Makoto Kokukijo

Makoto Kokukijo (刻鬼女-実, Kokukijo Makoto, lit. Truth of the Time Witch) is a Quincy (滅却師 (クインシー), Kuinshī; lit. "Monk of Destruction"), and former member of the Vandenreich (見えざる帝国 (ヴァンデンライヒ), Vandenraihi; Japanese for "Invisible Empire"), as well as a former Stern Ritter (星十字騎士団 (シュテルンリッター), shuterunrittā; German for "Star Knights", Japanese for "Star Cross Knight Band/Order"); having the designation of Stern Ritter "J". Among several Stern Ritter, she was also known as  "Makoto of the Absolute Shadows" (絶影の実, Zetsuei no Makoto), due to her mastery of the Shadows ability of the Vandenreich.

She had left the Vandenreich due to their brutality—not so much that she had a problem with killing, but more that it was more fun to kill her opponents up close and personal.

Appearance
Makoto is known as "A girl with astonishing beauty" as described by many who happen upon her. She appears to be elegant in some way and also has a very good manner. She is also a girl with black hair in long pigtails. Her right eye is red in colour while her left eye is an inorganic clock face, with the clock hands moving in the opposite direction, representing her life. The dress she wears is made out of crimson and black frills, giving her the appearance of a Gothic Lolita.

Personality and Traits
Makoto is maniacal, short-tempered, flamboyant, destructive, and cruel. She is a psychopath with no regard for life or remorse for the atrocities she commits, and finds amusement in the suffering of others, possessing a complete lack of self-control. She cracks dark jokes at times, breaking out into hysterical laughter upon causing mayhem, and possesses a hatred of everything in the world; Makoto's only joy in life came from causing death and chaos wherever she could. What begins as simply a disregard to human life develops into nihilism, declaring the lives of mortals insignificant finding no meaning in things like love and hope, and thus sought to destroy the bonds of existence itself.

However, as with most sociopaths, Makoto is able to conceal her true nature with a façade; quite shy and cute; she is often stuttering in the presence of people with power. What is genuine, however, is that she is also kind to children; refusing to harm them in any way. She usually maintains a calm and quiet demeanor around most people, pretending to be harmless as a 'wandering human'. She claims to hate fighting and prefers to avoid conflict. This, however, is simply a guise to her true nature.

Makoto is also shown to be an uncaring, cold, and ruthless individual, having not the slightest sympathy for anyone but herself. Makoto holds everything and everyone in contempt, and holds a great resentment against the Shinigami. She also possesses a high degree of arrogance, believing her skills surpass all others. When people see through it, she shows her true colours as selfish and manipulative; destroying other people's lives and twisting their beliefs for her own gain. She has no qualms with killing those who get in her way, and doesn't seem to show any kind of remorse for her actions. In battle, Makoto takes every opportunity to upset others by mocking them, deliberately provoking them, or even bringing up and prodding at a sensitive topic; all for her own enjoyment. Despite this, she will not let this sadistic side overpower her own beliefs—meaning she knows when to stop when things go too far.

History
Born in Okinawa, Makoto's birth and personal history of her family are shrouded in mystery. According to reports, she is of a British family line and that her father is a former scholar, said to have made a grave error during research, thus making him retire from the university he was at. Her mother was an uneducated wild woman, who loathed those with intellect, and raised Makoto as a woman who lives on instinct. A pastor persuaded her mother to put her in a seminary school far away, and for the first time she received an education. She seemed to have a grudge against her father, with nothing nice to really say about him.

Interestingly, Makoto was childhood friends with Sieglinde Lange; in fact, they grew up together. Due to his inherently meek and reserved nature, Makoto was Sieglinde's "protector" of sorts, protecting Sieglinde from bullies, due to him being an easy target because of his personality and feminine appearance; Sieglinde was the only person that Makoto could actually get along with. However, Makoto moved away when she and Sieglinde were around ten years old.

As a teenager, a Hollow attacked her town, damaging Makoto's home as a result. Information on Makoto after this point is unclear, but it is rumored that she discovered her Quincy powers and played around, testing them out on people who were completely innocent; using them to threaten people and generally show her superiority. She did not readily apply for Vandenreich during their inaugural role-calling, and spent her days earnestly training and earned the nicknames of "savage" and "devil".

Makoto didn't meet Sieglinde again until she joined the Vandenreich, unlike Sieglinde, she had remembered him, however, she and Sieglinde seemed to hit it off, as she was kinder to Sieglinde than other Stern Ritter, showing she herself did remember him. It was only when Sieglinde was facing a Shinigami Captain and needed saving that he remembered who Makoto was, and they picked up their own relationship from there.

Equipment
Quincy Cross (滅却十字, Mekkyaku Jūji; lit. Destruction Cross): A small, necklace-like object, shaped in either a cross or a pentacle, that is used as the focal point of Makoto's Spirit Weapon. It acts as a beacon for reishi, allowing Makoto to pour the reishi she's gathered from her surroundings into it, which allows it to be used. The Quincy Cross is the source of a Quincy's power. As Makoto gains power, the cross grows larger and its power grows, though it actually appears as if it is a pentacle that attaches to her weapon, allowing Makoto enhanced range and sight when aiming at a target. This pentacle can even imbue her projectiles with special properties, allowing them to reflect, redirct, pierce, or have various elemental properties. Each Quincy cross is unique to its wielder, similar to the Zanpakutō of a Shinigami, though it is unknown if the cross is part of the user's soul, or a created object; though it is most likely the latter.

Bankai Stealing Medallion  (卍解窃章,  Bankai Settshō ) : A special and mysterious device utilized by the Vandenreich members to steal the Bankai of Shinigami. This device is fashioned in the shape of a small orb; upon raising it to a Shinigami's body, it begins to glow golden, letting out several threads of spiritual energy that wrap around the Shinigami's Zanpakutō, acting like a leech that quickly absorbs the foe's Bankai in a large pillar of spiritual energy that erupts from their body. After the pillar subsides, it is revealed that the user has stolen the foe's Bankai.

