique also requires such mental concentration, that Mushoku cannot use other abilities while using this one. The user doesn't have to see the target, as this attack is an all range power that can be used for offensive, defensive, or support. Mushoku has with his research made it possible for him to surround someone including himself with the barrier and remain unaffected. With this Saikoubougyo (さいこう,ぼうぎょ supreme defense), Mushoku or anyone he uses on can be completely protected for the barrier will absorb anything that comes in the barrier's vicinity. However due to the mental concentration and power demand Mushoku can only use the technique constantly for about two minutes. Also he can only make one barrier at a time. Mushoku is one of eight members to develop it.


 * Jikūtoraberu (じくうトラベル, space-time travel): An original Mahō spell developed from study ofTobi's_Teleporting_Technique.png his clan's mental abilities. This ability allows Mushoku to teleport himself and or anything or one he is touching to another location or pocket dimension, which is implied to be inescapable. The power resembles a swirling patterning and it seem to come from either palm of one of his hands. The ability can teleport himself or what he touches to other worlds like from the World of the Living to the Soul Society and vice-versa. He states that he can locate and teleport to anyone or thing he wants. The ability can be used without predefined locations and doesn't require the use of spells or objects either. Mushoku is also capable of teleporting other people or objects to other separate dimensions, which resembles his "self-teleportation", in that the same swirling patterning, centered upon the palm of one of his hands. However, instead of teleporting the targeted component, this power's effect acts as an attractive force, both visibly drawing the target inwards and distorting their form until they disappear. Mushoku also is able to eject them at any time of his choosing, with varying degrees of force and speed. In doing so, he is able to attack using weapons of gigantic proportions and or quantities with relative ease and at a moment's notice, giving his opponents little opportunity and time to react accordingly. Despite being powerful there are several requirements to this power. One being he cannot instantyteleport himself or what he is touching. Secondly, he has to be touching what or whom he wants to teleport. For objects or other beings the time needed, is based off the mass and structure of the object. He normally can teleport normal size things or beings in a few seconds. Furthermore, it take longer to teleport himself about twelve seconds. He or what he teleports becomes intangible if he or the object is completely stationary. A moving projectile cannot be intangible once it makes contacts and if he or the object, while he is trying to teleport is moving Mushoku can be hit. Another requirement is that he must have complete mental control over himself for himself or anything to be teleported. While teleporting his Reiatsu and any of whatever he touches, cannot be sensed and all traces of it vanish too.


 * Seishinkai (精神, Spiritual World): A powerful illusionary spell, that Mushoku developed for over the span of the last 1000 years. This ability is one if not the strongest illusion magics that he knows. This ability is unique among other illusion types of powers. For one thing, most illusion techniques focus on one mechanic, method, or aspect to work. This ability employees two, it controls the senses of touch, taste, smell, sight, hear, as well as spiritual awareness. Also, it controls the flow of reiryoku to and in the brain. This ability seems to work by whomever sees his eyes or his person. However, Mushoku states that his control over those under it are better when they were affected by his eyes. Regardless, the effect is instant and the victim has no way of knowing if they are in the illusion. He can even link together thoughts, to where they can all be trapped in the same illusion world. As it controls all the senses the user can make; whatever he wants to happen in the illusion. Whatever, happens to the victim while under this illusion is reflected back to their real bodies. Even clothing is burned or damaged. Mushoku also can alter the perception of time in the illusion; to where years have gone by in a second. However, those with enough skill can break this illusion by forcing control of their senses back to them. Although, Mushoku has yet to find one that completely can.


