Thread:Zf6hellion/@comment-136273-20160622183922/@comment-1493741-20160630142147

Okay, so I found the list.


 * 1) Anti-Seal Ward (Automatically gets nuked when all but the Anti-Ward is gone)
 * 2) Anti-Ward Ward (Hell yeah)
 * 3) Slash/Severing Weak Ward (You could ruin it with a butter knife)
 * 4) Crushing Weak Ward
 * 5) Piercing Weak Ward
 * 6) Fire Weak Ward
 * 7) Water Weak Ward
 * 8) Ice Weak Ward
 * 9) Wind Weak Ward
 * 10) Earth Weak Ward
 * 11) Lightning Weak Ward
 * 12) Light Weak Ward (As a form of attack, illusions and normal light itself are unaffected)
 * 13) Darkness Weak Ward (Same as Light)
 * 14) Space Manipulation Weak Ward
 * 15) Time Manipulation Weak Ward
 * 16) Concept Manipulation Weak Ward
 * 17) Poison/Toxin Weak Ward
 * 18) Curse Weak Ward

I should note that these basically act like a form-fitting suit as far as their area of effect is concerned. So if someone turned back time to 1969, they'd break the relevant ward and time would turn back to that point, but with the rest of her wards still standing Jaromira would remain unaffected by the time travel. Jaromira of 2016 hype!

Sakaala shouldn't have much trouble overcoming the vast majority of these. Space manipulation is his bread and butter, and we've established that he can turn it into most of the elements and, of course, erect forces that can split and crush space on a whim (Plus he has a sword). Only thing I can see him having trouble with is Concept, Curses, and Toxins.

Though by abusing the concept of space he should be fine there, and Hollow Reiryoku is essentially viral if he can infect a ward with it, which just leaves the curse ward.