Seele Schneider (魂を切り裂くもの (ゼーレシュナイダー), Zēreshunaidā; German for Soul Cutter, Japanese for That Which Slits the Soul): In its deactivated state, the Seele Schneider is nothing more than a metallic tube with a hollowed out end. When reishi is drawn into it via Makoto's powers, it turns into a very thin sword of reiryoku that acts something like a chainsaw; loosening the reishi particles of those that it cuts, allowing the reishi to become easier to absorb. It can also act as an arrow for her Spirit Weapon. Her Seele Schneider appear more elongated and larger than the usual, almost as long and wide as Makoto herself, as they are generated from her gun when it is not in use, wielding them as if they were broadswords. The reason for their appearance is because Makoto has little to no control over her reiryoku absorption and manipulation, taking in too much spiritual energy that automatically expels itself in order to not harm Makoto in the form of overtly-powerful bullets and soul-cutting swords. That being said, when the Seele Schneider strike their target, instead of being absurdly sharp, as they are packed with spiritual energy, they explode after striking their target. There is a faint collection of reishi particles focused around the blade, enabling it to function similarly to that of a chainsaw; revolving around 9,000,000 times per second.

Powers and Abilities
Reishi Absorption: A Quincy primarily absorbs spiritual energy from the atmosphere and combines it with their own spiritual energy to form weapons. Makoto has an easier time collecting this energy in environments with higher concentrations of spiritual particles, such as Soul Society or Hueco Mundo. To a sufficiently powerful Quincy, there is no difference between spiritual particles and spiritual energy as a source of power. While she mainly reshapes reishi into her dual swords, she is capable of manipulating reishi her Blut as well as the Seele Schneider. Makoto shows true expertise in the art of reishi absorption, to the point where attacks that use spirit energy are pointless against her, as it becomes incredibly easy to dismantle these attacks, given they do not surpass her own reaction time or power, and absorb them unto herself; she is known to be extremely versatile with this. All of the time, Makoto manifests the energy as well as particles into a sharp coating for Blitz Vogel, allowing her to fight blade-to-blade with even more strength. Makoto is also able to suck spiritual particles from inanimate objects via an unknown method. When she utilizes this ability, she is able to brandish horrendously powerful weapons and her bullets have tremendous force behind them. Makoto is able to manipulate spiritual energy for offensive, defensive, and supportive purposes. Makoto's reishi prowess functions as a defense against illusions due to her sheer mastery over it, making her all but immune to everything except the strongest of fabrications.
 * Ransōtengai (乱装天傀; lit. Heavenly Wild Puppet Suit): This is a high level technique that allows Makoto to control her body parts using strings of spirit energy controlled by her brain, forming lines or strings out of countless reishi. By using this technique, Makoto can control her body as one would a puppet, allowing her to move freely despite paralysis, broken limbs or any other force that would impede normal movement. It should be noted due to its rarity, Makoto has rarely been shown utilizing this technique on herself; in fact, Makoto herself has stated that she has no idea how to utilize it to affect herself. However, being unable to use Ransōtengai on her own body does not hamper her much, or maybe it does not hamper her at all, if one is taking the rest of her skills into consideration. However, she has been shown to be able to utilize the ability in order to affect the opponent's body in the heat of the fight, if only by a minuscule amount. As she is unable to completely control them, she is able to use this technique in order to throw the opponent off in their movements, attacks, and movements, leaving them a sitting duck; indeed, this iteration of the technique is more of an "affect the opponent's body" type of technique, rather than a technique which affects oneself.
 * Hirenkyaku Master (飛廉脚; lit. Flying Screen Step/God Step): Makoto is skilled in the use of Hirenkyaku, able to keep up with Shunpo users of Captain-level. Manifesting azure spiritual energy around her feet, with a swishing motion, Makoto disappears, jetting away, vanishing from all but the most trained eyes. As she moves through the atmosphere, her figure appears as small wisps of azure spiritual energy, before reforming at the location in which she desires. Makoto's skill in Hirenkyaku is enough to take even Captains by surprise, which comes as a shock to most; she is capable of moving with long, elegant strides at what is perceived as something close to the speed of sound in the Human World, allowing her to move fast enough to instantly close a huge gap of space between her and the opponent and even seemingly disappear from sight. In battle she is able to strike with incredible speed in rapid succession, making it highly difficult for her opponents to find an opening and counterattack, even keeping fast foes on their toes with her attacks. Makoto's proficiency in this technique enables her to manifest and expand these wisps of spiritual energy which are formed when she moves as full-bodied afterimages of herself, which can be utilized to confound her opponent without any hesitation. The amount of afterimages she forms can number in the dozens; and they, as well, if infused with Makoto's spiritual energy can attack with her dual swords, enabling a fierce onslaught to bombard her foe.

Expert Swordsmanship Specialist: When wielding her blade, Makoto's attacks appeared to be unconnected, her motions seemingly unpolished to an untrained observer. With her speed, it seems as if she is wielding many blades at once, moving too fast to see. Her attacks flow into each other with incredible precision, forming a constant near-invisible weave of energy. It should be noted that if Makoto is not completely allowing her instincts to overwhelm her, then she cannot display her skill properly, leading her to remain unable to execute her techniques. She focuses on quick, precise strikes, always aiming to hit her opponent's vital points in battle. She uses misdirection in her attacks and even though doing so allows for holes in her defense she is more than capable of making it up with surprise attacks. Gripping her Blitz Vogel blades, Makoto attacks from various angles with obscenely powerful blows which tear through the air itself and destroy the ground if they miss. However, utilizing smaller Seele Schneiders, Makoto can attack quickly but no less deadly—but utilizing a lighter blade, let alone manifesting it is taxing on her spiritual energy reserves, so more often than not she resorts to bulldozing her foe with swords as large as her lithe body. Her attacks and techniques range from stylish and flashy to brutal and powerful; possessing a good variety. Makoto also demonstrates enough skill in wielding her swords to perform incredibly gentle and subtle movements that would normally be impossible for such unorthodox blades, like deflecting the course of bullets that were aimed at her with only a slight touch. Yet as well as having the ability to use it to slice up houses or giant masses of ice just by swinging her blade, making a powerful, long-range slice, she is also graceful with the blade enough to knock bullets and change their course with little effort and at great speed. She is also able to cut through steel with ease and rapidity.
 * Two Sword Style (二刀流, Nitōryū): Two Sword Style is exactly as the name meaning is: it focuses on wielding two blades at the same time. It is an extremely powerful sword style; given by the simple math of "A single sword has a power of one hundred. Therefore, two swords have a power of two hundred." Makoto is noted in particular to be highly proficient in the use of dual swords, and is capable of defeating almost any opponent with both swords at a single time. Despite the differing forms of both swords, there appears to be no difference in the proficiency she can use the swords with either hand. Furthermore; she appears to be able to alter the cutting power in both hands, allowing for quite the deception when the stakes are high. Her strikes are notably fast, but also powerful. Rarely will she use lunges thanks to the shape and weight of her sheaths causing it detrimental to do so. Rather; she appears to use exceptionally swift slashes, knocking out her enemy effortlessly. Additionally; through much experience, Makoto also holds much skill in the use of acrobatic fighting with her swordsmanship. Including rather extreme bodily movements such as flips and cartwheels, among other things, Makoto is fully capable of overwhelming an enemy through the sheer speed and direction of her attacks. Her slashes are thought to be so precise and fast that many are unable to visualize them until after they have been hit, and even then, the delayed reaction would usually lead them bleeding to death.
 * Tsunotōkage (角刀影, Shadow of the Horn Blade): Makoto's "finishing move"; when preparing to utilize it, she waits for the opponent to make their move. Then, she crosses her two swords across her chest, rushing towards her opponent at high speed as they move towards her before slicing through by swinging the swords across her chest, resulting in a descending diagonal-crossing slash which also generates the illusion of a horizontal cut from the left and right due to it's extreme speed; the slash of the sword generates twin blasts of pure reishi; which expand in the form of several destructive tornadoes that have the capability to obliterate an entire skyscraper at full strength. Additionally, the swords are twisted during the slash for added force, resulting in this attack striking multiple opponents instead of one. There is a single brief moment when the two swords are all lined up behind each other. If one can block them at that instant, the entire technique will be rendered useless. Doing so however, requires an enormous amount of strength, more so than Makoto herself or else she'll just push through the block and connect anyways. The effect of this attack leaves an X-shaped stream of blood. Whenever she wishes, Makoto can wrap the tornadoes around her blades, allowing her to fire it at will by putting her own spiritual energy into the attack, but repetitive use will drain her energy until she is too weak to fire it.