 * Kahenseikyū (かへんせい球, versatile sphere): A rather common but useful ability. By condensing spirit energy in a hand can form a ball or sphere of spirit energy. Normally it's thrown as a projectile, however for those with high skill like Mushoku he can change its form. An example is instead of thrown it he can create the sphere and then release it in his palm making a wide arc of spirit energy shoot from his hand. While its unknown at what level, Mushoku can manipulate the properties in the spirit energy that is used to make the sphere.
 * Bakuhatsu no Mahō (爆発の魔法, Explosion Magic): A powerful ability Mushoku developed over 500 years ago. By using his reiryoku he can make explosions of numerous forms. He can make explosions appear out of thin air, around an object or person and even within something such as a building. He can turn an object or person into a bomb that will explosion, either after a set time or when Mushoku wishes. However it appears he must, have direDevourer1.jpg contact to turn a comprised structure in a bomb. This isn't restricted to explosions surrounding a target. However, according to Mushoku it take a long preparation to use this ability. When, he makes something exploses black smoke with red outlines appear after the explosion. These explosions can be useful against reiryoku based projectiles or weapons. As the explosion, appears to affect the bonds in reishi comprised structures. The strength of these explosions appear to be with the 40s of Hadō.

Hikari no Mahō (光の魔法, light magic ): The photokinetic power to generate and manipulate the element light. One of the most versatile type of powers, as it can have various effects, forms, and size depending on what kind and how much light is used. Like it's sister power darkness, this has a unique attribute that it's possible to do damage to both tangible and intangible targets. Mushoku can fire beams of lights from his finger tips or fire spheres of light from his palms. Furthermore, he can release a flash of light from his hands that can repel others and objects. He is also skilled enough to form barriers, shields, walls etc in many shapes and sizes form a rectangular to spherical. Mushoku also can use to become visible and infuse effects into the light. Such as Mushoku can make use this power to heal or can use it to negate aliments on himself or others.

Yami no Mahō (闇の魔法, darkness magic): The ability to create and manipulate the elemental darkness. The affects of these abilities are similar in priniciple to Hikari no Mahō. Mushoku seems to prefer creating darkness from his own reiryoku, rather than using already existing darkness. Like it's sister power light, this power has a unique attribute that it's possible to do damage to both tangible and intangible targets. As a highly versatile power it can change it's forms and properties. It can appear as attacks, defense, seals, or even as objects or ghostly creatures. His skill in this Mahō seems to rather high, as when he releases it the immediate area is covered in darkness. According to Mushoku, this is a Mahō that can reduce other things and being to nothingness.
 * Yamigunjin (闇軍人, darkness soldier): A technique used to create any nu1000px-Shade_Troopers.jpg of ghostly soldiers for combact. These soldiers greatly resemble ghosts or phantoms, as they appear as floating dark purple cloaks with red eyes, long stickly arms with sharp craws, and a black aura surrounding each one made. Separately they don't appear too powerful, however they possess three useful traits. One is they cannot be destroyed by common means, like the blade of sword will go right through them if it lacks any abilities that cannot harm intangible things. However, any kind of reiryoku based type of ability or attack can easily destroy them. Another useful trait is that, they can rip a living soul from it body in the World of the Living effectively killing it. This only appears to happened to those with no spiritual awareness. However, those that are harmed by these soldiers feel sick and depressed. The third thing is that don't show any sign of fatigue or exhaustion. However, their strength is determined by their maker. Mushoku has shown to be able to create and constantly maintain over 1000 soldiers; without any sign of fatigue. When, large numbers of them appear in groups they appear from a distance as just wave of darkness.

Mushoku's Clan Spells.

These spells are ones that have been made by the Kaigan Clan.

Sekkiseki Mahō
During, a battle with a dangerous man, with an equally dangerous power he development a new kind battle style. This battle style is the generation and manipulate of Sekkiseki. Mushoku first uses Kotoamatuskami's creating powers to generate 100% genuine Sekkiseki. Secondly, he uses Sōdaihōsoku  (壮大法則, Lit.  Majestic Rule ),  the property in his race's Reiryoku that allows for their powers to affect and penetrate Sekkiseki. After that he then uses abilities like Terekineshisu  to be able to manipulate it. Even though he could move the Sekkiseki with his telekinetic powers, Mushoku discovered a more versatile method of using it. By using Terekineshisu he crushes the stones into sand, and using the same technique to freely moved it with far greater speed than a large boulder. However, due to crushing the stone its breakdown wave of Reiryoku is weaken to a degree. Now it can only reduce the Reiryoku it comes into contact with. Mushoku had made two basic methods of this battle style.

