Talk:Momo Toshie-Yamakage

Grandmaster of All?
Some advice for a new user:
 * Yes, you may create a Grandmaster character if you wish. However, that is a self-imposed challenge. If you want other users to treat your GM char seriously, you ought to put a lot of effort into designing said character. Just take a look at a couple of well-established GM characters with relevant specialties: Seireitou Kawahiru, Satō Shingen, Ayumu Nakahara.
 * Specialty. A proper Grandmaster is someone who has redefined the art they specialise in, and achieved more than other people can with a patchwork of several different skillsets through that single art. A proper GM is a character of impressive prowess. A GM of two arts... is a bit of a discrepancy. To be a GM is to specialise in one art and achieve more than anyone else, to be a GM of two (or more) simply doesn't make sense. The more you spend developing skill in one art the less you have to spare for the others, you inevitably dilute your efforts and talent which automatically precludes you from becoming more than an "ordinary master" at any of them. That, and a hypothetical GM of two arts would end up with a few redundant abilities with comparable function yet differing sources. Causes a bit of a headache, doesn't it?

As far as Zankensoki skills are concerned, I'd say you could go for: Master of Four, Advanced Master of Two, or a Grandmaster of One. All variants denote remarkable proficiency, grant your character much needed focus, prevent redundancy and people from rolling their eyes when reading about the character. Take this into consideration.  Galvatron-dono  -- Do you hear the voices too? 14:03, June 19, 2016 (UTC)