Blut (血装 (ブルート), burūto; German for "Blood", Japanese for "Blood Guise"): A Quincy ability that gives one inhuman defensive & offensive capability, By making reishi flow directly into her blood vessels, Makoto is able to drastically increase her attack and defense power. However, despite the significant danger this potentially presents to her opponents, Blut possesses one major flaw in that the independent forms of the technique for attack and defense operate using two different reishi systems, meaning they cannot be employed simultaneously. The acquisition of Blut depends on the blood of the Quincy. Pure-blooded Quincy are able to obtain it naturally, while mixed-blooded Quincy need to learn it through training. Makoto's form of Blut is known to be highly powerful; capable of bestowing upon her overwhelming offense and defense. Highly potent techniques of spiritual energy could break Makoto's Blut, and intensely damage her. However, through repeated use of Blut, Makoto's experience grew and her skin would eventually become like iron; becoming the level that it is today. The fact that she is a deceased Quincy furthers her already tremendous skill in this ability.
 * Blut Kraftfeld (血装全盾 (ブルート・クラプトペルド), burūto kuraputoperudo; German for Blood Forcefield, Japanese for All-Shield of the Blood Guise): A third variant of Blut that Makoto has developed over time; it is achieved by overloading reishi within her blood vessels, and applying a thin layer of reishi around her body, the power of the Blut Vene is expelled through the thin layer, generating a personal force field around herself, extending to about 1 foot in diameter from her body. She uses this force field for many purposes, such as preventing physical contact, keeping debris and unwanted materials off herself, erecting her force field to escape piles of debris easier, and a few other purposes as well. However, it's most important purpose is the fact that if she is cast in concrete or other materials; for example a plane dropping a large amount of solidifying material that can put her body in a hard cast, or falling into wet concrete that would harden around her in a full body cast which would keep his motion prohibited, she can erect this force field to break out of a cast; without this force field, she would not be almost unstoppable. The force field is also particularly resistant to such materials in the first place, as they would slide off much faster and more smoothly then it would from her body alone, due to the fact it is pure energy. Additionally, Blut Kraftfeld can resist spiritual attacks better than Makoto could do alone, as it is energy created from her actual power. Spiritual weapons that can hurt Makoto have to penetrate her force field first; making it even more useful, not to mention the force field being able to produce more energy to continually push out an intruder that has managed to break into her defenses.

Enhanced Strength: Despite being trained in martial arts; Makoto's physical strength is really nothing to write home about- it is very much below average- a major contributing factor to this is her low physical durability, and the fact that it is virtually impossible for her to take a 'serious' hit; though it is still very much above the average human. Because of this, she, at her strongest, is capable of breaking wood and she uses quick kicks and jabs to produce extra pain to the opponent, and while at first these blows do not seem as if they are inflicting any particular harm, the damage racks up frighteningly fast, but due to her low durability, Makoto, with her skills in swordsmanship of the dual-bladed kind, is capable of utilizing hit and run tactics as she darts towards and away from the enemy, dealing more and more damage as the cold steel of her blades cuts into their flesh.

Innate Fragility: Makoto is much weaker in physical strength compared to other members of the cast, since her legs buckle inwards as she slides whereas many of the other Quincy keep them bent strong. She also gives the impression of being as weak as ice, though the grievous wounds that she receives imply that she is somewhat tough as well. However, Makoto's slender and small frame makes her a difficult target; Makoto even notes that in a straight up battle with the "big hitters", she would go down in "five seconds, give or take". She is completely unable to fight prolonged battles in close-quarters, and thus, she opts to use her incredible knowledge of reishi as her primary means of offence, hoping to incapacitate a target before taking them out. However, thanks to her build, Makoto is very nimble and can dodge attacks easily; this indeed did lead her to forsake toughening herself up physically and instead focusing purely on speed—with hypersonic speed, there is really no need to be physically durable, and her speed more than makes up for this slight setback. Even after receiving major damage, Makoto displays a remarkably fast recovery rate from damage, allowing her to quickly re-enter a battle after just a few moments; lastly, Makoto is perfectly capable of breaking free from any sort of spell or technique that threatens to bind and constrict her, preventing her from moving, making her all the more deadlier. Naturally, her title power, The Juggernaut, makes up for this lack of durability.