Suna Te ( 砂 手, S and Hand ): The first and basic method of manipulating the dust of Sekkiseki. By using the telekinetic powers of his Terekineshisi he moves the sand around the battle field and himself. Mushoku often uses the dust as a barrier protecting himself from weak attacks and reduces stronger attacks. Due, to the properties of Sekkiseki any Reiryoku based powers are reduced in strength. However, as the breakdown wave is weaken powerful Reiryoku after a certain level is unaffect by this.

 Suna Saikushi   (砂細工師, Lit. Sand Artisan) The second method of using Sekkseki Sand. While, the first method is the use of the sand, the second one is for the creation of items. Mushoku by using the first methods simply manipulates the sand and by using condensed with his special Reiryoku, can hard the dust into a weapon, shield, or item. However, due to the weight of adding the condensed Reiryoku makes it slower and harder to move it with his mind. Sunaarashi (砂嵐, Lit. Sandstorm) A powerful attack that manipulates the surrounding Sekkiseki sand. Mushoku draws all the Sekkseki sand to himself, it circles and floats around him. Then he releases it everywhere like a sandstorm. The storm can also be increases by producing more sand or use the surround normal sand. The Sekkiseki sand's properties breaks down an construction or attack that is below the stone's reiryoku breakdown wave.
 * Swords: Mushoku's most used style of using Dasutoāto. He makes swords of many cultures as well as some of his own design.
 * Spears: Used for throwing purposes.
 * Cuffs: To immobilize an opponent.

Saikōgan:
One of Mushoku's greatest Mahō is a completely rare form of eye mahō, that is called the Saikōgan (最高眼, Supreme Eye). Consider the strongest and most oldest Eye-Mahō, Mushoku first discovered this power over 1000 years ago and has almost never used it. Mushoku discovered the unique powers that his right eye gave to him, while doing research in the  Ikyōsonzaisha race. He discovered that while some abilities can be learned, developed, and or inherited from family genetics, some can be generated from the reiryoku and blood of the owner. Mushoku's Saikōgan is one of these powers. It holds unique and powerful abilities. So powerful that after the first use of them, Mushoku felt if anyway it would be stolen he would prevent other's from using it. Mushoku has exactly 10,000 deal types of spells, seals, and barriers preventing even him from using it. To use the eye's power he must first remove the spells, seals and barriers preventing it's use. Mushoku states that if he didn't know the exact manner, in which to remove the 10,000 protection, that even his skill would take at least one year to break all 10,000 of them separately.

Basic Powers &amp; Abilities:

 * Enhanced vision: Like all Eye-M ahō reiryoku flows into the eye, powering the eye's unique abilities. Due, to the reiryoku being present on the eye's blind spot, it act as a catalyst on those areas that have no cells to detect light. This removes the blind spots, as long as the Eye-M ahō is active. With the blind spot removed, the eye doesn't have to adapt anymore; thus increasing reacting time.
 * Kanseishikaku (完成視覚, complete vision): An extention of the standard and most basic power of Eye-M ahō . This power grants Mushoku the ability that his right eye can see all forms through the sense of sight. His eye can see through all forms of when someone is altering something. This included but aren't limited to illusions, mirages, forced sleep or dreams, or even if one's perception are influenced with no hints that they are being controlled. However, what makes this power truly great is that it can see through subjective forms of altering perception. Meaning, it can tell him if a situation is false, true, or incomplete. Meaning he can tell if someone's is lying about something, but he doesn't know what the lie is. He can also see if someone hiding something through deceptions. He can also see if a situation was made to appear differently, than what it originally was made to. However, there are two drawbacks to this ability. While, Mushoku right eye grants him this amazingly insight his left eye does not. The ocular data from his left eye can hinder his combat process and understanding of what his right eye sees. To avoid this, Mushoku simply has to close his left eye. The second drawback can even be more of a hindrance. While, he uses this single power he cannot use any other power that the Saikōgan grants or any of it's enhancements to his pre-existing powers minus the enhancements to his reiryoku.
 *  Enhanced Spiritual Power  : The release of the Saikōgan enhances his already monsterous spiritual power. His power is at the level where  Ikyōsonzaisha,  Shinigami, Hollows, Humans etc are incapable of sensing his reiatsu, unless he voluntarily lowers his level and allows them to interfere. Mushoku like others that have achieved similar levels of powers, has compared it to a two-dimensional being is incapable of interfering with a three-dimensional one. Taiken Hakumai is the only know living  kyōsonzaisha  and one of the few beings that can sense Mushoku's power at this level.

