Board Thread:General Discussion/@comment-18812574-20170401160832/@comment-6003865-20170402144131

I am here, though I am just a minor presence in the FC, FC's just have a massive problem getting started. I think once things have branched to the point where 5-6 rps can be going simultaneously it will be better, but you need a drive to even get to that point. You either need one person with the dedication to GM the whole thing and keep it moving. Or you need the ability to keep group interest flowing. I ran into this issue heavily when I tried to run an FC on NF a couple of times, whatever people may think about those attempts. You guys are lucky, you never had to deal with apps for techniques.

What we need to maybe get things going after the rollcall is first off, we need to get through the introduction. To get to the point where people can do their own thing without waiting on others. Assuming some more people come back, I can just have Chitose deliver the report to the captain's meeting. that way we aren't waiting on anyone else. He may be the lowest rank of those sent, but he is by far more experienced than any of the LTs. If other people from the group want to show up? sure, but this way we got a start finished.

Second, we need more coven characters at every level. we got like 6. Eveyone involed should probably need at least one, and since they aren't necessarilly going to be all that story important in the long run, you can probably get away with lower quality. Could even just make a generic coven Adept/Mage/Sorcerer page for people to run against in RPs. Give them a baseline to work against.

Lastly, RPs need to have less people in them for big story points. Coordinating 10+ people is nigh impossible in the come and go style of the wiki. Some are going to have a lot to say, some not so much. You should probably try to keep no more than 5 users in a scene at a time. Not always feasible, but probably necessary. Just my 2 cents.