Tremendous Speed: Makoto is perceived to be so fast that one cannot discern even being attacked by her until after it has taken place. She is capable of effortlessly dodging simultaneous attacks at close range and evading Bankai techniques. She moves so fast that opponents commonly do not know her movements until after she has made them, and is skilled enough in her movements to evade at high speeds, even when being attacked from behind. Her speed enables her to attack almost a multiple of fifty times in a row per second; and she manages to move fast enough to instantly close a huge gap of space between her and the opponent and even seemingly disappear from sight in the span of a millisecond. She is stated to move at a speed which nears breaking the sound barrier, and she often augments her physical blows by the velocity at which she is moving at. Due to such speed, she is able to scale right up the walls of buildings, or similar structures, and can also run right over water. Makoto moves at superhuman speeds and her body instinctively understands how to react at high-speed situations, moving at a spell just below sonic booms, allowing her to react to situations without causing the people around her undo stress. Makoto can match most other speedsters in their ability to perform super fast movements, reactions, and processes. She can use this power to disarm opponents with or without heightened reflexes, catch bullets or shrapnel or cross vast distances in seconds; Makoto moves at such a swift pace that she seems to teleport multiple times when running; being one of the fastest Quincy to ever exist.
 * Immense Reflexes: Due to Makoto's natural high speeds, Makoto is highly acrobatic, agile, and an experienced athlete, capable of gracefully leaping over many obstacles that comes in her way and performing various forms of nimble movements. She has as well radical reaction time to match her movements, being able to react to danger in a split second. Makoto's agility, balance, and bodily coordination are all at levels that are beyond the natural physical limits of the finest human athlete. Makoto is extraordinarily limber and her tendons and connective tissues are twice as elastic as the average human being's, despite their enhanced strength. She has the combined agility and acrobatic prowess of the most accomplished circus aerialists and acrobats. She can also perform any complicated sequence of gymnastic stunts such as flips, rolls, and springs. She can easily match or top any Olympic record at gymnastics apparatus such as flying rings, climbing ropes, horizontal bars, as well as trampolines.

Shadows Mastery
Shadows (陰, Kage): Shadows are a Quincy transportation skill. The Shadows is a technique utilized by the Quincy, which enables them to open a pathway between two different dimensions through a shadow. Her focus upon this Quincy skill has led her to developing a shadows-focused fighting style; branching it out from a mere movement technique to that of a way of battle with many functions and uses. Makoto's already impressive hand-to-hand blows are augmented drastically in both offensive and defensive manners as she can cover her own body with shadows; allowing her to use her own body as a make-shift weapon unique to herself, drastically increasing her close-quarters skills. The shadows can take on a variety of functions, such as offensives, supplements, and altering of elements. The generated shadows can be manipulated in a wide variety of ways, their "type" can be changed at will, and they can even be given a material consistency by manipulating the reishi in the air. Unlike most users of darkness, Makoto's darkness has a physical form used for destroying objects, blocking enemies' attacks and picking up objects. Normally, she shapes her attacks into the form of ghostly apparitions, which she can use in various ways. When she performs this technique, she turns her body into a shadow that cannot be touched by normal means. She is also able to fade herself into shadows to move swiftly, dodging efficiently and making surprise attacks. However, if she is caught while in a tangible form, or by another person in shadow form, she is then vulnerable to attack. It allows her to bend her own shadow for various purposes, such as offense and defense, allowing her a great deal of flexibility. She can merge with her shadow and the shadows of others, granting her the element of surprise. The shadows produced by Makoto are able to be utilized in several different ways, allowing for a high level of adaptability; the shadows are able to be released in freeform, as condensed, or even molded into the shape of a weapon, taking on the properties of said chosen shape. Makoto is able take out multiple opponents with just one attack and capture people, sinking them into the depths of her shadow. The darkness and shadows generated by this ability cannot be penetrated by light and sometimes not other energies either. The shadows are either complete, effectively rendering useless all light sources within the area, or hollow to allow the interior to be lit.