Advanced Powers & Abilities:
Ichinaru Mahō (一なる魔法, Lit. The One Magic): The first power granted by the  Saikōgan if it is awaken in the right eye. This works by what Mushoku says as; "becoming the source of magic itself". He then gains control over any power or object, that Mushoku himself or incase of his opponents consider "magic". However, there are two restrictions to this power. One, is he cannot control anything that is considered magic if it is older than Mushoku himself. This is based on the idealism that, how can a source of something control something even similar if it's older. The second restriction, is even more of a hinderance. If his opponent uses a power that he/she doesn't consider magical, it cannot be controled. However, it requires constant mental concentration on the subject's part thinking it's not magical. However, as long as something doesn't fall into either or both restrictions he can maniuplate anything, in this respected regard. However, as Mushoku uses his complete sum of reiryoku to use this spell, he cannot use other powers in most instances.

Sōzōshin  (創作の神様, Lit.  God of Creation ): The second power granted by the  Saikōgan if it is awaken in the right eye. With this power Mushoku basiically, gains the power to create. However, it is restricted to two themes, (Living things and Inanimate objects or forces). Rest to come. This power is also the result his title as a  Sōzōshin.

Trivia
Mushoku's Name is a statement to his personality. Mushoku (無色 lit, Colorless) and Kaigan (開眼 lit, Spiritual Awakening). The author of this character choose this for his name, as Mushoku is neutral to nearly all kinds of stereotypes and prejudice as to him no group, race, or lifestyle is better or worse just different. The only times he isn't neutral in situations is when cannot afford to just stand by and do nothing.


 * His hobbies in include, researching Mahō and swimming.
 * His favorite foods are pasta dishes and sweets, while his least is seafood and shellfish.
 * Who Mushoku wishes to fight. (Unknown if anyone.)
 * Despite possessing immense power he isn't the strongest  Ikyōsonzaisha.  However in Mahō no one is equal or has surpassed him as of yet. Now that is in use, knowledge, and application.
 * Mushoku's favorite phrase or word is "Understanding."Mushoku's_Stats.png

Mushoku will be a mentor type character for my developmental ones.


 * Shijun shares technique mechanics and picture with the Technique Kamui and how it used by by Kakashi Hatake from the series Naruto. The author of this article credits Naruto for being the original owner and creator. To prevent copyright the author Twilight Despair 5 will in time try to find other photo and will make the technique as original written as possible.
 * Jikūtoraberu shares technique mechanics and picture with the Technique Kamui/Space–Time Migration from the series Naruto. The author of this article credits Naruto for being the original owner and creator. To prevent copyright the author Twilight Despair 5 will in time try to find other photo and will make the technique as original written as possible.
 * Ākaibu (古文書 archive ): This ability shares technique mechanics and name from the series Fairy Tail. The The author of this article credits Fairy Tail for being the original owner and creator.
 * Saikōgan (最高眼, Supreme Eye). is a unique power I have been trying to make for four months now. As I wanted to make this ability separate from the eye techniques of the Manga/Anime series Naruto. This power and the abilities that come with it are all original and doesn't copy from other sources. The series Naruto and Fairy Tail gives ONLY the basic concept of powers in unique eyes, I made one that relates to the mechanics of Bleach.
 * The imaged used on Bakuhatsu no Mahō' was allowed by Another Poetic Sparta. The image's first appearance was on the Kenmei Kōsaku.

Gallery
Images I wish to use for this character. Please ask if you wish to use them.