 * Original Shadow: The original iteration of the Shadow technique; when performing it, Makoto moves by fading into shadows and traversing a distance and reemerging in any place that she wishes. She has so far been able to travel a maximum distance of about .85 miles (4,480 feet) in this way. Due to being faded into shadows, it disorients her sense of direction, and the light of the earth blinds her for several seconds upon reemergence) teleportation is a rather risky proposition. It also takes her several seconds to fade into shadows, preventing Makoto from moving out of the way of such high-velocity danger as a bullet. With this, Makoto can move at speeds up to 120 miles per hour, the maximum velocity at which she is still able to breathe. The technique, however, appears to be "selective", as it only envelops the 'chosen ones', though exactly what this means is as of yet unknown.
 * Meikyō (明鏡,Soul Mirror): With Meikyō, Makoto can utilize the shadows in a different manner; by expanding her reishi when within the shadows, Makoto is capable of creating perfect duplications of herself. However, these clones are actual copies, not illusions. The reishi gathered when within the shadows is evenly distributed among every clone, giving each clone an equal fraction of the spiritual particles that Makoto had gathered throughout the current battle. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. Any experience the clones gain during their existence is transferred to Makoto once they are eradicated; this makes this technique highly ideal in a large-scale battle, as she can quickly learn the powers, strengths, weaknesses, and viewpoints of the foes, making her strategic options more than double as the clones pass the information back to her. All of the clones possess all her experiences, memories, abilities; and the like—After sustaining enough damage, they become a mass of shadows and fade into the ground, appearing as if they were never made in the first place. Makoto often makes use of these puppets to utilize some of her stronger attacks and to act as diversions or support in the heat of battle. These puppets also carry a deadly twist- when defeated, they let out a small explosion of shadows which hold the opponents in place momentarily, leaving them vulnerable for a few seconds. Makoto is shown to use this technique on multiple occasions to form human chains, for both offensive and supplementary reasons in order to overwhelm her opponent even more.
 * Shukutaihō (縮退砲, Degenerative Cannon): Makoto's most basic shadow technique; when charging up the Shukutaihō, Makoto holds her open hand forward towards the opponent, as a rift of shadows is expelled outwards in a ring from her palm, which signals the shadows from around the area being drawn in; the forces being accelerated and powered magnificently as a small sphere of shadows quickly compresses in front of her palm, pulsating violently as the orb of shadows grows bigger and bigger. By merely flicking the sphere, Makoto releases the compressed shadows as a small, thin, very fast and concentrated laser-like beam of shadows, which barrels down and pierces through the opponent. Makoto is able to fire the attack very quickly, while maintaining precise aim. The whiplash of the attack can be quite huge, usually blowing apart anything behind her at the time of attack. The beam is powerful enough to strike multiple enemies and even two adjacent foes simultaneously while its mere presence covers any exposed light in the darkness despair; violently pushing the intended opponent and objects around them away from her with overwhelming blunt force. Despite being such a small beam, the range of the Shukutaihō is vast and its attack power is positively enormous; this is because the thin beam contains all the power of the shadows compressed. The attack seems to possess highly destructive power, having caused great damage to the area it affected, destroying the ground and piercing through buildings alike, and appears to have a long range, wreaking havoc wherever it passes, as shown when it crossed the entire distance of a city block, generating a large explosion. The trajectory of the laser can be altered, allowing Makoto to strike more than one opponent.
 * Tokoyami Ringu (常闇輪虞, Fear Wheel of Eternal Darkness): Makoto gathers shadows upon her hand, condensing them momentarily before expanding them, utilizing her control over shadows in order to shape the mass of darkness into the form of a razor-sharp disk of shadows; which possesses four pointy red blades—these are what give it its true cutting power. Levitating the disk upon her hand, she makes a slicing motion with it—launching the disk at her opponent. Whirling around at high speeds, Tokoyami Ringu slices through the air, cleaving through anything that gets in the way of the intended target. Once it makes contact with the foe, Tokoyami Ringu explodes; this tends to launch the target backward after being hit or, if the target is lying on the ground or being launched to the ground, the destructive force is enough to form a crater. Essentially, Tokoyami Ringu is a razor-sharp disk of energy that can slice through nearly anything. It is however infamous for its main weaknesses: which are that it is generally slow to create, it lacks accuracy, and it cannot be guided once it is thrown. Unlike some of Makoto's other techniques, Tokoyami Ringu can actually injure enemies who are far out of Makoto's league, such as being able to cut off the horn of a Vasto Lorde. Additionally, Makoto can modify it to split into a cluster of three smaller disks which can either spread out to cover more ground or home in on her target.
 * Nemuruyami (眠る闇, Closing One's Eyes to Darkness): Nemuruyami is a specialized technique where Makoto extends shadows for several kilometers from her feet; as the shadows spread out, they, when imbued with her spiritual energy, manage to affect the immediate vicinity and bring the spiritual particles that compose the area to a complete halt. The vicinity freezes, sans for Makoto and her opponent. Any and all projectiles that the opponent utilizes are brought to a complete stop, including any Zanpakutō projectiles, allowing only Makoto to act within the duration of stopped time. However, this ability only works for a few seconds in Makoto's frame of reference before time flows again. However, the duration of stopped time also increases as Makoto becomes more accustomed it, reaching a maximum of nine seconds. The only way to counter this skill is with other time-manipulating skills. When using this ability, Makoto often seems to be teleporting or moving at impossible speeds.
 * Kagenui (影縫い, Shadow Sewing): Expanding her reishi within the influence of the shadows, Makoto gives them tangible shape, that of thousands of tendrils. Manipulating them with her mind, Makoto causes the tendrils to snake their way to her opponent, binding them by latching onto their limbs, torso, and neck, effectively making escape impossible; struggling and trying to get away merely causes the tendrils to lengthen, thus, no matter how far the opponent manages to get away, they will stay bound. However, this is merely a set-up for the continuation of the technique. Using the shadows, they expand and swell, growing into a demon of gigantic proportions, a true obelisk. The sheer size of this demon, in addition to it's terrifying visage, inspires fear within the opponent, the last thing they feel before a truly crushing death at the obelisk's hands.

The Juggernaut
The Juggernaut (止め絶対威勢力 (ジ・ジャガーノート), Ji Jagānōto, lit. Unstoppable Absolute Power Force): The Juggernaut is the embodiment of Makoto's title; Stern Ritter "J". Once she begins to advance in a certain direction, it is virtually impossible to halt her movement. Some obstacles such as many tons of rocks and reishi blasts have slowed her pace, but they are unable to completely halt Makoto's movements. When combined with her Blut Kraftfeld, Makoto's durability is potentially limitless as her skin cannot be broken, and she is incapable of feeling pain, or sustaining any form of injury from any purely physical attack regardless of magnitude or intensity. Although Makoto is able to be harmed by exceedingly high levels of mental attack, spiritual attacks or weapons with mystical properties can hurt Makoto, only because they counteract, in some way alter, or reduce the spiritual energies that make Makoto invulnerable, however, these attacks have rarely been shown to cause any permanent damage. Overall, when moving towards her target and with Blut Kraftfeld in use, Makoto does indeed become the embodiment of her title. This ability is useless, however, if she cannot move, as it is completely reliant on her own momentum. So if she is prevented from moving, The Juggernaut can't be used.

Spirit Weapon
Blitz Vogel (大鵬展翅渦雷 (ブリッツフォーゲル, Burittsu Fōgeru, German for Lightning Bird, Japanese for The Spreading Wings of the Great Phoenix amidst the Cyclonic Thunder Storm): Blitz Vogel is the name of Makoto's Spirit Weapon. It is unique in that they take the form of dual hook swords, which are three weapons in one: A long pole with a hook at the end, an arced blade above the fist, and spearhead beneath the handle. The pommel takes the form of several spikes. The grip is plain, but the guard is shaped like a phoenix's head, with a skull-design on each side leading to the rib cage from which the blade emerges; on one side of the blade, the skull is that of a human, while the other uses a phoenix's skull. The blades are reinforced by a powerful alternating current and resonate at extremely high frequencies. This oscillation weakens the molecular bonds of anything it cuts, thereby increasing its cutting ability. Striking, cutting, and thrusting attacks are performed with the blade, with the sharpened edge and point used for lethal attacks, and the blunt edge used as a clubbing weapon. It can also be superheated from friction to be hot enough to sear anything that it comes into contact with. In addition to combat, Makoto also used these to maneuver through the trees. The majority of the time, Makoto uses Blitz Vogel as dual swords. She used them to disarm opponents, parry their strikes, or knock them off their feet by hooking their ankles. She also could hook them together to create a nunchuck-like weapon.
 * Heilig Pfeil (神聖滅矢 (ハイリッヒ・ブファイル), Hairihhi Bufairu; German for "Holy Arrow", Japanese for "Destroying Arrow of Sanctity"): Makoto uses her reiryoku absorption and manipulation to draw in excessively large amounts of spiritual energy and particles from the area, converging and condensing them upon her Blitz Vogel swords. Makoto then applies her own spiritual energy into the mix, charging the swords with enough spiritual energy, applying it to her next blast. This spiritual energy and spiritual particles is accelerated until they reach high speeds, carrying enough energy to melt anything the ensuing blast comes into contact with—as she forms jagged, spear like spiritual arrows that are typical of other Quincy bows; and she is capable of generating around seven of the arrows at the same time; they are kept upon her blades before she swings her dual swords—unleashing a 'X'-shaped blast of golden feather-like spiritual energy which tears through the air, blasting through the opposition while causing large-scale damage and destruction. They leave a dark blue trail that hunts down and spirals around enemies. If there are no enemies present, the Heilig Pfeil merely spirals around Makoto and returns to Blitz Vogel in a puff of black smoke. However, she has the ability to generate them without the need of a Spirit Weapon, instead forming and firing them by just thrusting forward with her hands. Makoto is also able to fire them in rapid succession as a continuous barrage.

Quincy: Vollständig
Quincy: Vollständig (滅却師完聖体 (クインシー・フォルシュテンディッヒ), Kuinshī Forushutendihhi; German for "Quincy: Complete", Japanese for "Monk of Destruction: Complete Holy Form"): This is the release form used by Quincy after activating their unique gloves. It is the solution to the drawbacks of Quincy: Letzt Stil, which fell out of use two hundred years ago. Unique to Vollständig, each has release has it's own name, similar to a Shinigami's Bankai. By activating a mechanism within her gloves, a substantial amount of reiatsu is released, resulting in the formation of a towering column of energy that ends in a large Quincy Cross, from which Makoto emerges in the Vollständig after the column shatters. Like Letzt Stil, the activation of Vollständig increases the amount of reishi being drawn in. In such a state, Makoto is able to fight with extreme strength and speed, and can completely overwhelm an average Shinigami captain. Makoto's Vollständig is known as Lucifer.

Lucifer (明星の絶影 (ルシファー), Rushifā, Latin for Lightbringer; Japanese for Morning Star of Absolute Shadow): Lucifer is the name of Makoto's Vollständig. Concealed beneath her glove, Makoto wears a black glove with the symbol of the Vandenreich upon it. When this is activated, a substantial amount of Reiatsu is released, resulting in the formation of a towering column of energy that ends in a large Quincy Cross, from which Makoto emerges in the Quincy: Vollständig after the column shatters. When the transformation is complete, Makoto shows her new form. When Lucifer forms; a black-hooded cowl and sleeve of spiritual energy which covers Makoto's shoulders and right arm appears, while her arms become slender and white, clad in armour and razor sharp claws. A masquerade-style mask is always affixed to the cowl, which takes on various configurations and appearances. The cowl possesses a certain degree of sentience, such as when Lucifer is able to manipulate Makoto's entire body like a marionette when incapacitated, or simply assisting in evasive tactics. Additionally, a dragon extends from Makoto's back in this form, complete with two large wings. In this form, her eyes grow, becoming sharper and the irises become red as her reiatsu becomes more explosive and flame-like in appearance; melting shadows. The word Lucifer is taken from the Latin Vulgate, which translates הֵילֵל as lucifer, meaning "the morning star, the planet Venus", or, as an adjective, "light-bringing". The Septuagint renders הֵילֵל in Greek as ἑωσφόρος (heōsphoros), a name, literally "bringer of dawn", for the morning star.


 * Complete Reishi Dominance: In this form, Makoto can absorb the surrounding structures of Soul Society, which are made up of reishi, by breaking down reishi molecules and absorbing them, transforming them into her strength for an indefinite period of time. The dragon produced by Lucifer not only enables Makoto to fly, but it is the fulcrum in which she can absorb reishi to boost her power. Makoto's absolutely precise control over spiritual particles is incredibly impressive, as she can break down everything that is born from spiritual particles within milliseconds and utilize it as a fuel to power her particle-based techniques. She is capable of absorbing a large amount of reishi at the tip of her guns to use in a powerful attack. Makoto can absorb the trees, sand, rocks, and even the buildings in Hueco Mundo or Soul Society; showing no upper limit to what she can and cannot absorb. As long as it is reishi, then Makoto can subjugate it to her will; even absorbing opposing spiritual attacks and turning them into a source of energy. For this, Lucifer is said to be an extremely effective Vollständig; far beyond that of many, many others.
 * Sklaverei (聖隷 (スクラヴェライ), Sukuraverai; German for Slavery, Japanese for Holy Slave): An extremely powerful, yet incredibly simplistic ability; it harnesses the Quincy's most basic ability to gather reishi in the most powerful way; by enslaving it. It can literally tear away the components which make up spiritual based objects, such as those which make up Hueco Mundo and Soul Society, as well as the bodies of spiritual beings, mostly limited to Hollows, however. When the body of a spiritual being is affected by this power, Makoto can assume the characteristics and associated capabilities of her victim; however, she has modified her version so that she doesn't take on beastly or undesirable appearances, and rather takes on more subtle visual changes. Makoto had also done the same for her friend Sieglinde Lange; both being somewhat narcissistic individuals who abhorred transforming into something "ugly".
 * Enhanced Shadows: The shadows in Lucifer form can take on a variety of shapes, from sharp spikes to tendril-like hands. Makoto can manipulate, slice through or devour anything that comes in contact with her shadow and it appears invulnerable to conventional physical harm, although it can be deflected by sufficiently hard objects; however, it is capable of slicing through Blut and Hierro like a hot knife through butter. She can also see and talk through wherever shadow can extend, slaughtering anyone who trespasses upon her newly gained ground; in fact, she has extended her shadow to cover the entire area when she unleashes Lucifer mode, allowing her to attack whenever she wishes through the cracks in many buildings or even the sidewalk. The shadow can consume living things and assimilate the abilities and strengths of that particular victim, along with their corresponding weaknesses.
 * Enhanced Heilig Pfeil: When pumping more spiritual energy into the attack, Makoto retains the use of the Heilig Pfeil and can be used in the same manners, but as an enhanced form, causing them to become silver, their path can be controlled, and they possess explosively augmented power and speed; it isn't one singular arrow, but a whole multitude of them, formed in a cluster formation; they are launched like a beautiful geometric curtain of death, an en masse firing solution— the result is something that resembles a bombing raid that leaves the ground scorching black. While the magnitude of power can be controlled, an average blast has enough power to severely injure a Captain-class combatant. A charged arrow, arguably at full power, cut a Bankai completely in half, and continues traveling until it pierced a huge hole into the wielder's chest. Even then, the blast still had enough power left over to cause large-scale damage to the structures in Seireitei. The energy beams released by Blitz Vogel in this form contain incredible power—a single one of them is capable of tearing through defenses and destroying weak foes with a singular strike; essentially becoming an overwhelming stream of absolute destruction, spreading out for miles, ensuring that nothing is left standing. In this form, Makoto's tremendous speed allows her to move faster than the Heilig Pfeil itself, allowing her to fire multiple blasts from different directions. It is a powerful technique with great force, capable of causing large-scale damage and destruction.
 * Licht Platzen (爆発の聖光 (ハイリッヒ・プラトセン), Rihito Puratuzēn, German for Light Burst, Japanese for Blast of Holy Light): An upgraded version of Licht Regen; when performing Licht Platzen, Makoto expands her spiritual energy and converts it into numerous photons, which appear similar to miniature stars as she uses shadow to anchor herself to the ground, bracing for release. These photons hover around the area, though they do circle the foe. Through a mental command, Makoto forces the photons which are whirling around in the battle ground to accelerate their destructive power; upon a single command, these photons let out an electric shock, paralyzing the foe as the photons become smaller particles. These photons have the principle of antimatter, which cause degenerative action wherever they stop. There, Makoto commands the photons to focus and suddenly channels the photons into a devastating stream of light that rushes forward in a spiral, devouring spiritual particles as it moves to accelerate its movements and upon impact, it explodes in a large amount of light, which has the capability to completely defeat the opponent as well as vaporize almost anything it touches, even if her foe is several kilometers in size; including entire waves of targets. However, Makoto, utilizing her shadows, must anchor herself to the ground to combat the recoil, and loss of her shadows, locking her to the ground would render her unable to utilize the technique properly.
 * Tenchikaimei (天地晦冥, All is Plunged into Darkness): Makoto's ultimate attack; when performing Tenchikaimei, she crosses her arms above her head to begin activating the attack, as all nearby shadows are drawn towards her, forming a small black orb which rapidly grows in size and also gains small white lights inside it, similar to the night sky. The orb creates a gravitational field around itself, gradually getting larger, as well as growing stronger and stronger. Such orb possesses immense attraction force, and is thus capable of attracting everything in a wide area towards itself, gradually getting larger, as well as growing stronger and stronger, drawing them in via overwhelming gravitational pull which never ceases, only becoming more and more powerful as moments pass, creating a swirling vortex that pulls in and "devours" any and all objects in the vicinity. The shadows utilized in this technique possesses immense attraction force, and is thus capable of attracting everything in a wide area towards itself, subsequently sucking it up, before Makoto takes aim at her true target, unleashing the orb towards them at high speeds, tracking the foe's spiritual energy signature before it impacts; grinding into the foe. The orb appears to be incredibly dense, holding a tremendous amount of gravity to crush the opponent in a similar manner to a black hole. Its power is said to be comparable to the power of an actual meteor; the force with which the attack explodes has enough power to easily hollow out an entire mountain. Tenchikaimei is a reiatsu collection attack and thus becomes far more powerful the later it's used, and it is Makoto's most powerful attack. It is most useful when activated towards the end of a battle between high-level opponents, since the area will be saturated with excess energy from their attacks. It is a recycling of the spiritual particles just used and spread over the battlefield. Therefore, even though Makoto has been exhausted from spiritual energy, the ability can still be invoked.

Bankai Collection
Being a former member of the Vandenreich, specifically, being a former Stern Ritter held in high regard, Makoto is in possession of a Bankai Capture Device. The pride of Quincy research, the Bankai Capture Device, as the name implies, allows for Makoto to steal the Bankai of any Shinigami she encounters, and wield it as if it was her own. Makoto stores the Bankai he steals within the Medallion she wields; she supposedly has two Bankais, however, only one has been fully showcased. When she activates a particular Bankai that she'd stolen, a burst of black and violet energy is released from the medallion, and upon clearing, manifests in the form of the stolen Bankai.

Bankai: Kagerō Fūenryūga (陽炎封炎竜牙, Heat Haze of the Sealed Flaming Dragon's Fang): Makoto holds out her Bankai Capture Device in front of her as fire swells around her; summoning the Bankai to her hand. Kagerō Fūenryūga possesses a long, curved blade, which is light-colored on the edges and dark on the rest, and which protrudes on both sides near its top, and has a large, light symbol carved near its hilt, representing a musical note. The design of the handguard is intricate and decorated: it extends over the blade itself, with a shiny decoration similar to a large curved claw placed horizontally towards the weapon’s cutting edge, where a large, shiny curved part seemingly acting as a rough front protection of sort is placed. On the other side, the “claw” ends in a wing-like ornament, consisting of three large metal feathers. The part connecting the hilt to the blade curves towards the latter, and is divided into a series of rectangular forms by a series on line on it; the blade’s back edge is also shown slightly emerging from under such part, protruding downwards. The hilt is long and covered in leather stripes, and it ends into a large pommel yet again similar to a claw pointing towards the blade, ending in a wing-like ornament, with its three feathers pointing downwards, which is smaller and less-detailed than the one on the blade. The entire blade is enflamed; blazing with purple flames. Kagerō Fūenryūga is twice as long as Makoto is tall.

Bankai Special Ability: In this form, the sword's blade becomes engulfed in purple flames, and fire shoots from the pauldron when its abilities are being used. With this in mind, Makoto is able to create fire-based attacks which can be used both in melee and as a ranged form of offence and is immune to being burnt. The generated flames can be manipulated in a wide variety of ways, their "type" can be changed at will, and they can even be given a material consistency by manipulating the spiritual particles in the air. The flames have a "blunt" effect to them, causing impact damage alongside burnings. Upon contact with normal beings, the flames suddenly become alive, so to speak, and latch onto them, sucking up their energy which allows the fire to intensify; and Makoto can shape the flames into numerous structures in order to attack. These flames are unable to be extinguished nor are they able to be taken control of by a secondary-source; they move and burn according to the will of Makoto. The flames act completely separately to regular flames, and pursue an enemy relentlessly with great speed, accuracy and strength. They are also hard to douse, as they continue burning even when struck with a large amount of water. When faced with opposing fire techniques, the flames consume them in order to boost their strength and quantity; making using any sort of fire ill-advised against Makoto; meaning that Kagerō Fūenryūga has absolute dominance over the element of fire; Makoto can generate shapes composed of fire from any point on her body; she usually employs her hands to "sculpt" the flames, occasionally as a lasso to ensnare enemies. She can form fire into long streams, spheres, or even more complex shapes like letters in skywriting. These flames-objects will only remain their shapes as long as he concentrates upon them. The objects will only burn about 3 minutes before expiring unless Makoto continues to infuse them with energy. The temperature of these fiery projections is generally around 2,800 F, near the melting point of iron.


 * Heat and Pressure Control: The Bankai grants Makoto the ability to control heat; with it, she is able to heat a wide range of liquids, heat metal to scalding temperatures, or melt ice. It also enables her to superheat the air around her, causing a rise in air pressure in small, enclosed areas which has explosive implications. Makoto is able to grant her regular attacks this property in small areas so that when they make contact, they explode violently.
 * Enhanced Physical Attributes: When utilizing the Bankai, Makoto's attributes are drastically enhanced; because, with a simple swing of her sword, Makoto is capable of manifesting a violent tremor that obliterates the ground it comes into contact with and knock her foes away; in addition, her blows with her blade and unarmed are positively overwhelming and can be bone-shattering. In addition, her endurance has been upped significantly; enabling Makoto to receive damage like it was nothing and ignore all senses of pain—though it should be noted that this varies on the factor of how powerful the blow is. Finally, Makoto's naturally immense swiftness is augmented to the point that she forgoes any need for speed-enhancing techniques, enabling hrt to outmaneuver everyone and anyone with ease, to the point of being able to move at something nearly considered the speed of light. During her battle against Stern Ritter C, Makoto's speed was great enough to completely overwhelm her opponent, who was unable to follow Makoto's movements and was forced completely on the defensive from her barrage of attacks. Her attacks also become so swift that the opponent cannot even perceive them until after they are hit. What is interesting to note is that the Bankai enhances all of Makoto's moves, greatly increasing their area-of-effect as well as improving their damage.
 * Hyper-Speed Combat: This Bankai can perform high-speed combat by amassing massive amounts of purple flame on her back and forming gigantic wings of flame; also granting her the ability of flight. Her new speed is so great, that it also enhances her Hirenkyaku prowess and allows her to create dozens of afterimages to confound her opponent. Unlike regular afterimages, these images still contain mass, allowing Makoto to pull off numerous blows to her opponent from all angles. At a single thought, Makoto can disengage the mass, reverting them to normal afterimages. Makoto often makes use of these afterimages to utilize some of her stronger attacks and to act as diversions or support in the heat of battle, as with the afterimages, her hyper-speed is given a fiery twist, giving the foolish opponent who attempts to attack one of Makoto's afterimages minimal chance when it comes to dodging the incredible burn contact damage of the flames. Furthermore, the fact that all of the flames are "compressed" means that usage of the Bankai doesn't expel as much spiritual power as other Bankai from the point of activation; thus allowing her to use Kagerō Fūenryūga at a much longer duration than any other Bankai users of her level. Following Issac Newton's first law of motion, Makoto will accelerate indefinitely as long as she keeps moving.
 * Yōshōsaya (陽照莢, Flare Pods): One of her most advanced techniques; with this spell, Makoto unleashes the flames outwards, manifesting it as several small cannon-shaped pods of pure destructive energy, a purple series of hovering turrets that surround her. Using a variant of telepathy, Makoto is constantly sending signals from her brain to these pods, creating a communication network that enables her to move them around the area almost effortlessly. These pods unleash condensed blasts of highly destructive flames which appear similar to lasers at her foes; she prefers to use them to attack her foes from long-range and often in conjunction with other attacks. They can also be used in group formations for multiple barrages. The curving aspect of the Yōshōsaya makes the beams miniature heat-seeking missiles, but instead of locking on to heat, they target whatever enemy they have; making it impossible to avoid or escape from—a certain hit is an inevitability, giving the opponents little to no chance to escape unless it is physically impossible to harm them or a serious obstruction is in the way. With the Yōshōsaya, Makoto can take down an entire force using psychic brainwaves. These Yōshōsaya are used primarily to allow Makoto to engage large numbers of opponents at the same time, or to enable her to overwhelm a powerful foe. The Yōshōsaya also have the ability to generate a unique beam shield, known as a "shining barrier", to provide a defense against both spiritual blasts and solid projectiles with lower outputs compared to the flame shield's spiritual energy consumption.
 * Guren Enshōran (紅蓮炎衝嵐, Crimson Lotus Blazing Impact Storm): Makoto gathers heat and light within her blade and subsequently releases them towards the opponent. This generates an extremely large and destructive sparking blast that possesses explosive penetrative power, which produces an immense amount of light and is capable of travelling for great distances, wreaking havoc wherever it passes. The attack emits a high-velocity beam with enough momentum to breach defenses. However, the damage dealt to the target without penetrating an defense is significantly reduced due to its lower energy transfer. It will pursue the enemy and surly hit. Along with its astounding destructive power, the attack has a delayed effect if the initial blast should fail, wherein the target will be blasted by residual effects left over by the beam; which manifests in the form of shining beams reminiscent of shooting stars, which lock-on to Makoto's opponents no matter their position, chasing after them. They can dodge obstacles in their way, unless it is not physically possible, never ceasing their hunt until they catch their prey. While not as overwhelming as the initial blast, the after-effect can catch foes off guard. The attack requires about 3 seconds to travel a few ten thousand-kilometer distance, and Makoto can immediately fire the next attack after confirming a miss, but after 50 attacks, she will run out of spiritual energy. Makoto's tremendous speed allows her to move faster than the technique itself, allowing her to fire multiple blasts from different directions.

Sieglinde Lange
Makoto is the girlfriend of Sieglinde Lange, a fellow Quincy and former Stern Ritter. Sieglinde and Makoto lived in the same town as children, and Makoto served as Sieglinde's protector, saving him from bullies, due to Sieglinde being a rather easy target because of his meek demeanor and feminine appearance. Makoto moved away, however, when both of the children were ten years old, and Sieglinde didn't meet her again until he joined the Vandenreich, where she saved him once again. It was from there that Sieglinde and Makoto rekindled their friendship and moved into a romantic relationship.